Player Matchup

Khepri
Khepri
Diamond II
 
Khepri
Diamond II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond I
PileOfBacon
Ullr
Diamond I
Level 155
God Stats
12W - 5L
1,845 SR
Queue Stats
162W - 134L
2,425 MMR
Solo
Skadi
Skadi
Diamond I
Relating
Skadi
Diamond I
Level 85
God Stats
110W - 75L
1,723 SR
Queue Stats
328W - 310L
2,384 MMR
Solo
Chronos
Chronos
Diamond I
Simυ
Chronos
Diamond I
Level 179
God Stats
2W - 2L
1,416 SR
Queue Stats
46W - 21L
2,716 MMR
Solo
Da Ji
Da Ji
Diamond II
ZaΙen
Da Ji
Diamond II
Level 192
God Stats
1W - 3L
1,540 SR
Queue Stats
140W - 107L
2,388 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,605 SR
2,283 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 167
1,581 SR
2,523 MMR
Erlang Shen
Erlang Shen
Diamond II
Bergeson
Erlang Shen
Diamond II
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 16L
2,243 MMR
Party 1
Sol
Sol
Grandmaster
InMemoryOfQuin
Sol
Grandmaster
Level 157
God Stats
3W - 2L
1,306 SR
Queue Stats
362W - 314L
2,816 MMR
Party 2
Cabrakan
Cabrakan
Masters
MidShoTzZ
Cabrakan
Masters
Level 220
God Stats
11W - 4L
1,754 SR
Queue Stats
321W - 230L
2,743 MMR
Party 2
Cthulhu
Cthulhu
Masters
Susanoolol
Cthulhu
Masters
Level 106
God Stats
10W - 15L
1,521 SR
Queue Stats
486W - 463L
2,331 MMR
Solo
Medusa
Medusa
Masters
ZachsyG
Medusa
Masters
Level 209
God Stats
30W - 12L
1,825 SR
Queue Stats
252W - 209L
2,481 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 9 / 6
7,904
494
3,722
19,007
14,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 8 / 3
8,185
512
7,889
16,200
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Relating
Skadi
15
3 / 4 / 6
9,436
590
10,449
11,853
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Simυ
Chronos
15
3 / 4 / 2
9,406
588
12,981
19,030
5,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
ZaΙen
Da Ji
12
3 / 5 / 5
7,968
498
5,116
9,184
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
FreyaThorAresKuzenbo

VS

Bans
SusanoKing ArthurAo KuangCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bergeson
Erlang Shen
15
7 / 3 / 9
10,427
652
10,218
17,169
16,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

18
5 / 1 / 9
11,473
717
20,232
18,367
6,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
MidShoTzZ
Cabrakan
18
11 / 2 / 4
10,776
674
10,524
13,019
10,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Susanoolol
Cthulhu
15
1 / 4 / 4
9,766
610
9,770
19,290
14,328
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
ZachsyG
Medusa
16
6 / 3 / 5
10,235
640
13,898
10,130
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
12
Kills
30
30
Deaths
13
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
9
6
0.44
W
Erlang Shen
Bergeson
Erlang Shen
7
3
9
3.83
W
5
1
9
9.5
W
Cabrakan
MidShoTzZ
Cabrakan
11
2
4
6.5
L
2
8
3
0.44
L
Skadi
Relating
Skadi
3
4
6
1.5
L
Chronos
Simυ
Chronos
3
4
2
1
W
Cthulhu
Susanoolol
Cthulhu
1
4
4
0.75
W
Medusa
ZachsyG
Medusa
6
3
5
2.83
L
Da Ji
ZaΙen
Da Ji
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,157
Damage
64,642
75,274
Taken
77,975
32,721
Mitigated
50,724
14,898
Healing
27,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,722
414
0
821
19,007
14,701
0
5,138
13,869
13,634
0
W
Erlang Shen
Bergeson
Erlang Shen
10,218
5,002
0
3,688
17,169
16,564
269
1,633
15,071
0
37,050
W
20,232
15,174
0
12,904
18,367
6,346
5,794
4,366
13,817
116,123
6,501
W
Cabrakan
MidShoTzZ
Cabrakan
10,524
1,567
0
3,377
13,019
10,069
131
1,217
11,675
78,777
1,284
L
7,889
2,428
0
1,438
16,200
5,176
0
11,331
4,869
0
62,827
L
Skadi
Relating
Skadi
10,449
3,166
0
2,142
11,853
3,321
65
4,237
7,616
0
54,907
L
Chronos
Simυ
Chronos
12,981
5,846
0
7,769
19,030
5,930
0
13,635
5,395
65,321
2,655
W
Cthulhu
Susanoolol
Cthulhu
9,770
561
540
5,274
19,290
14,328
410
7,049
11,803
66,202
1,602
W
Medusa
ZachsyG
Medusa
13,898
6,360
0
1,921
10,130
3,417
4,672
2,257
7,849
0
81,373
L
Da Ji
ZaΙen
Da Ji
5,116
1,100
0
2,728
9,184
3,593
0
5,602
3,582
0
33,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,899
Gold Earned
52,677
429
Minions Killed
557
0
Camps Cleared
0
1,533,820
Distance Traveled
1,603,222
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,904
494
18
1
0
344,186
4
W
Erlang Shen
10,427
652
29
2
0
337,198
0
W
Sol
11,473
717
166
10
0
302,099
2
W
Cabrakan
10,776
674
108
7
0
344,508
0
L
Ullr
8,185
512
116
7
0
309,522
2
L
Skadi
9,436
590
103
6
0
294,703
0
L
Chronos
9,406
588
135
8
0
293,240
0
W
Cthulhu
9,766
610
114
7
0
303,191
0
W
Medusa
10,235
640
140
9
0
316,226
4
L
Da Ji
7,968
498
57
4
0
292,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role