Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
AdasReport
Amaterasu
Level 98
God Stats
1W - 0L
1,715 SR
Queue Stats
44W - 36L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
CrescentCurse
Kukulkan
Level 55
God Stats
7W - 8L
1,543 SR
Queue Stats
21W - 25L
1,426 Elo+
Party 1
Team Averages
Level 103
1,586 SR
1,483 Elo+

VS

Team Averages
Level 143
1,435 SR
1,474 Elo+
Baron Samedi
Baron Samedi
Existi
Baron Samedi
Level 154
God Stats
1W - 2L
1,201 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Susano
Susano
Grimrr Halfpaw
Susano
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
443W - 467L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
uptownzone1
Kumbhakarna
Level 122
God Stats
12W - 14L
1,604 SR
Queue Stats
38W - 49L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 3 / 4
10,212
928
10,043
11,077
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
AdasReport
Amaterasu
16
5 / 4 / 8
10,927
993
8,490
14,103
8,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
CrescentCurse
Kukulkan
16
1 / 3 / 11
9,714
883
6,243
6,626
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Existi
Baron Samedi
15
6 / 5 / 3
10,481
953
11,400
11,270
5,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 6 / 6
9,271
843
8,326
11,942
5,258
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
uptownzone1
Kumbhakarna
10
1 / 4 / 2
7,385
671
1,507
6,898
4,908
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
15
Kills
10
10
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
3
4
3.67
W
Amaterasu
AdasReport
Amaterasu
5
4
8
2.25
W
Kukulkan
CrescentCurse
Kukulkan
1
3
11
2.17
L
Baron Samedi
Existi
Baron Samedi
6
5
3
1.5
L
3
6
6
1
L
Kumbhakarna
uptownzone1
Kumbhakarna
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,776
Damage
21,233
31,806
Taken
30,110
14,203
Mitigated
15,602
8,753
Healing
4,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,043
4,016
0
2,554
11,077
3,388
2,118
4,152
6,691
0
29,022
W
Amaterasu
AdasReport
Amaterasu
8,490
4,214
0
5,661
14,103
8,751
1,183
4,856
8,848
76
43,120
W
Kukulkan
CrescentCurse
Kukulkan
6,243
1,039
0
538
6,626
2,064
622
2,941
3,463
28,044
231
L
Baron Samedi
Existi
Baron Samedi
11,400
1,279
949
2,514
11,270
5,436
360
1,325
9,927
29,054
741
L
8,326
1,046
0
750
11,942
5,258
150
2,778
9,147
0
25,194
L
Kumbhakarna
uptownzone1
Kumbhakarna
1,507
33
370
244
6,898
4,908
0
2,279
4,597
6,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,853
Gold Earned
27,137
140
Minions Killed
72
0
Camps Cleared
0
578,784
Distance Traveled
456,121
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,212
928
38
3
0
185,670
0
W
Amaterasu
10,927
993
59
5
0
193,117
0
W
Kukulkan
9,714
883
43
4
0
199,997
0
L
Baron Samedi
10,481
953
45
4
0
168,433
0
L
Susano
9,271
843
19
2
0
193,012
1
L
Kumbhakarna
7,385
671
8
1
0
94,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role