Player Matchup

Bacchus
Bacchus
Captain Rogerio
Bacchus
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
103W - 93L
1,459 Elo+
Party 2
Freya
Freya
IDRATHERBEBLIND
Freya
Level 28
God Stats
9W - 11L
1,449 SR
Queue Stats
95W - 93L
1,428 Elo+
Party 3
Chronos
Chronos
RunninRaces
Chronos
Level 61
God Stats
6W - 3L
1,686 SR
Queue Stats
157W - 149L
1,434 Elo+
Party 3
Ymir
Ymir
Shablonski
Ymir
Level 67
God Stats
9W - 0L
1,835 SR
Queue Stats
97W - 82L
1,481 Elo+
Party 2
Ra
Ra
Shabloogi
Ra
Level 74
God Stats
8W - 3L
1,500 SR
Queue Stats
132W - 115L
1,476 Elo+
Party 2
Team Averages
Level 51
1,594 SR
1,455 Elo+

VS

Team Averages
Level 36
1,450 SR
1,492 Elo+
Gilgamesh
Gilgamesh
BossWalka
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ItzTinyTiger
Xbalanque
Level 109
God Stats
0W - 1L
1,157 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
TheEmeraldOni
Zhong Kui
Level 46
God Stats
7W - 8L
1,595 SR
Queue Stats
214W - 215L
1,461 Elo+
Solo
Ymir
Ymir
UntamedxFury
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
itzGojover
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 10
6,756
614
4,936
6,859
5,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
10 / 0 / 1
7,158
651
7,807
5,004
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chronos
RunninRaces
Chronos
13
3 / 0 / 4
6,920
629
3,212
9,584
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

12
5 / 0 / 4
7,370
670
6,557
5,577
3,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
3 / 1 / 4
6,884
626
5,682
5,585
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BossWalka
Gilgamesh
7
0 / 4 / 0
4,540
413
1,516
6,668
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
ItzTinyTiger
Xbalanque
7
1 / 4 / 0
4,695
427
4,223
6,292
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
TheEmeraldOni
Zhong Kui
11
1 / 4 / 0
5,821
529
7,359
10,670
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 4 / 1
4,893
445
2,011
8,617
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
itzGojover
Arachne
6
0 / 5 / 1
4,411
401
578
6,978
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
21
Kills
2
2
Deaths
21
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BossWalka
Gilgamesh
0
4
0
0
W
0
1
10
5
W
10
0
1
10.5
L
Xbalanque
ItzTinyTiger
Xbalanque
1
4
0
0.25
W
Chronos
RunninRaces
Chronos
3
0
4
5
W
5
0
4
7
W
3
1
4
5
L
Zhong Kui
TheEmeraldOni
Zhong Kui
1
4
0
0.25
L
0
4
1
0.13
L
Arachne
itzGojover
Arachne
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,194
Damage
15,687
32,609
Taken
39,225
15,359
Mitigated
16,082
15,221
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BossWalka
Gilgamesh
1,516
531
0
997
6,668
1,874
0
5,118
1,203
0
6,116
W
4,936
630
0
1,477
6,859
5,528
218
2,129
4,730
16,407
0
W
7,807
2,763
0
2,092
5,004
1,723
755
732
4,272
43,501
4,211
L
Xbalanque
ItzTinyTiger
Xbalanque
4,223
2,491
0
790
6,292
1,350
0
5,031
1,005
0
23,172
W
Chronos
RunninRaces
Chronos
3,212
1,537
0
6,813
9,584
3,230
136
1,483
8,101
51,073
1,956
W
6,557
930
0
2,662
5,577
3,038
0
711
4,866
39,978
908
W
5,682
484
144
2,033
5,585
1,840
0
3,676
1,909
44,456
0
L
Zhong Kui
TheEmeraldOni
Zhong Kui
7,359
1,982
0
2,598
10,670
6,514
315
6,555
3,365
36,435
6,660
L
2,011
498
0
636
8,617
4,579
0
5,871
2,339
7,739
0
L
Arachne
itzGojover
Arachne
578
386
0
642
6,978
1,765
0
3,422
3,411
0
14,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
24,360
365
Minions Killed
156
0
Camps Cleared
0
1,113,123
Distance Traveled
988,101
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,540
413
12
1
0
194,397
0
W
Bacchus
6,756
614
34
3
0
217,831
0
W
Freya
7,158
651
81
7
0
212,617
0
L
Xbalanque
4,695
427
38
3
0
193,878
2
W
Chronos
6,920
629
92
8
0
246,895
0
W
Ymir
7,370
670
67
6
0
183,409
4
W
Ra
6,884
626
91
8
0
252,371
1
L
Zhong Kui
5,821
529
69
6
0
192,926
1
L
Ymir
4,893
445
9
1
0
196,413
3
L
Arachne
4,411
401
28
3
0
210,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role