Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Demimush
Horus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 115L
1,584 Elo+
Party 2
Hades
Hades
Grzli
Hades
Level 125
God Stats
7W - 6L
1,682 SR
Queue Stats
338W - 347L
1,516 Elo+
Solo
Artemis
Artemis
SeaAcer Games
Artemis
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 58L
1,577 Elo+
Party 2
Bellona
Bellona
chimoltrufia
Bellona
Level 183
God Stats
0W - 2L
1,298 SR
Queue Stats
159W - 198L
1,526 Elo+
Solo
Team Averages
Level 140
1,496 SR
1,541 Elo+

VS

Team Averages
Level 125
1,607 SR
1,544 Elo+
Yu Huang
Yu Huang
Ajsadowski22
Yu Huang
Level 154
God Stats
18W - 16L
1,573 SR
Queue Stats
838W - 861L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
HapitaBehere
Sun Wukong
Level 106
God Stats
3W - 1L
1,843 SR
Queue Stats
190W - 162L
1,585 Elo+
Solo
Charybdis
Charybdis
OgVincentTV
Charybdis
Level 51
God Stats
2W - 0L
1,407 SR
Queue Stats
130W - 144L
1,493 Elo+
Party 1
Cerberus
Cerberus
PerilousProphet
Cerberus
Level 157
God Stats
11W - 5L
1,656 SR
Queue Stats
610W - 451L
1,613 Elo+
Solo
Ra
Ra
RsDeliuk
Ra
Level 159
God Stats
5W - 4L
1,554 SR
Queue Stats
242W - 242L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 1 / 2
5,541
792
4,687
3,379
1,155
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Demimush
Horus
13
2 / 3 / 3
6,934
991
3,735
11,298
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hades
Grzli
Hades
11
0 / 3 / 4
6,013
859
5,667
7,160
4,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
13
2 / 3 / 1
6,790
970
7,363
6,350
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
chimoltrufia
Bellona
10
2 / 4 / 1
6,363
909
3,374
6,265
5,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ajsadowski22
Yu Huang
14
2 / 0 / 10
7,740
1,106
6,841
5,984
2,325
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
HapitaBehere
Sun Wukong
11
2 / 2 / 8
6,879
983
4,558
8,798
7,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
OgVincentTV
Charybdis
13
4 / 2 / 7
7,506
1,072
6,111
6,624
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
14
2 / 1 / 11
8,100
1,157
7,248
10,477
9,217
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 1 / 7
7,942
1,135
4,776
4,252
1,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
6
Kills
14
14
Deaths
6
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
2
1
W
Yu Huang
Ajsadowski22
Yu Huang
2
0
10
7
L
Horus
Demimush
Horus
2
3
3
1.17
L
Hades
Grzli
Hades
0
3
4
0.67
W
Sun Wukong
HapitaBehere
Sun Wukong
2
2
8
3
W
Charybdis
OgVincentTV
Charybdis
4
2
7
3.75
W
Cerberus
2
1
11
7.5
W
4
1
7
7.5
L
Artemis
2
3
1
0.83
L
Bellona
chimoltrufia
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,826
Damage
29,534
34,452
Taken
36,135
22,273
Mitigated
23,129
11,690
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,687
175
0
737
3,379
1,155
0
1,646
1,733
11,625
0
W
Yu Huang
Ajsadowski22
Yu Huang
6,841
1,016
680
541
5,984
2,325
898
1,605
4,303
14,083
0
L
Horus
Demimush
Horus
3,735
1,659
2,445
5,121
11,298
8,716
0
6,325
4,729
0
7,037
L
Hades
Grzli
Hades
5,667
205
342
1,111
7,160
4,314
0
3,845
3,315
11,848
275
W
Sun Wukong
HapitaBehere
Sun Wukong
4,558
297
2,188
2,453
8,798
7,135
73
2,549
6,249
0
6,207
W
Charybdis
OgVincentTV
Charybdis
6,111
3,685
514
698
6,624
2,534
2,153
2,573
4,003
0
14,856
W
Cerberus
7,248
351
1,838
3,191
10,477
9,217
172
2,626
7,706
11,104
661
W
4,776
471
5,160
1,600
4,252
1,918
355
897
3,355
20,013
0
L
Artemis
7,363
2,128
565
1,150
6,350
2,499
0
4,149
2,201
0
19,669
L
Bellona
chimoltrufia
Bellona
3,374
755
0
219
6,265
5,589
0
2,379
3,886
0
5,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,641
Gold Earned
38,167
60
Minions Killed
87
0
Camps Cleared
0
555,434
Distance Traveled
718,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,541
792
14
2
0
98,309
0
W
Yu Huang
7,740
1,106
22
3
0
135,250
0
L
Horus
6,934
991
4
1
0
166,949
0
L
Hades
6,013
859
18
3
0
105,379
0
W
Sun Wukong
6,879
983
4
1
0
122,207
0
W
Charybdis
7,506
1,072
18
3
0
138,507
0
W
Cerberus
8,100
1,157
16
2
0
164,453
0
W
Ra
7,942
1,135
27
4
0
158,165
0
L
Artemis
6,790
970
20
3
0
105,642
0
L
Bellona
6,363
909
4
1
0
79,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role