Player Matchup

Apollo
Apollo
 
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MistaKarrot
The Morrigan
Level 64
God Stats
6W - 11L
1,488 SR
Queue Stats
283W - 243L
1,507 Elo+
Party 3
Odin
Odin
Silver14
Odin
Level 29
God Stats
49W - 44L
1,521 SR
Queue Stats
142W - 162L
1,457 Elo+
Party 3
Ymir
Ymir
StrawberySoldier
Ymir
Level 40
God Stats
4W - 3L
1,628 SR
Queue Stats
17W - 18L
1,308 Elo+
Solo
Hades
Hades
XxBaDBoySXx2024
Hades
Level 36
God Stats
31W - 32L
1,564 SR
Queue Stats
55W - 45L
1,507 Elo+
Solo
Team Averages
Level 39
1,540 SR
1,456 Elo+

VS

Team Averages
Level 75
1,452 SR
1,491 Elo+
Ganesha
Ganesha
ChrRamirez
Ganesha
Level 92
God Stats
5W - 0L
1,475 SR
Queue Stats
125W - 121L
1,464 Elo+
Party 1
King Arthur
King Arthur
Funk
King Arthur
Level 157
God Stats
4W - 2L
1,549 SR
Queue Stats
57W - 50L
1,580 Elo+
Party 2
Apollo
Apollo
Leo Von Buer
Apollo
Level 27
God Stats
8W - 6L
1,463 SR
Queue Stats
16W - 16L
1,423 Elo+
Party 1
Serqet
Serqet
Prophecyyy
Serqet
Level 89
God Stats
31W - 36L
1,526 SR
Queue Stats
119W - 135L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
horribleTeammate
Nu Wa
Level 8
God Stats
1W - 2L
1,250 SR
Queue Stats
17W - 8L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 1 / 1
6,083
869
1,245
2,348
561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
MistaKarrot
The Morrigan
10
0 / 2 / 2
6,183
883
2,000
4,593
1,479
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
11
0 / 1 / 2
6,403
915
2,428
5,264
4,024
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 1
6,409
916
2,811
12,423
9,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 0
6,160
880
1,329
1,528
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChrRamirez
Ganesha
12
0 / 1 / 9
7,789
1,113
2,938
5,195
3,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Funk
King Arthur
14
6 / 0 / 3
8,429
1,204
8,181
5,769
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
12
1 / 1 / 4
7,310
1,044
2,244
2,341
777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Prophecyyy
Serqet
12
1 / 0 / 6
7,023
1,003
2,413
2,279
810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 6
8,173
1,168
6,347
3,134
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
1
Kills
11
11
Deaths
2
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
1
0.5
W
Ganesha
ChrRamirez
Ganesha
0
1
9
4.5
W
King Arthur
Funk
King Arthur
6
0
3
7.5
W
Apollo
1
1
4
3
L
The Morrigan
MistaKarrot
The Morrigan
0
2
2
0.5
W
Serqet
Prophecyyy
Serqet
1
0
6
4
L
Odin
0
1
2
1
L
0
6
1
0.08
L
1
1
0
1
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,813
Damage
22,123
26,156
Taken
18,718
15,909
Mitigated
10,336
2,525
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,245
811
0
687
2,348
561
0
747
1,601
0
5,626
W
Ganesha
ChrRamirez
Ganesha
2,938
474
0
1,468
5,195
3,390
922
2,147
3,048
15,124
771
W
King Arthur
Funk
King Arthur
8,181
1,001
0
1,659
5,769
4,266
135
1,952
3,817
0
25,267
W
Apollo
2,244
1,123
0
679
2,341
777
2,651
833
1,508
0
15,050
L
The Morrigan
MistaKarrot
The Morrigan
2,000
192
0
0
4,593
1,479
0
1,780
2,727
7,815
761
W
Serqet
Prophecyyy
Serqet
2,413
272
0
355
2,279
810
201
567
1,712
0
6,909
L
Odin
2,428
863
0
537
5,264
4,024
94
1,825
3,393
0
8,364
L
2,811
495
0
1,006
12,423
9,444
0
3,611
8,563
11,965
0
L
1,329
89
60
235
1,528
401
0
1,040
488
1,888
0
W
6,347
1,354
0
293
3,134
1,093
1,384
477
2,657
30,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
38,724
59
Minions Killed
174
0
Camps Cleared
0
494,653
Distance Traveled
849,176
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,083
869
8
1
0
43,258
0
W
Ganesha
7,789
1,113
4
1
0
161,831
0
W
King Arthur
8,429
1,204
45
6
0
170,526
0
W
Apollo
7,310
1,044
47
7
0
143,978
0
L
The Morrigan
6,183
883
19
3
0
154,471
0
W
Serqet
7,023
1,003
14
2
0
201,413
0
L
Odin
6,403
915
16
2
0
163,398
3
L
Ymir
6,409
916
16
2
0
105,901
0
L
Hades
6,160
880
0
0
0
27,625
0
W
Nu Wa
8,173
1,168
64
9
0
171,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role