Player Matchup

Achilles
Achilles
DGerm40
Achilles
Level 34
God Stats
3W - 3L
1,398 SR
Queue Stats
5W - 8L
1,300 Elo+
Party 2
Neith
Neith
Felly25
Neith
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Hera
Hera
THESIXTENBLACK
Hera
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 39L
1,335 Elo+
Solo
Team Averages
Level 44
1,466 SR
1,378 Elo+

VS

Team Averages
Level 78
1,510 SR
1,451 Elo+
Ullr
Ullr
G_BOXEDU04
Ullr
Level 18
God Stats
2W - 0L
1,510 SR
Queue Stats
15W - 13L
1,376 Elo+
Party 1
Sobek
Sobek
XxOSOS1KxX
Sobek
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 146L
1,518 Elo+
Party 1
Janus
Janus
chaderman
Janus
Level 68
God Stats
85W - 85L
1,521 SR
Queue Stats
98W - 102L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DGerm40
Achilles
15
3 / 4 / 1
8,630
863
6,478
10,586
10,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Felly25
Neith
13
1 / 6 / 2
8,056
806
5,912
7,100
2,134
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 2 / 0
6,920
692
2,554
3,373
804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
8,910
891
4,348
6,840
2,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
14
1 / 0 / 7
8,457
846
3,712
7,744
8,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
chaderman
Janus
16
8 / 2 / 3
10,219
1,022
7,921
7,048
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
12
12
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
DGerm40
Achilles
3
4
1
0.88
L
Neith
Felly25
Neith
1
6
2
0.33
W
3
2
5
2.75
L
0
2
0
0
W
Sobek
1
0
7
4.5
W
Janus
chaderman
Janus
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,944
Damage
15,981
21,059
Taken
21,632
13,429
Mitigated
13,467
1,633
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DGerm40
Achilles
6,478
668
103
891
10,586
10,491
0
5,092
5,376
0
15,312
L
Neith
Felly25
Neith
5,912
2,686
0
341
7,100
2,134
0
3,836
3,210
0
17,472
W
4,348
3,053
0
1,270
6,840
2,652
1,581
1,108
5,732
0
29,694
L
2,554
1,038
0
298
3,373
804
0
2,642
724
16,120
277
W
Sobek
3,712
104
0
1,766
7,744
8,333
325
960
6,784
17,108
0
W
Janus
chaderman
Janus
7,921
338
0
876
7,048
2,482
336
538
6,510
42,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,606
Gold Earned
27,586
84
Minions Killed
147
0
Camps Cleared
0
364,143
Distance Traveled
530,179
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,630
863
17
2
0
191,035
0
L
Neith
8,056
806
32
3
0
112,623
0
W
Ullr
8,910
891
51
5
0
167,800
1
L
Hera
6,920
692
35
4
0
60,485
0
W
Sobek
8,457
846
27
3
0
174,886
2
W
Janus
10,219
1,022
69
7
0
187,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role