Player Matchup

Susano
Susano
Bronze III
GorrilaGlue2000
Susano
Bronze III
Level 109
God Stats
0W - 3L
1,159 SR
Queue Stats
0W - 3L
1,457 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
QuietFawn949198
Nu Wa
Gold IV
Level 150
God Stats
5W - 6L
1,526 SR
Queue Stats
153W - 155L
1,278 MMR
Solo
Mulan
Mulan
Silver I
Unclerukkus5749
Mulan
Silver I
Level 125
God Stats
2W - 10L
1,259 SR
Queue Stats
380W - 399L
1,235 MMR
Solo
Hades
Hades
Silver V
Vhem0nRig
Hades
Silver V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,277 MMR
Solo
Hachiman
Hachiman
Silver II
Yung_Inazuma-_-
Hachiman
Silver II
Level 145
God Stats
4W - 4L
1,455 SR
Queue Stats
257W - 268L
1,190 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,380 SR
1,287 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,529 SR
1,289 MMR
Hera
Hera
Gold V
U N 12 3 4 L
Hera
Gold V
Level 149
God Stats
7W - 7L
1,500 SR
Queue Stats
443W - 466L
1,293 MMR
Solo
Nike
Nike
Gold V
UniUniv3rse
Nike
Gold V
Level 125
God Stats
4W - 2L
1,622 SR
Queue Stats
40W - 44L
1,318 MMR
Solo
Discordia
Discordia
Gold III
Yaboyknives
Discordia
Gold III
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
307W - 327L
1,351 MMR
Solo
Skadi
Skadi
Gold IV
astuto240lince
Skadi
Gold IV
Level 156
God Stats
97W - 93L
1,553 SR
Queue Stats
779W - 794L
1,251 MMR
Solo
Mercury
Mercury
Silver I
oRubn
Mercury
Silver I
Level 109
God Stats
4W - 6L
1,469 SR
Queue Stats
54W - 60L
1,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,657
404
1,377
6,756
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 0
7,448
532
7,112
7,526
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
6,516
465
3,185
13,593
8,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hades
Vhem0nRig
Hades
10
0 / 5 / 2
6,530
466
3,457
12,410
8,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
12
1 / 2 / 1
6,714
480
4,044
10,305
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
ThanatosAo KuangSurtrArachneMedusa

VS

Bans
Chang'eErlang ShenAgniArtemisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
9,030
645
7,609
6,024
1,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 5
7,063
505
7,924
8,485
4,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Yaboyknives
Discordia
14
3 / 0 / 2
8,772
627
5,035
4,547
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 0 / 2
8,395
600
7,102
7,088
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
oRubn
Mercury
13
7 / 3 / 2
8,096
578
7,641
11,049
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
15
16
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
2
2
0
1
W
1
0
4
3
L
0
4
0
0
W
2
0
5
4.5
L
Hades
Vhem0nRig
Hades
0
5
2
0.2
W
Discordia
Yaboyknives
Discordia
3
0
2
4
L
Hachiman
1
2
1
0.75
W
2
0
2
3
W
Mercury
oRubn
Mercury
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,175
Damage
35,311
50,590
Taken
37,193
23,742
Mitigated
13,556
15,083
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,377
116
0
2,598
6,756
1,590
0
1,736
5,020
0
17,050
L
7,112
1,776
0
1,451
7,526
2,452
0
1,715
5,811
56,441
1,231
W
7,609
2,268
0
3,209
6,024
1,771
308
295
5,729
71,129
3,278
L
3,185
313
0
4,997
13,593
8,726
0
6,639
6,954
0
40,414
W
7,924
748
0
693
8,485
4,979
0
1,568
6,917
0
39,965
L
Hades
Vhem0nRig
Hades
3,457
677
250
2,757
12,410
8,289
0
1,375
11,035
29,384
0
W
Discordia
Yaboyknives
Discordia
5,035
290
0
795
4,547
1,368
324
2,337
2,210
62,753
544
L
Hachiman
4,044
2,401
0
3,030
10,305
2,685
0
1,107
9,198
0
49,823
W
7,102
3,414
0
3,449
7,088
2,106
388
2,716
4,372
0
60,243
W
Mercury
oRubn
Mercury
7,641
3,721
0
2,313
11,049
3,332
0
4,173
6,876
0
60,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
41,356
359
Minions Killed
497
0
Camps Cleared
0
1,307,938
Distance Traveled
1,538,232
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,657
404
33
2
0
248,653
3
L
Nu Wa
7,448
532
120
9
0
265,398
1
W
Hera
9,030
645
144
10
0
280,969
6
L
Mulan
6,516
465
73
5
0
225,023
1
W
Nike
7,063
505
50
4
0
341,264
0
L
Hades
6,530
466
54
4
0
281,876
0
W
Discordia
8,772
627
110
8
0
309,400
2
L
Hachiman
6,714
480
79
6
0
286,988
2
W
Skadi
8,395
600
113
8
0
275,338
6
W
Mercury
8,096
578
80
6
0
331,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role