Player Matchup

Scylla
Scylla
JUHHHHHHHHHHHHHH
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,629 Elo+
Party 2
Thor
Thor
MeatSpud
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,424 Elo+
Party 2
Hercules
Hercules
TheCurvyArab
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,538 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,530 Elo+

VS

Team Averages
Level 100
1,379 SR
1,697 Elo+
Discordia
Discordia
Jüstin
Discordia
Level 160
God Stats
5W - 4L
1,321 SR
Queue Stats
18W - 14L
1,553 Elo+
Party 1
Anhur
Anhur
Ragemania
Anhur
Level 124
God Stats
1W - 0L
1,317 SR
Queue Stats
9W - 3L
1,670 Elo+
Party 1
Shiva
Shiva
Sryurnotawinner
Shiva
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,867 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,082
708
2,534
5,889
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
12
0 / 4 / 2
7,023
702
3,027
8,448
3,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TheCurvyArab
Hercules
12
1 / 4 / 1
7,035
704
6,459
13,154
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jüstin
Discordia
15
3 / 0 / 6
9,220
922
9,764
3,227
1,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Ragemania
Anhur
15
6 / 0 / 3
9,014
901
9,157
7,746
2,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 7
8,684
868
6,099
11,619
7,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
11
11
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Discordia
Jüstin
Discordia
3
0
6
6
L
Thor
0
4
2
0.25
W
Anhur
Ragemania
Anhur
6
0
3
7.5
W
2
2
7
2.75
L
Hercules
TheCurvyArab
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,020
Damage
25,020
27,491
Taken
22,592
15,674
Mitigated
11,694
5,101
Healing
4,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,534
240
0
533
5,889
1,548
0
1,078
4,569
24,243
0
W
Discordia
Jüstin
Discordia
9,764
373
0
67
3,227
1,052
568
73
2,983
34,435
0
L
Thor
3,027
83
0
298
8,448
3,046
0
4,347
3,785
0
14,277
W
Anhur
Ragemania
Anhur
9,157
4,890
0
2,012
7,746
2,733
2,544
686
6,760
0
31,889
W
6,099
788
715
1,871
11,619
7,909
555
1,435
9,411
0
30,710
L
Hercules
TheCurvyArab
Hercules
6,459
2,151
0
4,270
13,154
11,080
0
4,077
8,702
0
11,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,140
Gold Earned
26,918
96
Minions Killed
150
0
Camps Cleared
0
504,307
Distance Traveled
607,015
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,082
708
59
6
0
156,978
0
W
Discordia
9,220
922
67
7
0
211,513
3
L
Thor
7,023
702
28
3
0
165,914
0
W
Anhur
9,014
901
43
4
0
179,126
0
W
Shiva
8,684
868
40
4
0
216,376
0
L
Hercules
7,035
704
9
1
0
181,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role