Player Matchup

Ix Chel
Ix Chel
DeppiBunnies
Ix Chel
Level 40
God Stats
18W - 18L
1,594 SR
Queue Stats
109W - 96L
1,473 Elo+
Party 3
Aphrodite
Aphrodite
MIRANDAZ0T0
Aphrodite
Level 18
God Stats
8W - 6L
1,632 SR
Queue Stats
11W - 18L
1,341 Elo+
Party 2
Artemis
Artemis
MaelFelon
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
PhaseBoxMonkey
Ne Zha
Level 83
God Stats
5W - 1L
1,680 SR
Queue Stats
192W - 158L
1,491 Elo+
Party 3
Sol
Sol
aeseok
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,360 Elo+
Party 2
Team Averages
Level 40
1,581 SR
1,433 Elo+

VS

Team Averages
Level 68
1,529 SR
1,459 Elo+
Athena
Athena
 
Athena
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
I_LOVESUSHI
Chang'e
Level 38
God Stats
3W - 2L
1,440 SR
Queue Stats
15W - 25L
1,361 Elo+
Solo
Hercules
Hercules
KittJot
Hercules
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 108L
1,473 Elo+
Party 1
Chernobog
Chernobog
KrisWavyy
Chernobog
Level 49
God Stats
3W - 2L
1,705 SR
Queue Stats
72W - 83L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DeppiBunnies
Ix Chel
12
1 / 2 / 3
7,562
473
6,247
6,869
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Aphrodite
MIRANDAZ0T0
Aphrodite
12
0 / 0 / 1
6,740
421
2,797
4,286
1,696
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
MaelFelon
Artemis
13
0 / 1 / 1
6,829
427
9,353
8,135
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
5 / 2 / 1
8,639
540
8,838
15,558
6,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
aeseok
Sol
14
2 / 1 / 2
8,422
526
3,792
4,425
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 0 / 1
7,569
473
2,715
12,036
11,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
 
Bastet
14
1 / 2 / 1
7,292
456
5,212
14,106
5,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
I_LOVESUSHI
Chang'e
13
1 / 2 / 2
7,832
490
3,714
8,770
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
KittJot
Hercules
11
3 / 4 / 1
7,109
444
8,042
11,309
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
KrisWavyy
Chernobog
1
0 / 0 / 0
4,419
276
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
5
6
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
1
0.5
L
Bastet
 
Bastet
1
2
1
0.75
W
Ix Chel
DeppiBunnies
Ix Chel
1
2
3
1.25
L
Chang'e
I_LOVESUSHI
Chang'e
1
2
2
1
L
Hercules
KittJot
Hercules
3
4
1
0.88
L
Chernobog
KrisWavyy
Chernobog
0
0
0
0
W
Aphrodite
MIRANDAZ0T0
Aphrodite
0
0
1
0.5
W
Artemis
MaelFelon
Artemis
0
1
1
0.5
W
5
2
1
2.75
W
Sol
aeseok
Sol
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,027
Damage
19,683
39,273
Taken
46,221
14,470
Mitigated
23,760
15,228
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,715
344
0
3,070
12,036
11,907
0
2,039
9,997
38,367
0
L
Bastet
 
Bastet
5,212
1,215
0
3,086
14,106
5,466
0
2,655
11,371
0
64,766
W
Ix Chel
DeppiBunnies
Ix Chel
6,247
427
135
1,945
6,869
1,898
556
1,325
5,432
38,684
501
L
Chang'e
I_LOVESUSHI
Chang'e
3,714
196
40
3,547
8,770
2,447
0
3,863
4,627
39,610
2,429
L
Hercules
KittJot
Hercules
8,042
2,562
0
1,690
11,309
3,940
0
3,736
7,477
0
42,221
L
Chernobog
KrisWavyy
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
MIRANDAZ0T0
Aphrodite
2,797
1,037
2,547
3,453
4,286
1,696
0
914
3,372
36,054
0
W
Artemis
MaelFelon
Artemis
9,353
4,492
0
850
8,135
3,025
0
1,713
6,422
0
52,390
W
8,838
3,044
0
4,475
15,558
6,761
0
1,315
14,097
0
69,331
W
Sol
aeseok
Sol
3,792
769
0
1,823
4,425
1,090
82
811
3,520
41,247
1,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
34,221
389
Minions Killed
338
0
Camps Cleared
0
1,546,751
Distance Traveled
1,284,273
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,569
473
85
5
0
330,369
0
L
Bastet
7,292
456
93
6
0
347,640
0
W
Ix Chel
7,562
473
62
4
0
308,899
1
L
Chang'e
7,832
490
102
6
0
297,375
0
L
Hercules
7,109
444
58
4
0
308,889
0
L
Chernobog
4,419
276
0
0
0
0
0
W
Aphrodite
6,740
421
58
4
0
282,083
0
W
Artemis
6,829
427
73
5
0
274,442
0
W
Ne Zha
8,639
540
98
6
0
377,510
5
W
Sol
8,422
526
98
6
0
303,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role