Player Matchup

Achilles
Achilles
BigOleChungus
Achilles
Level 59
God Stats
5W - 1L
1,613 SR
Queue Stats
50W - 30L
1,585 Elo+
Party 1
Fafnir
Fafnir
MrTeaGrey
Fafnir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 48L
1,564 Elo+
Party 1
Bastet
Bastet
PilarManSantana
Bastet
Level 145
God Stats
2W - 0L
1,318 SR
Queue Stats
23W - 14L
1,539 Elo+
Party 1
Sol
Sol
UwUfourMe
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,603 Elo+
Party 1
Skadi
Skadi
jpmtjpmt
Skadi
Level 108
God Stats
19W - 16L
1,574 SR
Queue Stats
418W - 400L
1,407 Elo+
Solo
Team Averages
Level 87
1,501 SR
1,539 Elo+

VS

Team Averages
Level 64
1,512 SR
1,457 Elo+
Artio
Artio
AutumnNostalgia
Artio
Level 46
God Stats
2W - 5L
1,406 SR
Queue Stats
93W - 91L
1,449 Elo+
Party 2
Loki
Loki
Joeshp
Loki
Level 34
God Stats
3W - 7L
1,382 SR
Queue Stats
19W - 37L
1,292 Elo+
Party 2
Chang'e
Chang'e
Peribeas
Chang'e
Level 123
God Stats
63W - 40L
1,651 SR
Queue Stats
101W - 72L
1,633 Elo+
Solo
Horus
Horus
RedactedFiend
Horus
Level 56
God Stats
4W - 3L
1,721 SR
Queue Stats
67W - 87L
1,403 Elo+
Party 2
Apollo
Apollo
noh0
Apollo
Level 60
God Stats
2W - 8L
1,401 SR
Queue Stats
54W - 72L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigOleChungus
Achilles
14
2 / 0 / 1
8,366
558
9,907
15,921
10,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
MrTeaGrey
Fafnir
12
1 / 0 / 6
8,474
565
4,712
10,583
11,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 1 / 3
8,948
597
10,022
8,601
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 4
7,804
520
6,707
10,257
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Skadi
jpmtjpmt
Skadi
16
0 / 1 / 0
8,733
582
7,580
4,037
1,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,088
473
8,843
18,234
12,014
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Joeshp
Loki
13
0 / 4 / 1
6,615
441
3,618
12,101
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chang'e
Peribeas
Chang'e
13
4 / 2 / 0
8,002
533
9,382
9,396
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 1 / 2
7,311
487
5,464
16,936
13,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Apollo
noh0
Apollo
13
1 / 1 / 0
7,249
483
2,471
6,814
2,204
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
5
5
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Achilles
BigOleChungus
Achilles
2
0
1
2.5
L
Loki
Joeshp
Loki
0
4
1
0.13
W
Fafnir
MrTeaGrey
Fafnir
1
0
6
4
L
Chang'e
Peribeas
Chang'e
4
2
0
2
W
7
1
3
8.5
L
0
1
2
1
W
1
3
4
1
W
Skadi
jpmtjpmt
Skadi
0
1
0
0
L
Apollo
noh0
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,928
Damage
29,778
49,399
Taken
63,481
28,411
Mitigated
34,108
19,757
Healing
21,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,843
1,211
249
7,627
18,234
12,014
0
133
16,989
44,687
0
W
Achilles
BigOleChungus
Achilles
9,907
1,514
0
7,724
15,921
10,687
0
8,552
7,369
0
50,478
L
Loki
Joeshp
Loki
3,618
530
0
1,995
12,101
4,329
0
4,451
7,650
0
46,912
W
Fafnir
MrTeaGrey
Fafnir
4,712
1,430
0
5,566
10,583
11,154
79
2,481
7,761
23,528
1,459
L
Chang'e
Peribeas
Chang'e
9,382
228
920
2,642
9,396
2,457
0
2,651
6,745
51,278
1,021
W
10,022
2,100
0
2,549
8,601
2,965
0
2,740
5,679
0
64,552
L
5,464
2,111
637
5,832
16,936
13,104
0
3,391
13,454
0
28,825
W
6,707
2,761
0
3,233
10,257
2,310
1,124
2,891
7,172
65,126
0
W
Skadi
jpmtjpmt
Skadi
7,580
2,393
0
685
4,037
1,295
221
946
3,057
0
88,725
L
Apollo
noh0
Apollo
2,471
1,003
0
1,206
6,814
2,204
0
418
6,396
0
50,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,325
Gold Earned
36,265
460
Minions Killed
396
0
Camps Cleared
0
1,574,070
Distance Traveled
1,497,545
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,088
473
82
5
0
282,703
1
W
Achilles
8,366
558
83
6
0
289,581
0
L
Loki
6,615
441
77
5
0
344,641
2
W
Fafnir
8,474
565
24
2
0
317,505
2
L
Chang'e
8,002
533
107
7
0
315,357
4
W
Bastet
8,948
597
90
6
0
375,897
2
L
Horus
7,311
487
34
2
0
320,717
0
W
Sol
7,804
520
107
7
0
304,646
0
W
Skadi
8,733
582
156
10
0
286,441
0
L
Apollo
7,249
483
96
6
0
234,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role