Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AcexKitsune
Danzaburou
Level 40
God Stats
2W - 2L
1,536 SR
Queue Stats
48W - 52L
1,546 Elo+
Solo
Athena
Athena
Dixiegirl7
Athena
Level 38
God Stats
1W - 0L
1,291 SR
Queue Stats
6W - 7L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Johnyboy2nd
Nu Wa
Level 67
God Stats
69W - 47L
1,613 SR
Queue Stats
239W - 229L
1,519 Elo+
Solo
Mulan
Mulan
SPEXZZ_-yt
Mulan
Level 88
God Stats
7W - 4L
1,602 SR
Queue Stats
156W - 133L
1,549 Elo+
Party 2
Team Averages
Level 72
1,508 SR
1,519 Elo+

VS

Team Averages
Level 41
1,471 SR
1,467 Elo+
Tyr
Tyr
BillClint8043
Tyr
Level 43
God Stats
3W - 8L
1,084 SR
Queue Stats
53W - 78L
1,354 Elo+
Party 3
Cernunnos
Cernunnos
Sinister9mm
Cernunnos
Level 51
God Stats
43W - 42L
1,532 SR
Queue Stats
186W - 163L
1,466 Elo+
Solo
Raijin
Raijin
Soggggy
Raijin
Level 29
God Stats
2W - 4L
1,741 SR
Queue Stats
193W - 146L
1,592 Elo+
Party 1
Chaac
Chaac
Trillclint
Chaac
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 27L
1,380 Elo+
Party 3
Bakasura
Bakasura
luckyoneshot96
Bakasura
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 115L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 2 / 5
7,417
571
5,452
7,802
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
AcexKitsune
Danzaburou
14
4 / 4 / 4
8,159
628
9,833
8,693
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Dixiegirl7
Athena
14
4 / 2 / 2
8,482
652
5,640
9,921
9,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
1 / 5 / 3
7,100
546
6,239
7,826
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
14
4 / 5 / 3
7,674
590
9,095
11,057
5,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,817
524
2,596
9,117
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Sinister9mm
Cernunnos
13
5 / 4 / 3
7,678
591
6,154
11,835
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Soggggy
Raijin
14
6 / 2 / 1
8,085
622
8,957
8,042
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
11
1 / 4 / 6
6,798
523
4,048
16,930
15,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
15
6 / 1 / 2
7,825
602
6,721
11,791
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
14
Kills
18
18
Deaths
14
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
5
1.75
W
Danzaburou
AcexKitsune
Danzaburou
4
4
4
1.5
L
0
3
1
0.17
W
Athena
Dixiegirl7
Athena
4
2
2
2.5
W
1
5
3
0.5
W
Mulan
4
5
3
1.1
L
Cernunnos
Sinister9mm
Cernunnos
5
4
3
1.63
L
Raijin
Soggggy
Raijin
6
2
1
3.25
L
Chaac
1
4
6
1
L
Bakasura
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,259
Damage
28,476
45,299
Taken
57,715
21,991
Mitigated
31,591
10,841
Healing
21,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,452
350
263
186
7,802
3,239
0
948
6,285
57,735
0
W
Danzaburou
AcexKitsune
Danzaburou
9,833
5,359
0
2,963
8,693
2,743
808
0
8,693
0
52,372
L
2,596
132
0
2,736
9,117
5,165
293
5,050
3,573
0
45,342
W
Athena
Dixiegirl7
Athena
5,640
1,322
0
3,403
9,921
9,038
0
770
7,911
43,720
0
W
6,239
1,015
0
1,777
7,826
1,537
135
5,300
2,092
47,428
1
W
Mulan
9,095
1,287
200
2,049
11,057
5,434
0
1,253
9,241
0
40,876
L
Cernunnos
Sinister9mm
Cernunnos
6,154
3,419
0
4,705
11,835
4,000
145
778
11,057
0
50,989
L
Raijin
Soggggy
Raijin
8,957
354
0
1,250
8,042
2,606
0
5,494
2,460
57,107
1,317
L
Chaac
4,048
393
229
5,827
16,930
15,228
248
912
16,018
0
24,399
L
Bakasura
6,721
3,648
0
6,858
11,791
4,592
0
4,426
7,277
0
54,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,832
Gold Earned
37,203
395
Minions Killed
442
0
Camps Cleared
0
1,391,886
Distance Traveled
1,275,983
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,417
571
102
8
0
328,517
2
W
Danzaburou
8,159
628
75
6
0
260,534
4
L
Tyr
6,817
524
87
7
0
218,383
6
W
Athena
8,482
652
84
6
0
258,763
0
W
Nu Wa
7,100
546
85
7
0
261,411
4
W
Mulan
7,674
590
49
4
0
282,661
2
L
Cernunnos
7,678
591
108
8
0
224,999
0
L
Raijin
8,085
622
120
9
0
247,155
1
L
Chaac
6,798
523
28
2
0
246,049
5
L
Bakasura
7,825
602
99
8
0
339,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role