Player Matchup

Bacchus
Bacchus
EvelynGaming
Bacchus
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 19L
1,673 Elo+
Party 2
Ix Chel
Ix Chel
H0rnyPriest
Ix Chel
Level 139
God Stats
11W - 3L
1,545 SR
Queue Stats
95W - 69L
1,592 Elo+
Party 2
Bakasura
Bakasura
ThePretzelPub
Bakasura
Level 124
God Stats
8W - 2L
1,730 SR
Queue Stats
235W - 153L
1,642 Elo+
Party 2
Team Averages
Level 90
1,591 SR
1,636 Elo+

VS

Team Averages
Level 108
1,523 SR
1,611 Elo+
Khepri
Khepri
AttackSnake115
Khepri
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 50L
1,619 Elo+
Party 1
Raijin
Raijin
DustyDeku
Raijin
Level 101
God Stats
2W - 3L
1,467 SR
Queue Stats
13W - 15L
1,616 Elo+
Party 1
Medusa
Medusa
TimelySquid2561
Medusa
Level 97
God Stats
4W - 4L
1,603 SR
Queue Stats
14W - 16L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EvelynGaming
Bacchus
14
1 / 6 / 6
7,962
796
5,040
11,897
11,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ix Chel
H0rnyPriest
Ix Chel
14
4 / 2 / 2
8,550
855
16,107
7,260
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ThePretzelPub
Bakasura
16
3 / 0 / 4
9,219
922
3,262
8,747
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
8,818
882
3,773
9,768
9,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
DustyDeku
Raijin
13
0 / 3 / 7
7,609
761
7,546
6,818
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 1
7,886
789
5,799
9,319
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
8
Kills
7
8
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
0
3
6.5
L
Raijin
DustyDeku
Raijin
0
3
7
1.17
W
Bacchus
EvelynGaming
Bacchus
1
6
6
0.67
W
Ix Chel
H0rnyPriest
Ix Chel
4
2
2
2.5
W
Bakasura
ThePretzelPub
Bakasura
3
0
4
5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,409
Damage
17,118
27,904
Taken
25,905
19,087
Mitigated
13,451
8,869
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,773
592
495
1,866
9,768
9,022
0
7,972
1,584
16,049
0
L
Raijin
DustyDeku
Raijin
7,546
673
0
359
6,818
1,918
0
5,037
1,304
20,022
0
W
Bacchus
EvelynGaming
Bacchus
5,040
439
0
2,435
11,897
11,734
0
4,774
6,623
9,157
0
W
Ix Chel
H0rnyPriest
Ix Chel
16,107
1,267
868
1,540
7,260
2,388
343
3,378
3,621
39,133
0
W
Bakasura
ThePretzelPub
Bakasura
3,262
1,634
0
4,026
8,747
4,965
1,222
2,285
6,092
0
25,801
L
5,799
1,352
0
1,010
9,319
2,511
0
7,623
1,348
0
32,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
24,313
133
Minions Killed
122
0
Camps Cleared
0
616,137
Distance Traveled
539,994
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,818
882
34
3
0
201,843
2
L
Raijin
7,609
761
32
3
0
148,609
2
W
Bacchus
7,962
796
3
0
0
190,754
0
W
Ix Chel
8,550
855
58
6
0
192,588
0
W
Bakasura
9,219
922
72
7
0
232,795
0
L
Medusa
7,886
789
56
6
0
189,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role