Player Matchup

Scylla
Scylla
RRMpulse
Scylla
Level 64
God Stats
3W - 7L
1,228 SR
Queue Stats
142W - 135L
1,411 Elo+
Party 1
Mercury
Mercury
ScrudTv
Mercury
Level 49
God Stats
0W - 2L
1,323 SR
Queue Stats
58W - 52L
1,424 Elo+
Party 1
Chaac
Chaac
manman3553
Chaac
Level 43
God Stats
3W - 2L
1,554 SR
Queue Stats
94W - 115L
1,358 Elo+
Party 1
Team Averages
Level 52
1,368 SR
1,398 Elo+

VS

Team Averages
Level 79
1,655 SR
1,335 Elo+
Pele
Pele
Guardian0611
Pele
Level 86
God Stats
2W - 0L
1,725 SR
Queue Stats
13W - 21L
1,280 Elo+
Solo
Anubis
Anubis
IITheWolfManII
Anubis
Level 28
God Stats
5W - 4L
1,739 SR
Queue Stats
54W - 54L
1,287 Elo+
Party 2
Ix Chel
Ix Chel
Sunniestjoker43
Ix Chel
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 107L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
RRMpulse
Scylla
14
2 / 3 / 1
8,537
854
6,017
5,603
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
ScrudTv
Mercury
10
0 / 8 / 2
6,901
690
3,404
8,664
1,958
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Chaac
13
2 / 3 / 2
8,195
820
7,559
8,192
7,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 10
9,072
907
4,536
8,801
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 6
9,533
953
6,355
7,110
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
4 / 2 / 9
9,021
902
8,607
8,485
3,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
14
14
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
6
1
6
9
L
Scylla
RRMpulse
Scylla
2
3
1
0.83
L
Mercury
ScrudTv
Mercury
0
8
2
0.13
W
4
2
9
4.25
L
Chaac
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,980
Damage
19,498
22,459
Taken
24,396
11,374
Mitigated
9,799
1,490
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,536
1,209
266
4,018
8,801
3,631
192
1,428
7,265
0
25,752
W
6,355
754
0
1,629
7,110
3,038
152
3,204
3,742
23,851
1,093
L
Scylla
RRMpulse
Scylla
6,017
0
0
240
5,603
1,531
0
3,537
1,950
29,053
0
L
Mercury
ScrudTv
Mercury
3,404
889
0
50
8,664
1,958
0
5,402
2,999
0
11,763
W
8,607
2,275
776
2,959
8,485
3,130
37
2,042
6,257
33,258
544
L
Chaac
7,559
643
0
1,200
8,192
7,885
0
5,259
2,627
272
15,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,633
Gold Earned
27,626
97
Minions Killed
139
0
Camps Cleared
0
530,153
Distance Traveled
550,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,072
907
31
3
0
183,255
0
W
Anubis
9,533
953
54
5
0
180,941
0
L
Scylla
8,537
854
59
6
0
173,013
0
L
Mercury
6,901
690
15
2
0
174,015
0
W
Ix Chel
9,021
902
54
5
0
186,289
0
L
Chaac
8,195
820
23
2
0
183,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role