Player Matchup

Nut
Nut
 
Nut
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
KeratoJr
Khepri
Level 45
God Stats
4W - 5L
1,515 SR
Queue Stats
64W - 90L
1,455 Elo+
Party 1
He Bo
He Bo
X_Gundogan_X
He Bo
Level 170
God Stats
2W - 19L
1,105 SR
Queue Stats
723W - 799L
1,543 Elo+
Party 3
Bacchus
Bacchus
nWraith_
Bacchus
Level 156
God Stats
28W - 38L
1,546 SR
Queue Stats
400W - 406L
1,473 Elo+
Party 3
Achilles
Achilles
xEricksx
Achilles
Level 124
God Stats
3W - 7L
1,402 SR
Queue Stats
99W - 133L
1,399 Elo+
Party 1
Team Averages
Level 129
1,413 SR
1,474 Elo+

VS

Team Averages
Level 131
1,465 SR
1,473 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
JGVP2761
Skadi
Level 108
God Stats
3W - 5L
1,304 SR
Queue Stats
25W - 27L
1,437 Elo+
Party 2
Ao Kuang
Ao Kuang
JmmComanda
Ao Kuang
Level 137
God Stats
7W - 4L
1,523 SR
Queue Stats
187W - 210L
1,480 Elo+
Solo
Horus
Horus
Neandertalus
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 1 / 0
6,275
523
3,046
5,287
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
KeratoJr
Khepri
10
0 / 2 / 3
6,217
518
3,115
7,684
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 4 / 0
6,016
501
1,981
6,641
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
nWraith_
Bacchus
11
0 / 4 / 0
6,139
512
6,048
11,739
7,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
xEricksx
Achilles
10
2 / 4 / 0
5,869
489
4,341
10,817
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
7 / 0 / 4
7,501
625
8,179
10,748
5,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
 
Chang'e
13
3 / 1 / 4
7,152
596
6,531
5,316
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
JGVP2761
Skadi
11
1 / 2 / 3
5,906
492
4,072
5,251
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
JmmComanda
Ao Kuang
13
4 / 0 / 1
7,534
628
7,781
9,044
3,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 1
5,847
487
1,604
6,210
3,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
1
0
1
W
Erlang Shen
 
Erlang Shen
7
0
4
9
W
Chang'e
 
Chang'e
3
1
4
5
W
Skadi
JGVP2761
Skadi
1
2
3
1.25
W
Ao Kuang
JmmComanda
Ao Kuang
4
0
1
4.5
L
Khepri
KeratoJr
Khepri
0
2
3
0.75
W
0
0
1
0.5
L
0
4
0
0
L
Bacchus
nWraith_
Bacchus
0
4
0
0
L
Achilles
xEricksx
Achilles
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,531
Damage
28,167
42,168
Taken
36,569
19,928
Mitigated
15,653
13,879
Healing
17,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,046
1,749
0
2,349
5,287
1,708
0
0
5,287
0
42,064
W
Erlang Shen
 
Erlang Shen
8,179
4,172
0
4,823
10,748
5,566
9
1,729
8,965
0
55,327
W
Chang'e
 
Chang'e
6,531
456
725
2,417
5,316
1,477
0
1,635
3,637
44,791
2,068
W
Skadi
JGVP2761
Skadi
4,072
1,250
0
1,658
5,251
1,453
72
887
4,364
0
36,727
W
Ao Kuang
JmmComanda
Ao Kuang
7,781
1,028
0
5,190
9,044
3,492
0
3,769
4,535
47,937
1,596
L
Khepri
KeratoJr
Khepri
3,115
506
0
2,221
7,684
4,438
0
1,464
6,220
18,522
1,405
W
1,604
835
289
2,637
6,210
3,665
0
1,745
4,465
0
12,994
L
1,981
296
0
1,479
6,641
1,957
0
3,372
3,269
36,473
1,163
L
Bacchus
nWraith_
Bacchus
6,048
513
0
3,316
11,739
7,563
0
7,034
4,132
32,123
823
L
Achilles
xEricksx
Achilles
4,341
1,329
0
4,514
10,817
4,262
0
1,708
9,072
0
32,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,516
Gold Earned
33,940
317
Minions Killed
320
0
Camps Cleared
0
1,140,400
Distance Traveled
1,291,241
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,275
523
72
6
0
206,568
2
W
Erlang Shen
7,501
625
79
7
0
304,312
0
W
Chang'e
7,152
596
88
7
0
249,747
5
W
Skadi
5,906
492
55
5
0
237,395
4
W
Ao Kuang
7,534
628
78
7
0
254,685
3
L
Khepri
6,217
518
18
2
0
251,898
6
W
Horus
5,847
487
20
2
0
245,102
1
L
He Bo
6,016
501
91
8
0
220,304
0
L
Bacchus
6,139
512
76
6
0
208,627
0
L
Achilles
5,869
489
60
5
0
253,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role