Player Matchup

Hachiman
Hachiman
Cortes-White
Hachiman
Level 117
God Stats
4W - 4L
1,529 SR
Queue Stats
77W - 76L
1,476 Elo+
Party 1
The Morrigan
The Morrigan
Dr_Frowny
The Morrigan
Level 157
God Stats
8W - 11L
1,525 SR
Queue Stats
131W - 127L
1,501 Elo+
Party 1
Arachne
Arachne
ImNotHatred
Arachne
Level 120
God Stats
2W - 3L
1,385 SR
Queue Stats
40W - 45L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
SephIrotH1286
Sylvanus
Level 130
God Stats
57W - 52L
1,523 SR
Queue Stats
160W - 154L
1,461 Elo+
Solo
Anubis
Anubis
ninja20000k
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,354 Elo+
Party 1
Team Averages
Level 110
1,493 SR
1,443 Elo+

VS

Team Averages
Level 140
1,572 SR
1,518 Elo+
Kumbhakarna
Kumbhakarna
Chris Darkwater
Kumbhakarna
Level 158
God Stats
13W - 12L
1,535 SR
Queue Stats
133W - 127L
1,498 Elo+
Solo
Janus
Janus
Gexirex
Janus
Level 129
God Stats
18W - 16L
1,468 SR
Queue Stats
35W - 27L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shooter2413
Ah Muzen Cab
Level 122
God Stats
14W - 6L
1,689 SR
Queue Stats
70W - 63L
1,559 Elo+
Party 2
Mulan
Mulan
Xx AGEOLL xX
Mulan
Level 85
God Stats
25W - 23L
1,590 SR
Queue Stats
111W - 89L
1,509 Elo+
Party 2
Hades
Hades
pocoyoc
Hades
Level 208
God Stats
21W - 7L
1,578 SR
Queue Stats
278W - 275L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cortes-White
Hachiman
15
1 / 2 / 3
8,201
482
7,671
9,150
3,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Dr_Frowny
The Morrigan
17
4 / 1 / 3
10,473
616
10,059
8,259
2,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
ImNotHatred
Arachne
17
5 / 1 / 4
9,738
573
8,225
12,765
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
SephIrotH1286
Sylvanus
14
1 / 3 / 2
7,439
438
5,715
11,375
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
14
0 / 2 / 0
7,917
466
327
4,585
1,515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chris Darkwater
Kumbhakarna
14
0 / 2 / 5
7,308
430
5,607
9,815
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Gexirex
Janus
15
3 / 1 / 1
9,001
529
5,659
7,119
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Shooter2413
Ah Muzen Cab
14
2 / 4 / 2
8,584
505
7,847
12,052
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 4 / 0
8,828
519
7,070
15,705
9,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
pocoyoc
Hades
14
2 / 0 / 0
7,842
461
708
5,690
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
11
Kills
9
9
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Chris Darkwater
Kumbhakarna
0
2
5
1.25
W
Hachiman
Cortes-White
Hachiman
1
2
3
1.25
W
The Morrigan
Dr_Frowny
The Morrigan
4
1
3
5.5
L
Janus
Gexirex
Janus
3
1
1
3.5
W
Arachne
ImNotHatred
Arachne
5
1
4
7
W
Sylvanus
SephIrotH1286
Sylvanus
1
3
2
0.67
L
Ah Muzen Cab
Shooter2413
Ah Muzen Cab
2
4
2
0.75
L
2
4
0
0.5
W
Anubis
0
2
0
0
L
Hades
pocoyoc
Hades
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,997
Damage
26,891
46,134
Taken
50,381
18,671
Mitigated
24,448
19,586
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Chris Darkwater
Kumbhakarna
5,607
316
89
1,868
9,815
6,097
120
2,486
7,329
27,000
1,450
W
Hachiman
Cortes-White
Hachiman
7,671
3,911
0
2,198
9,150
3,103
376
2,780
6,370
0
54,009
W
The Morrigan
Dr_Frowny
The Morrigan
10,059
1,252
0
4,410
8,259
2,706
264
1,209
6,607
75,864
2,233
L
Janus
Gexirex
Janus
5,659
423
0
484
7,119
2,415
0
1,562
5,557
81,394
2,025
W
Arachne
ImNotHatred
Arachne
8,225
5,299
0
6,913
12,765
4,846
725
1,548
11,021
0
78,040
W
Sylvanus
SephIrotH1286
Sylvanus
5,715
1,614
2,394
2,680
11,375
6,501
487
3,622
7,669
35,534
13,993
L
Ah Muzen Cab
Shooter2413
Ah Muzen Cab
7,847
3,946
0
2,366
12,052
4,204
550
2,226
9,781
0
74,656
L
7,070
692
0
5,339
15,705
9,689
0
8,383
7,322
0
79,948
W
Anubis
327
0
0
991
4,585
1,515
0
2,295
2,247
40,445
383
L
Hades
pocoyoc
Hades
708
39
215
5,182
5,690
2,043
0
0
5,690
57,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,768
Gold Earned
41,563
523
Minions Killed
548
0
Camps Cleared
0
1,647,211
Distance Traveled
1,626,993
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,308
430
39
2
0
329,321
0
W
Hachiman
8,201
482
104
6
0
302,627
0
W
The Morrigan
10,473
616
144
8
0
321,874
2
L
Janus
9,001
529
137
8
0
376,080
5
W
Arachne
9,738
573
116
7
0
408,275
0
W
Sylvanus
7,439
438
82
5
0
289,302
0
L
Ah Muzen Cab
8,584
505
131
8
0
350,436
1
L
Mulan
8,828
519
128
8
0
300,725
0
W
Anubis
7,917
466
77
5
0
325,133
0
L
Hades
7,842
461
113
7
0
270,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role