Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
GR1MShady9031
Aphrodite
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 26L
1,094 Elo+
Party 2
Bastet
Bastet
SolidKewi
Bastet
Level 20
God Stats
3W - 6L
1,500 SR
Queue Stats
6W - 25L
1,043 Elo+
Party 2
Surtr
Surtr
itzDragxnz
Surtr
Level 33
God Stats
0W - 2L
1,336 SR
Queue Stats
20W - 42L
1,177 Elo+
Party 2
Hachiman
Hachiman
uh_ohcooki3
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,056 Elo+
Party 2
Team Averages
Level 19
1,467 SR
1,174 Elo+

VS

Team Averages
Level 39
1,552 SR
1,531 Elo+
Odin
Odin
Ev831il
Odin
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,474 Elo+
Party 1
Bacchus
Bacchus
Insanetopfrager
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,669 Elo+
Party 1
Danzaburou
Danzaburou
Shyxdos
Danzaburou
Level 24
God Stats
5W - 3L
1,759 SR
Queue Stats
12W - 12L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
Tenzine
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,489 Elo+
Party 1
Mercury
Mercury
bear_ri19
Mercury
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 7 / 4
7,323
407
7,801
11,591
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
GR1MShady9031
Aphrodite
11
1 / 7 / 1
7,222
401
2,623
16,061
12,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
SolidKewi
Bastet
12
4 / 4 / 2
7,561
420
8,933
16,046
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Surtr
12
3 / 6 / 2
7,422
412
9,592
19,021
17,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
uh_ohcooki3
Hachiman
11
1 / 12 / 1
6,822
379
4,019
15,687
4,477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ev831il
Odin
14
5 / 0 / 14
10,248
569
10,724
13,913
14,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
5 / 0 / 25
10,715
595
9,485
10,102
13,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Shyxdos
Danzaburou
16
20 / 0 / 10
11,759
653
19,391
11,446
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Tenzine
Kukulkan
12
1 / 3 / 10
8,448
469
8,838
10,199
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
bear_ri19
Mercury
13
5 / 7 / 11
8,839
491
3,761
13,075
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
106
10
Kills
36
36
Deaths
10
10
Assists
70
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
7
4
0.43
W
Odin
Ev831il
Odin
5
0
14
12
L
Aphrodite
GR1MShady9031
Aphrodite
1
7
1
0.21
W
5
0
25
17.5
W
Danzaburou
Shyxdos
Danzaburou
20
0
10
25
L
Bastet
SolidKewi
Bastet
4
4
2
1.25
W
Kukulkan
Tenzine
Kukulkan
1
3
10
2
W
Mercury
bear_ri19
Mercury
5
7
11
1.5
L
Surtr
3
6
2
0.67
L
Hachiman
uh_ohcooki3
Hachiman
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,968
Damage
52,199
78,406
Taken
58,735
44,292
Mitigated
39,696
17,636
Healing
15,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,801
1,281
0
2,067
11,591
4,289
0
4,472
7,119
41,164
2,173
W
Odin
Ev831il
Odin
10,724
2,101
0
4,216
13,913
14,108
921
1,641
12,272
0
62,294
L
Aphrodite
GR1MShady9031
Aphrodite
2,623
445
784
4,691
16,061
12,374
0
4,774
11,287
19,066
0
W
9,485
1,411
0
1,559
10,102
13,695
408
1,438
8,664
29,344
0
W
Danzaburou
Shyxdos
Danzaburou
19,391
11,799
0
6,675
11,446
4,840
2,833
1,259
10,187
0
68,834
L
Bastet
SolidKewi
Bastet
8,933
1,686
0
3,333
16,046
6,140
0
3,002
13,044
0
53,299
W
Kukulkan
Tenzine
Kukulkan
8,838
1,282
0
1,355
10,199
3,208
1,835
3,430
6,769
44,534
0
W
Mercury
bear_ri19
Mercury
3,761
1,814
0
1,704
13,075
3,845
2,218
2,866
10,209
0
28,959
L
Surtr
9,592
2,603
0
3,971
19,021
17,012
4
3,217
15,804
1,464
45,700
L
Hachiman
uh_ohcooki3
Hachiman
4,019
2,084
0
2,790
15,687
4,477
0
2,977
12,710
0
31,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,350
Gold Earned
50,009
292
Minions Killed
339
0
Camps Cleared
0
1,651,075
Distance Traveled
1,774,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,323
407
74
4
0
317,342
0
W
Odin
10,248
569
84
5
0
317,454
0
L
Aphrodite
7,222
401
42
2
0
302,469
0
W
Bacchus
10,715
595
34
2
0
365,825
0
W
Danzaburou
11,759
653
93
5
0
351,174
0
L
Bastet
7,561
420
64
4
0
397,941
0
W
Kukulkan
8,448
469
75
4
0
348,401
0
W
Mercury
8,839
491
53
3
0
391,215
0
L
Surtr
7,422
412
66
4
0
340,109
0
L
Hachiman
6,822
379
46
3
0
293,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role