Player Matchup

Bacchus
Bacchus
Bronze V
Jayvee1105
Bacchus
Bronze V
Level 146
God Stats
3W - 6L
1,485 SR
Queue Stats
12W - 32L
1,015 MMR
Solo
Agni
Agni
Bronze I
L7 Hatake
Agni
Bronze I
Level 145
God Stats
0W - 1L
1,404 SR
Queue Stats
10W - 32L
894 MMR
Party 1
Danzaburou
Danzaburou
Silver V
hoskinsaw
Danzaburou
Silver V
Level 86
God Stats
1W - 3L
1,111 SR
Queue Stats
7W - 25L
978 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,334 SR
962 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,456 SR
1,075 MMR
Cupid
Cupid
Silver V
Megaboss25
Cupid
Silver V
Level 149
God Stats
1W - 1L
1,230 SR
Queue Stats
12W - 25L
1,210 MMR
Party 2
Cerberus
Cerberus
Bronze IV
Refekz
Cerberus
Bronze IV
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 24L
1,106 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
rawhollyday
Baron Samedi
Silver III
Level 122
God Stats
3W - 2L
1,638 SR
Queue Stats
81W - 98L
908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jayvee1105
Bacchus
18
3 / 2 / 3
11,614
726
8,665
14,769
22,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
18
2 / 3 / 4
11,876
742
16,748
10,105
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
hoskinsaw
Danzaburou
16
1 / 5 / 5
11,518
720
5,612
11,659
4,378
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AchillesKuzenboVulcanMulanAnubis

VS

Bans
CthulhuChang'eAresAphroditeChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
5 / 2 / 4
13,221
826
8,294
14,941
5,673
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Refekz
Cerberus
17
2 / 2 / 8
11,898
744
9,585
17,768
19,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
rawhollyday
Baron Samedi
19
3 / 3 / 7
13,322
833
11,818
11,025
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
6
Kills
10
10
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Jayvee1105
Bacchus
3
2
3
2.25
L
Agni
2
3
4
1.33
W
Cupid
5
2
4
3.5
W
Cerberus
Refekz
Cerberus
2
2
8
3
L
Danzaburou
hoskinsaw
Danzaburou
1
5
5
0.7
W
Baron Samedi
rawhollyday
Baron Samedi
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,025
Damage
29,697
36,533
Taken
43,734
30,046
Mitigated
30,690
2,740
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Jayvee1105
Bacchus
8,665
478
395
1,077
14,769
22,091
0
6,524
7,696
17,545
732
L
Agni
16,748
501
0
0
10,105
3,577
56
4,222
5,457
60,617
0
W
Cupid
8,294
4,173
735
7,112
14,941
5,673
2,922
8,114
6,217
0
44,817
W
Cerberus
Refekz
Cerberus
9,585
453
242
3,687
17,768
19,763
183
9,906
7,075
23,135
2,191
L
Danzaburou
hoskinsaw
Danzaburou
5,612
1,646
0
1,268
11,659
4,378
394
7,397
3,853
0
35,234
W
Baron Samedi
rawhollyday
Baron Samedi
11,818
678
1,038
3,138
11,025
5,254
643
5,015
5,684
65,054
2,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,008
Gold Earned
38,441
178
Minions Killed
220
0
Camps Cleared
0
792,541
Distance Traveled
838,343
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,614
726
15
1
0
296,014
0
L
Agni
11,876
742
105
7
0
265,742
1
W
Cupid
13,221
826
75
5
0
277,579
1
W
Cerberus
11,898
744
32
2
0
280,952
0
L
Danzaburou
11,518
720
58
4
0
230,785
0
W
Baron Samedi
13,322
833
113
7
0
279,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role