Player Matchup

Merlin
Merlin
Platinum V
GogDeMagog
Merlin
Platinum V
Level 157
God Stats
4W - 10L
1,311 SR
Queue Stats
292W - 299L
1,734 MMR
Solo
Cerberus
Cerberus
Gold III
LanceIot
Cerberus
Gold III
Level 163
God Stats
1W - 4L
1,538 SR
Queue Stats
154W - 153L
1,535 MMR
Solo
Surtr
Surtr
Gold III
TecWillSilva
Surtr
Gold III
Level 208
God Stats
4W - 4L
1,771 SR
Queue Stats
569W - 588L
1,567 MMR
Party 2
Medusa
Medusa
Gold II
bankai-negra
Medusa
Gold II
Level 110
God Stats
5W - 10L
1,589 SR
Queue Stats
295W - 316L
1,568 MMR
Party 2
Fenrir
Fenrir
Platinum II
gσthSLAVE
Fenrir
Platinum II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,809 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,542 SR
1,642 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 171
1,511 SR
1,653 MMR
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Diamond V
AaKerr
Thanatos
Diamond V
Level 200
God Stats
4W - 1L
1,742 SR
Queue Stats
201W - 183L
1,802 MMR
Solo
Artio
Artio
Platinum IV
BrazoDe45cm
Artio
Platinum IV
Level 146
God Stats
1W - 2L
1,266 SR
Queue Stats
137W - 102L
1,617 MMR
Solo
Izanami
Izanami
Platinum III
FrancoL3on
Izanami
Platinum III
Level 251
God Stats
24W - 26L
1,557 SR
Queue Stats
373W - 349L
1,801 MMR
Solo
Ra
Ra
Platinum V
scraim
Ra
Platinum V
Level 129
God Stats
28W - 28L
1,489 SR
Queue Stats
109W - 114L
1,545 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GogDeMagog
Merlin
6
0 / 1 / 1
3,563
713
810
1,446
303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
LanceIot
Cerberus
6
1 / 0 / 0
3,369
674
941
3,653
1,998
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

6
1 / 1 / 0
3,557
711
2,516
4,851
2,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Medusa
6
0 / 0 / 0
3,205
641
767
1,362
306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
gσthSLAVE
Fenrir
4
1 / 1 / 1
3,323
665
1,246
1,631
455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SusanoPoseidonThorKing Arthur

VS

Bans
Da JiAthenaAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 0 / 1
3,537
707
888
2,578
1,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
AaKerr
Thanatos
7
1 / 1 / 1
3,625
725
437
2,975
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
3,813
763
2,362
5,580
1,888
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
FrancoL3on
Izanami
7
0 / 1 / 0
3,581
716
1,453
2,108
511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
7
1 / 0 / 2
3,786
757
1,700
1,781
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
3
3
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
1
0.5
W
Thanatos
AaKerr
Thanatos
1
1
1
1.5
W
1
1
0
1
W
Izanami
FrancoL3on
Izanami
0
1
0
0
L
Merlin
GogDeMagog
Merlin
0
1
1
0.5
L
Cerberus
LanceIot
Cerberus
1
0
0
1
L
1
1
0
1
L
Medusa
0
0
0
0
L
Fenrir
gσthSLAVE
Fenrir
1
1
1
1.5
W
Ra
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,280
Damage
6,840
12,943
Taken
15,022
5,908
Mitigated
4,935
4,556
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
888
540
840
1,299
2,578
1,092
0
375
2,203
8,827
0
W
Thanatos
AaKerr
Thanatos
437
226
0
1,383
2,975
945
0
246
2,729
0
16,781
W
2,362
89
80
2,913
5,580
1,888
0
93
5,487
16,327
1,082
W
Izanami
FrancoL3on
Izanami
1,453
1,245
0
643
2,108
511
0
566
1,542
0
21,979
L
Merlin
GogDeMagog
Merlin
810
123
0
0
1,446
303
0
588
789
16,087
0
L
Cerberus
LanceIot
Cerberus
941
0
0
1,869
3,653
1,998
0
527
3,126
11,261
0
L
2,516
881
0
1,932
4,851
2,846
0
2,718
2,045
135
15,425
L
Medusa
767
199
0
350
1,362
306
0
268
1,094
0
16,058
L
Fenrir
gσthSLAVE
Fenrir
1,246
403
0
405
1,631
455
0
515
1,044
0
7,465
W
Ra
1,700
301
271
718
1,781
499
0
564
1,217
18,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,017
Gold Earned
18,342
156
Minions Killed
180
0
Camps Cleared
0
490,731
Distance Traveled
590,975
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,537
707
16
3
0
118,078
0
W
Thanatos
3,625
725
38
8
0
124,756
0
W
Artio
3,813
763
35
7
0
105,252
2
W
Izanami
3,581
716
47
9
0
117,444
0
L
Merlin
3,563
713
30
6
0
108,017
0
L
Cerberus
3,369
674
37
7
0
91,556
0
L
Surtr
3,557
711
27
5
0
104,829
0
L
Medusa
3,205
641
39
8
0
99,922
0
L
Fenrir
3,323
665
23
5
0
86,407
0
W
Ra
3,786
757
44
9
0
125,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role