Player Matchup

King Arthur
King Arthur
Flare2gTtv
King Arthur
Level 158
God Stats
8W - 10L
1,539 SR
Queue Stats
334W - 365L
1,460 Elo+
Party 2
Nemesis
Nemesis
ImDerrickBTW
Nemesis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,570 Elo+
Party 2
Janus
Janus
ItsXJax
Janus
Level 108
God Stats
3W - 10L
1,287 SR
Queue Stats
136W - 160L
1,410 Elo+
Party 2
Apollo
Apollo
NotAmphirax
Apollo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,468 Elo+
Party 2
Ymir
Ymir
aqua6879
Ymir
Level 98
God Stats
6W - 5L
1,500 SR
Queue Stats
75W - 94L
1,445 Elo+
Party 2
Team Averages
Level 103
1,465 SR
1,471 Elo+

VS

Team Averages
Level 123
1,528 SR
1,549 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
RAGNOT
Osiris
Level 85
God Stats
2W - 4L
1,387 SR
Queue Stats
218W - 198L
1,532 Elo+
Solo
Skadi
Skadi
Smack Yo Cheeze
Skadi
Level 107
God Stats
2W - 4L
1,493 SR
Queue Stats
90W - 69L
1,552 Elo+
Solo
Sol
Sol
Squidnugget499
Sol
Level 127
God Stats
1W - 1L
1,509 SR
Queue Stats
77W - 75L
1,564 Elo+
Party 1
Pele
Pele
That1Summer
Pele
Level 156
God Stats
1W - 3L
1,748 SR
Queue Stats
186W - 163L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Flare2gTtv
King Arthur
8
1 / 0 / 0
4,492
898
1,176
3,127
1,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemesis
ImDerrickBTW
Nemesis
6
1 / 1 / 1
3,703
741
1,891
3,522
799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
ItsXJax
Janus
7
0 / 1 / 0
3,686
737
1,008
1,984
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
6
1 / 1 / 1
3,897
779
2,723
3,643
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
5
0 / 2 / 0
3,512
702
727
4,794
2,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
1 / 1 / 2
4,124
825
2,200
4,480
2,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
RAGNOT
Osiris
2
0 / 1 / 0
2,721
544
790
1,353
672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 0 / 1
3,858
772
1,782
2,486
558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 1 / 1
3,999
800
4,526
2,076
585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
1 / 0 / 0
3,647
729
646
4,071
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
1
2
2
W
King Arthur
Flare2gTtv
King Arthur
1
0
0
1
W
Nemesis
ImDerrickBTW
Nemesis
1
1
1
1.5
W
Janus
ItsXJax
Janus
0
1
0
0
W
Apollo
1
1
1
1.5
L
Osiris
RAGNOT
Osiris
0
1
0
0
L
1
0
1
1.5
L
2
1
1
2.5
L
1
0
0
1
W
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,525
Damage
9,944
17,070
Taken
14,466
5,482
Mitigated
4,967
5,061
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,200
1,012
0
1,561
4,480
2,169
0
444
4,036
253
10,451
W
King Arthur
Flare2gTtv
King Arthur
1,176
210
0
710
3,127
1,257
0
137
2,990
0
23,365
W
Nemesis
ImDerrickBTW
Nemesis
1,891
858
0
888
3,522
799
0
544
2,978
0
10,379
W
Janus
ItsXJax
Janus
1,008
43
0
466
1,984
417
0
0
1,984
14,991
0
W
Apollo
2,723
1,351
0
1,597
3,643
960
0
1,484
2,159
0
19,384
L
Osiris
RAGNOT
Osiris
790
302
0
300
1,353
672
0
0
1,353
373
3,509
L
1,782
180
0
634
2,486
558
0
596
1,774
0
20,838
L
4,526
2,315
0
630
2,076
585
0
283
1,793
28,008
0
L
646
116
0
1,822
4,071
983
0
216
3,775
0
17,247
W
Ymir
727
232
0
1,400
4,794
2,049
0
2,577
2,217
6,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,290
Gold Earned
18,349
154
Minions Killed
153
0
Camps Cleared
0
604,067
Distance Traveled
504,018
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,124
825
11
2
0
131,278
0
W
King Arthur
4,492
898
42
8
0
117,255
2
W
Nemesis
3,703
741
25
5
0
143,004
0
W
Janus
3,686
737
35
7
0
117,139
1
W
Apollo
3,897
779
47
9
0
109,050
0
L
Osiris
2,721
544
7
1
0
25,243
0
L
Skadi
3,858
772
40
8
0
116,344
3
L
Sol
3,999
800
57
11
0
104,603
0
L
Pele
3,647
729
38
8
0
126,550
1
W
Ymir
3,512
702
5
1
0
117,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role