Player Matchup

Ao Kuang
Ao Kuang
Gold IV
Laabyrinth
Ao Kuang
Gold IV
Level 149
God Stats
2W - 1L
1,788 SR
Queue Stats
76W - 74L
1,588 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
TakeshyOni
Gilgamesh
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,536 MMR
Party 1
Geb
Geb
Gold I
YoungDahdah
Geb
Gold I
Level 156
God Stats
1W - 1L
1,732 SR
Queue Stats
227W - 224L
1,560 MMR
Solo
Cupid
Cupid
Gold II
vadepichula89
Cupid
Gold II
Level 112
God Stats
2W - 5L
1,445 SR
Queue Stats
133W - 139L
1,576 MMR
Solo
Scylla
Scylla
Silver II
xLunaticSant751
Scylla
Silver II
Level 141
God Stats
1W - 2L
1,122 SR
Queue Stats
9W - 12L
1,536 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,517 SR
1,559 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,527 SR
1,542 MMR
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum V
ACG1k
Yu Huang
Platinum V
Level 106
God Stats
28W - 25L
1,686 SR
Queue Stats
217W - 223L
1,520 MMR
Solo
King Arthur
King Arthur
Gold V
CBJORDAHL12
King Arthur
Gold V
Level 149
God Stats
1W - 1L
1,224 SR
Queue Stats
19W - 17L
1,592 MMR
Solo
Jormungandr
Jormungandr
Gold III
IM KRYT3RIA
Jormungandr
Gold III
Level 158
God Stats
5W - 6L
1,591 SR
Queue Stats
247W - 253L
1,511 MMR
Solo
Bastet
Bastet
Gold II
Liliggxz
Bastet
Gold II
Level 215
God Stats
86W - 57L
1,633 SR
Queue Stats
691W - 712L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Laabyrinth
Ao Kuang
11
4 / 4 / 0
6,415
583
3,479
9,658
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
TakeshyOni
Gilgamesh
10
0 / 1 / 3
5,688
517
6,468
11,738
9,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 4 / 2
5,462
497
4,376
9,699
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 0
5,376
489
2,084
5,811
1,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 1
5,734
521
1,706
3,216
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
FreyaAthenaAgniThor

VS

Bans
ArtioJanusThanatosDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
6 / 0 / 2
7,674
698
4,740
5,384
1,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yu Huang
ACG1k
Yu Huang
12
2 / 0 / 5
7,305
664
6,526
2,985
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
CBJORDAHL12
King Arthur
11
1 / 2 / 0
6,819
620
8,244
11,573
6,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
IM KRYT3RIA
Jormungandr
10
2 / 1 / 8
6,815
620
4,628
8,696
4,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Liliggxz
Bastet
12
6 / 2 / 1
7,163
651
4,604
9,531
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
17
17
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
0
2
7
W
Yu Huang
ACG1k
Yu Huang
2
0
5
4.5
W
King Arthur
CBJORDAHL12
King Arthur
1
2
0
0.5
W
Jormungandr
IM KRYT3RIA
Jormungandr
2
1
8
6
L
Ao Kuang
Laabyrinth
Ao Kuang
4
4
0
1
W
Bastet
Liliggxz
Bastet
6
2
1
3.25
L
Gilgamesh
TakeshyOni
Gilgamesh
0
1
3
1.5
L
0
4
2
0.25
L
0
5
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,113
Damage
28,742
40,122
Taken
38,169
20,451
Mitigated
16,887
5,390
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,740
1,247
0
2,665
5,384
1,415
336
896
4,488
44,658
8,644
W
Yu Huang
ACG1k
Yu Huang
6,526
310
0
867
2,985
1,018
328
1,437
1,502
48,177
1,605
W
King Arthur
CBJORDAHL12
King Arthur
8,244
907
0
3,886
11,573
6,709
14
954
10,024
0
48,689
W
Jormungandr
IM KRYT3RIA
Jormungandr
4,628
1,439
0
1,940
8,696
4,896
10
2,584
6,080
26,171
0
L
Ao Kuang
Laabyrinth
Ao Kuang
3,479
702
0
701
9,658
3,122
0
1,756
7,782
39,592
1,141
W
Bastet
Liliggxz
Bastet
4,604
895
0
3,089
9,531
2,849
609
3,779
5,615
0
42,996
L
Gilgamesh
TakeshyOni
Gilgamesh
6,468
1,697
0
1,432
11,738
9,586
0
609
11,083
0
29,835
L
4,376
338
0
1,517
9,699
5,445
0
6,992
2,405
16,078
0
L
2,084
1,431
184
1,516
5,811
1,557
0
4,227
1,550
0
31,657
L
1,706
368
0
40
3,216
741
0
1,554
1,598
29,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,675
Gold Earned
35,776
301
Minions Killed
376
0
Camps Cleared
0
1,144,530
Distance Traveled
1,209,821
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,674
698
84
8
0
246,193
0
W
Yu Huang
7,305
664
111
10
0
238,553
2
W
King Arthur
6,819
620
72
7
0
228,797
0
W
Jormungandr
6,815
620
38
3
0
222,870
0
L
Ao Kuang
6,415
583
66
6
0
287,958
0
W
Bastet
7,163
651
71
6
0
273,408
1
L
Gilgamesh
5,688
517
64
6
0
238,382
0
L
Geb
5,462
497
15
1
0
212,281
0
L
Cupid
5,376
489
78
7
0
201,299
0
L
Scylla
5,734
521
78
7
0
204,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role