Player Matchup

Vulcan
Vulcan
A real doughnut
Vulcan
Level 126
God Stats
0W - 2L
1,288 SR
Queue Stats
19W - 25L
1,447 Elo+
Party 3
Hercules
Hercules
Hexxinq
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,406 Elo+
Party 3
Neith
Neith
SirSailorMan
Neith
Level 69
God Stats
0W - 3L
1,343 SR
Queue Stats
2W - 8L
1,308 Elo+
Party 3
Atlas
Atlas
SkyWolfAlpha
Atlas
Level 127
God Stats
1W - 2L
1,673 SR
Queue Stats
31W - 49L
1,430 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Snubgecko95
Tsukuyomi
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 61L
1,469 Elo+
Party 3
Team Averages
Level 117
1,461 SR
1,412 Elo+

VS

Team Averages
Level 104
1,652 SR
1,444 Elo+
Heimdallr
Heimdallr
CosmicTamales
Heimdallr
Level 129
God Stats
18W - 17L
1,727 SR
Queue Stats
152W - 126L
1,560 Elo+
Solo
Maui
Maui
Ephernial
Maui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,316 Elo+
Party 1
Chang'e
Chang'e
Satanicnanny
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,345 Elo+
Party 1
Zhong Kui
Zhong Kui
TheDiscoGAMES
Zhong Kui
Level 107
God Stats
9W - 6L
1,831 SR
Queue Stats
180W - 178L
1,507 Elo+
Party 2
Ravana
Ravana
Viciousbunny101
Ravana
Level 129
God Stats
9W - 6L
1,701 SR
Queue Stats
128W - 113L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
7,587
506
7,414
8,956
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hercules
Hexxinq
Hercules
12
2 / 2 / 4
7,616
508
8,989
19,248
17,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 6 / 1
7,214
481
6,371
9,827
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

10
1 / 3 / 2
6,968
465
4,702
11,865
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Snubgecko95
Tsukuyomi
12
3 / 7 / 2
7,384
492
5,016
13,840
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CosmicTamales
Heimdallr
13
10 / 2 / 2
8,364
558
14,613
11,216
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
13
1 / 1 / 6
7,634
509
2,834
12,124
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Satanicnanny
Chang'e
13
2 / 5 / 3
8,303
554
7,814
11,065
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
TheDiscoGAMES
Zhong Kui
15
5 / 2 / 6
9,069
605
9,001
10,916
7,721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
8 / 2 / 7
8,371
558
10,643
10,604
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
26
26
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Heimdallr
CosmicTamales
Heimdallr
10
2
2
5.5
W
Maui
1
1
6
4
L
Hercules
Hexxinq
Hercules
2
2
4
2
W
Chang'e
Satanicnanny
Chang'e
2
5
3
0.7
L
2
6
1
0.42
L
1
3
2
0.67
L
Tsukuyomi
Snubgecko95
Tsukuyomi
3
7
2
0.57
W
Zhong Kui
TheDiscoGAMES
Zhong Kui
5
2
6
4
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,492
Damage
44,905
63,736
Taken
55,925
34,107
Mitigated
29,176
20,174
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,414
195
0
649
8,956
2,372
0
2,189
6,767
36,106
1,231
W
Heimdallr
CosmicTamales
Heimdallr
14,613
4,544
0
4,528
11,216
4,305
744
3,068
8,148
0
67,584
W
Maui
2,834
658
0
2,385
12,124
9,267
23
2,873
9,251
14,844
0
L
Hercules
Hexxinq
Hercules
8,989
2,479
0
9,333
19,248
17,097
0
7,808
10,544
0
40,382
W
Chang'e
Satanicnanny
Chang'e
7,814
1,023
120
3,227
11,065
3,397
92
140
10,335
47,487
1,281
L
6,371
1,442
0
2,790
9,827
2,742
0
1,478
8,347
0
40,943
L
4,702
1,863
253
3,400
11,865
7,585
0
953
10,912
22,494
0
L
Tsukuyomi
Snubgecko95
Tsukuyomi
5,016
1,302
0
3,749
13,840
4,311
0
6,102
7,658
0
42,633
W
Zhong Kui
TheDiscoGAMES
Zhong Kui
9,001
475
0
5,136
10,916
7,721
576
4,438
6,353
64,031
947
W
10,643
2,608
0
1,753
10,604
4,486
55
1,326
9,138
0
48,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,769
Gold Earned
41,741
322
Minions Killed
385
0
Camps Cleared
0
1,537,603
Distance Traveled
1,431,153
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,587
506
73
5
0
287,270
1
W
Heimdallr
8,364
558
95
6
0
258,413
0
W
Maui
7,634
509
22
1
0
308,686
2
L
Hercules
7,616
508
67
4
0
260,800
0
W
Chang'e
8,303
554
94
6
0
275,303
0
L
Neith
7,214
481
80
5
0
347,194
0
L
Atlas
6,968
465
31
2
0
330,205
0
L
Tsukuyomi
7,384
492
71
5
0
312,134
0
W
Zhong Kui
9,069
605
101
7
0
259,669
0
W
Ravana
8,371
558
73
5
0
329,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role