Player Matchup

Hachiman
Hachiman
CrispyDarkness27
Hachiman
Level 64
God Stats
4W - 1L
1,651 SR
Queue Stats
97W - 84L
1,528 Elo+
Party 1
Susano
Susano
FigPucker12
Susano
Level 52
God Stats
2W - 0L
1,739 SR
Queue Stats
15W - 19L
1,506 Elo+
Party 1
Achilles
Achilles
Fire4412
Achilles
Level 27
God Stats
1W - 2L
1,523 SR
Queue Stats
23W - 22L
1,503 Elo+
Party 1
Hercules
Hercules
Huskychamp789
Hercules
Level 47
God Stats
10W - 9L
1,562 SR
Queue Stats
86W - 87L
1,513 Elo+
Party 1
Poseidon
Poseidon
xAnotherAccountx
Poseidon
Level 66
God Stats
6W - 3L
1,529 SR
Queue Stats
136W - 129L
1,527 Elo+
Party 1
Team Averages
Level 51
1,601 SR
1,515 Elo+

VS

Team Averages
Level 81
1,408 SR
1,541 Elo+
Nike
Nike
FillerMagic
Nike
Level 81
God Stats
6W - 4L
1,848 SR
Queue Stats
135W - 105L
1,626 Elo+
Solo
Hera
Hera
Kumies
Hera
Level 128
God Stats
0W - 2L
1,214 SR
Queue Stats
93W - 99L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
Maeka
Jing Wei
Level 68
God Stats
0W - 1L
1,262 SR
Queue Stats
105W - 107L
1,472 Elo+
Party 2
Pele
Pele
Raefwerd
Pele
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 123L
1,536 Elo+
Solo
Ares
Ares
alexisnunezn22
Ares
Level 64
God Stats
2W - 8L
1,218 SR
Queue Stats
383W - 360L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
6,977
634
7,057
5,478
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Susano
12
2 / 2 / 1
6,198
563
4,376
9,145
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Fire4412
Achilles
11
1 / 1 / 5
6,731
612
3,857
8,648
4,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Huskychamp789
Hercules
11
1 / 1 / 4
6,611
601
6,672
11,497
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
5 / 2 / 3
7,564
688
5,588
6,657
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,344
577
7,258
10,273
5,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
Kumies
Hera
10
1 / 4 / 1
5,956
541
6,163
5,399
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Maeka
Jing Wei
10
0 / 3 / 0
5,320
484
1,475
6,863
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
12
4 / 4 / 0
6,619
602
6,944
11,425
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 1
5,497
500
3,384
8,162
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
6
6
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
Susano
2
2
1
1.25
L
0
2
1
0.25
W
Achilles
Fire4412
Achilles
1
1
5
3.5
W
Hercules
Huskychamp789
Hercules
1
1
4
3
L
Hera
Kumies
Hera
1
4
1
0.38
L
Jing Wei
Maeka
Jing Wei
0
3
0
0
L
Pele
4
4
0
1
L
1
1
1
1.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,550
Damage
25,224
41,425
Taken
42,122
17,550
Mitigated
17,536
18,056
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,057
3,749
0
2,951
5,478
1,366
764
2,280
3,198
0
47,394
W
Susano
4,376
500
0
3,614
9,145
2,640
0
731
8,414
0
43,000
L
7,258
1,162
0
1,918
10,273
5,698
0
491
9,267
0
43,228
W
Achilles
Fire4412
Achilles
3,857
857
0
3,243
8,648
4,970
0
2,969
5,679
0
24,477
W
Hercules
Huskychamp789
Hercules
6,672
1,477
0
5,143
11,497
7,262
0
1,474
10,023
0
37,662
L
Hera
Kumies
Hera
6,163
2,048
0
340
5,399
1,609
0
2,319
3,044
41,122
423
L
Jing Wei
Maeka
Jing Wei
1,475
1,060
0
2,568
6,863
1,686
0
0
6,863
0
31,800
L
Pele
6,944
1,577
0
3,336
11,425
3,713
0
1,714
9,678
0
54,036
L
3,384
121
0
2,152
8,162
4,830
0
1,064
7,059
17,727
0
W
5,588
1,135
0
3,105
6,657
1,312
0
2,035
4,622
48,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,081
Gold Earned
29,736
353
Minions Killed
322
0
Camps Cleared
0
1,197,118
Distance Traveled
1,181,663
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,977
634
84
8
0
205,140
0
W
Susano
6,198
563
69
6
0
282,087
3
L
Nike
6,344
577
79
7
0
234,641
3
W
Achilles
6,731
612
26
2
0
236,662
0
W
Hercules
6,611
601
74
7
0
244,280
5
L
Hera
5,956
541
77
7
0
237,381
2
L
Jing Wei
5,320
484
64
6
0
222,430
0
L
Pele
6,619
602
84
8
0
268,752
1
L
Ares
5,497
500
18
2
0
218,459
6
W
Poseidon
7,564
688
100
9
0
228,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role