Player Matchup

Medusa
Medusa
DR_OCULOUS
Medusa
Level 104
God Stats
6W - 1L
1,590 SR
Queue Stats
38W - 39L
1,355 Elo+
Party 2
Thanatos
Thanatos
DR_PERCEUS
Thanatos
Level 129
God Stats
7W - 5L
1,520 SR
Queue Stats
37W - 35L
1,381 Elo+
Party 2
Chronos
Chronos
FT_juanda
Chronos
Level 103
God Stats
4W - 3L
1,736 SR
Queue Stats
70W - 58L
1,510 Elo+
Party 1
Mercury
Mercury
FT_villagu
Mercury
Level 121
God Stats
5W - 3L
1,747 SR
Queue Stats
295W - 277L
1,535 Elo+
Party 1
Ymir
Ymir
Wardaddy11
Ymir
Level 142
God Stats
7W - 6L
1,660 SR
Queue Stats
152W - 137L
1,524 Elo+
Solo
Team Averages
Level 120
1,651 SR
1,461 Elo+

VS

Team Averages
Level 109
1,418 SR
1,479 Elo+
Hades
Hades
 
Hades
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BabyChan2290
Amaterasu
Level 139
God Stats
0W - 3L
1,275 SR
Queue Stats
45W - 51L
1,501 Elo+
Party 3
Danzaburou
Danzaburou
IennyO9
Danzaburou
Level 104
God Stats
5W - 6L
1,497 SR
Queue Stats
22W - 22L
1,601 Elo+
Party 3
Kukulkan
Kukulkan
NIKE BABY
Kukulkan
Level 120
God Stats
3W - 7L
1,398 SR
Queue Stats
45W - 49L
1,464 Elo+
Party 3
Poseidon
Poseidon
TangibILe
Poseidon
Level 62
God Stats
0W - 3L
1,422 SR
Queue Stats
15W - 22L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DR_OCULOUS
Medusa
11
1 / 2 / 1
6,648
554
4,645
6,059
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thanatos
DR_PERCEUS
Thanatos
12
4 / 1 / 0
6,720
560
3,864
7,711
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
FT_juanda
Chronos
14
0 / 1 / 0
7,915
660
1,390
5,414
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
FT_villagu
Mercury
13
0 / 1 / 2
7,439
620
5,911
9,794
4,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 3
6,043
504
2,403
6,272
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 1 / 1
6,701
558
5,326
5,383
2,095
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
BabyChan2290
Amaterasu
13
1 / 1 / 1
7,059
588
6,013
11,352
9,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
IennyO9
Danzaburou
11
1 / 1 / 2
6,104
509
3,147
6,549
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
NIKE BABY
Kukulkan
12
1 / 2 / 0
6,522
544
1,971
6,094
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
TangibILe
Poseidon
1
0 / 0 / 0
2,368
197
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
6
6
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
1
1
3.5
L
Amaterasu
BabyChan2290
Amaterasu
1
1
1
1.5
W
Medusa
DR_OCULOUS
Medusa
1
2
1
0.75
W
Thanatos
DR_PERCEUS
Thanatos
4
1
0
4
W
Chronos
FT_juanda
Chronos
0
1
0
0
W
Mercury
FT_villagu
Mercury
0
1
2
1
L
Danzaburou
IennyO9
Danzaburou
1
1
2
2
L
Kukulkan
NIKE BABY
Kukulkan
1
2
0
0.5
L
Poseidon
TangibILe
Poseidon
0
0
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,213
Damage
16,457
35,250
Taken
29,378
15,623
Mitigated
15,640
10,709
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,326
779
725
3,318
5,383
2,095
0
801
4,539
42,413
1,477
L
Amaterasu
BabyChan2290
Amaterasu
6,013
2,814
0
4,230
11,352
9,469
0
626
9,966
0
47,936
W
Medusa
DR_OCULOUS
Medusa
4,645
1,637
0
873
6,059
2,090
216
2,598
3,461
0
43,538
W
Thanatos
DR_PERCEUS
Thanatos
3,864
1,209
0
4,407
7,711
2,914
504
1,152
6,519
0
44,325
W
Chronos
FT_juanda
Chronos
1,390
388
0
1,403
5,414
1,884
430
1,482
3,889
69,486
2,472
W
Mercury
FT_villagu
Mercury
5,911
2,448
0
1,816
9,794
4,737
0
224
8,964
0
49,068
L
Danzaburou
IennyO9
Danzaburou
3,147
952
0
2,322
6,549
2,215
0
818
5,731
0
28,648
L
Kukulkan
NIKE BABY
Kukulkan
1,971
131
0
500
6,094
1,861
0
1,396
4,584
44,792
0
L
Poseidon
TangibILe
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
2,403
711
0
2,210
6,272
3,998
162
1,815
4,457
14,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,765
Gold Earned
28,754
416
Minions Killed
318
0
Camps Cleared
0
1,233,880
Distance Traveled
954,678
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,701
558
78
7
0
244,724
7
L
Amaterasu
7,059
588
86
7
0
233,823
3
W
Medusa
6,648
554
73
6
0
220,174
0
W
Thanatos
6,720
560
69
6
0
280,608
0
W
Chronos
7,915
660
145
12
0
228,924
5
W
Mercury
7,439
620
102
9
0
250,871
0
L
Danzaburou
6,104
509
49
4
0
234,078
1
L
Kukulkan
6,522
544
105
9
0
242,053
4
L
Poseidon
2,368
197
0
0
0
0
0
W
Ymir
6,043
504
27
2
0
253,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role