Player Matchup

Ne Zha
Ne Zha
Bmunny
Ne Zha
Level 43
God Stats
13W - 12L
1,568 SR
Queue Stats
69W - 85L
1,449 Elo+
Party 1
Freya
Freya
Financeguy789
Freya
Level 116
God Stats
0W - 1L
1,263 SR
Queue Stats
25W - 36L
1,414 Elo+
Solo
Shiva
Shiva
Jdigga97
Shiva
Level 105
God Stats
4W - 1L
1,603 SR
Queue Stats
27W - 34L
1,389 Elo+
Solo
Cupid
Cupid
JoKeR_SniPeZ_
Cupid
Level 129
God Stats
0W - 2L
1,270 SR
Queue Stats
159W - 174L
1,459 Elo+
Party 1
Ganesha
Ganesha
novizxr
Ganesha
Level 75
God Stats
4W - 7L
1,414 SR
Queue Stats
105W - 136L
1,407 Elo+
Solo
Team Averages
Level 94
1,424 SR
1,424 Elo+

VS

Team Averages
Level 94
1,272 SR
1,470 Elo+
Kuzenbo
Kuzenbo
CallMeMrJP
Kuzenbo
Level 115
God Stats
3W - 4L
1,303 SR
Queue Stats
142W - 141L
1,456 Elo+
Party 3
Nox
Nox
Nix78914
Nox
Level 122
God Stats
1W - 3L
1,187 SR
Queue Stats
34W - 41L
1,484 Elo+
Party 2
Janus
Janus
Pack1995
Janus
Level 86
God Stats
1W - 2L
1,165 SR
Queue Stats
37W - 52L
1,408 Elo+
Solo
Medusa
Medusa
Toi_Chikito
Medusa
Level 65
God Stats
1W - 1L
1,262 SR
Queue Stats
32W - 39L
1,484 Elo+
Party 2
Chaac
Chaac
ooTNNRoo
Chaac
Level 84
God Stats
2W - 2L
1,443 SR
Queue Stats
121W - 96L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bmunny
Ne Zha
10
0 / 3 / 1
5,662
944
4,829
4,640
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 0
6,343
1,057
1,830
3,598
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Jdigga97
Shiva
10
0 / 2 / 2
5,606
934
4,156
7,634
3,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 0
5,940
990
2,576
4,288
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ganesha
novizxr
Ganesha
9
0 / 1 / 0
5,480
913
0
1,443
806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CallMeMrJP
Kuzenbo
11
1 / 0 / 5
5,950
992
3,495
3,296
3,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 2
6,375
1,063
4,355
3,148
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Pack1995
Janus
11
1 / 0 / 4
5,904
984
2,886
1,636
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
0 / 1 / 3
5,729
955
1,269
4,401
1,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
ooTNNRoo
Chaac
12
5 / 1 / 1
6,792
1,132
3,631
5,337
3,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bmunny
Ne Zha
0
3
1
0.17
W
Kuzenbo
CallMeMrJP
Kuzenbo
1
0
5
3.5
L
1
1
0
1
L
Shiva
Jdigga97
Shiva
0
2
2
0.5
L
1
2
0
0.5
W
2
0
2
3
W
Janus
Pack1995
Janus
1
0
4
3
W
Medusa
0
1
3
1.5
L
Ganesha
novizxr
Ganesha
0
1
0
0
W
Chaac
ooTNNRoo
Chaac
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,391
Damage
15,636
21,603
Taken
17,818
8,750
Mitigated
10,031
3,987
Healing
2,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bmunny
Ne Zha
4,829
337
0
187
4,640
1,417
0
1,677
2,843
0
15,277
W
Kuzenbo
CallMeMrJP
Kuzenbo
3,495
1,402
0
886
3,296
3,641
0
0
3,228
9,364
0
L
1,830
364
0
700
3,598
1,190
0
1,571
1,950
13,509
980
L
Shiva
Jdigga97
Shiva
4,156
455
240
1,152
7,634
3,877
0
3,350
3,782
0
11,349
L
2,576
1,293
340
1,181
4,288
1,460
0
2,609
1,516
0
14,528
W
4,355
520
0
173
3,148
926
40
614
2,337
16,498
0
W
Janus
Pack1995
Janus
2,886
48
0
12
1,636
434
111
0
1,600
10,100
0
W
Medusa
1,269
494
0
134
4,401
1,537
0
70
4,185
0
12,049
L
Ganesha
novizxr
Ganesha
0
0
0
187
1,443
806
0
1,171
272
3,495
0
W
Chaac
ooTNNRoo
Chaac
3,631
232
0
1,660
5,337
3,493
163
646
4,406
0
12,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,031
Gold Earned
30,750
116
Minions Killed
114
0
Camps Cleared
0
585,586
Distance Traveled
643,603
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,662
944
15
3
0
138,955
0
W
Kuzenbo
5,950
992
15
3
0
122,310
2
L
Freya
6,343
1,057
46
8
0
113,880
0
L
Shiva
5,606
934
9
2
0
157,328
3
L
Cupid
5,940
990
46
8
0
113,006
0
W
Nox
6,375
1,063
33
6
0
129,522
2
W
Janus
5,904
984
22
4
0
116,245
0
W
Medusa
5,729
955
24
4
0
135,912
0
L
Ganesha
5,480
913
0
0
0
62,417
0
W
Chaac
6,792
1,132
20
3
0
139,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role