Player Matchup

Jormungandr
Jormungandr
FrostKamikaze
Jormungandr
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,422 Elo+
Party 1
Ymir
Ymir
MainHamJoker5
Ymir
Level 87
God Stats
2W - 1L
1,721 SR
Queue Stats
20W - 29L
1,395 Elo+
Solo
Neith
Neith
PaviniDOz
Neith
Level 128
God Stats
3W - 4L
1,683 SR
Queue Stats
167W - 149L
1,525 Elo+
Solo
Kukulkan
Kukulkan
RedeyeArk
Kukulkan
Level 123
God Stats
6W - 1L
1,670 SR
Queue Stats
146W - 155L
1,471 Elo+
Solo
Hera
Hera
cwaidec
Hera
Level 107
God Stats
1W - 0L
1,445 SR
Queue Stats
13W - 11L
1,449 Elo+
Party 1
Team Averages
Level 113
1,604 SR
1,452 Elo+

VS

Team Averages
Level 120
1,539 SR
1,502 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AllAimReyna
Ah Muzen Cab
Level 129
God Stats
2W - 1L
1,696 SR
Queue Stats
59W - 42L
1,593 Elo+
Party 2
Heimdallr
Heimdallr
CaptainBlk
Heimdallr
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 46L
1,493 Elo+
Party 2
Janus
Janus
NoAimSlater
Janus
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 46L
1,504 Elo+
Party 2
Chaac
Chaac
xANARCHISTxGODx
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FrostKamikaze
Jormungandr
15
2 / 2 / 16
8,802
800
6,287
8,422
8,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 1 / 13
8,541
776
4,852
14,816
7,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
PaviniDOz
Neith
14
3 / 3 / 12
8,494
772
8,413
10,275
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
RedeyeArk
Kukulkan
13
4 / 3 / 7
8,523
775
6,805
6,350
2,038
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
cwaidec
Hera
17
9 / 1 / 7
10,105
919
12,232
5,416
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 2 / 2
7,998
727
6,498
7,134
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
AllAimReyna
Ah Muzen Cab
16
1 / 2 / 5
8,176
743
10,661
7,520
3,023
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
CaptainBlk
Heimdallr
13
0 / 6 / 4
7,326
666
5,256
8,755
2,798
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 4 / 1
9,752
887
13,013
7,255
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 0
6,613
601
3,977
10,602
10,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
19
Kills
10
10
Deaths
19
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
2
1
L
Ah Muzen Cab
AllAimReyna
Ah Muzen Cab
1
2
5
1.75
L
Heimdallr
CaptainBlk
Heimdallr
0
6
4
0.33
W
Jormungandr
FrostKamikaze
Jormungandr
2
2
16
5
W
1
1
13
7.5
L
8
4
1
2.13
W
Neith
PaviniDOz
Neith
3
3
12
3
W
Kukulkan
RedeyeArk
Kukulkan
4
3
7
2.5
W
Hera
cwaidec
Hera
9
1
7
12.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,589
Damage
39,405
45,279
Taken
41,266
22,672
Mitigated
21,409
18,347
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,498
237
299
2,169
7,134
2,381
242
4,373
2,761
23,462
0
L
Ah Muzen Cab
AllAimReyna
Ah Muzen Cab
10,661
2,790
946
1,058
7,520
3,023
90
6,091
1,429
0
23,954
L
Heimdallr
CaptainBlk
Heimdallr
5,256
2,949
306
699
8,755
2,798
0
6,289
2,466
0
9,881
W
Jormungandr
FrostKamikaze
Jormungandr
6,287
1,393
2,857
2,195
8,422
8,077
668
3,057
5,231
15,341
863
W
4,852
158
0
5,089
14,816
7,601
0
5,247
9,411
7,974
122
L
13,013
361
678
828
7,255
2,754
305
5,335
1,920
25,233
0
W
Neith
PaviniDOz
Neith
8,413
2,110
633
3,427
10,275
3,098
695
5,078
4,987
0
23,151
W
Kukulkan
RedeyeArk
Kukulkan
6,805
81
189
659
6,350
2,038
169
3,689
2,505
17,791
0
W
Hera
cwaidec
Hera
12,232
2,123
1,668
1,630
5,416
1,858
630
1,670
3,634
25,512
249
L
3,977
72
256
1,782
10,602
10,453
0
7,447
3,155
0
9,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,465
Gold Earned
39,865
145
Minions Killed
115
0
Camps Cleared
0
993,383
Distance Traveled
936,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,998
727
33
3
0
172,216
0
L
Ah Muzen Cab
8,176
743
23
2
0
228,186
0
L
Heimdallr
7,326
666
14
1
0
175,003
0
W
Jormungandr
8,802
800
22
2
0
201,926
0
W
Ymir
8,541
776
13
1
0
200,094
0
L
Janus
9,752
887
37
3
0
192,940
0
W
Neith
8,494
772
40
4
0
184,792
0
W
Kukulkan
8,523
775
29
3
0
208,163
0
W
Hera
10,105
919
41
4
0
198,408
0
L
Chaac
6,613
601
8
1
0
167,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role