Player Matchup

Hercules
Hercules
F1F2F3FU
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 48L
1,286 Elo+
Party 2
Danzaburou
Danzaburou
KingGondor22
Danzaburou
Level 44
God Stats
1W - 1L
1,301 SR
Queue Stats
26W - 34L
1,442 Elo+
Solo
Thanatos
Thanatos
Raloヅ
Thanatos
Level 39
God Stats
4W - 1L
1,715 SR
Queue Stats
44W - 75L
1,260 Elo+
Party 2
Janus
Janus
davyln_
Janus
Level 84
God Stats
1W - 1L
1,265 SR
Queue Stats
146W - 152L
1,472 Elo+
Party 2
Ravana
Ravana
jordandeviney
Ravana
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 99L
1,386 Elo+
Party 2
Team Averages
Level 48
1,456 SR
1,369 Elo+

VS

Team Averages
Level 83
1,560 SR
1,438 Elo+
Rama
Rama
Body N Blood
Rama
Level 122
God Stats
0W - 1L
1,311 SR
Queue Stats
236W - 233L
1,479 Elo+
Party 1
Hel
Hel
DEV-Fayth
Hel
Level 68
God Stats
9W - 14L
1,309 SR
Queue Stats
164W - 174L
1,487 Elo+
Party 3
Sylvanus
Sylvanus
Justin Kinsoul
Sylvanus
Level 26
God Stats
13W - 8L
1,756 SR
Queue Stats
122W - 135L
1,361 Elo+
Party 1
Hun Batz
Hun Batz
SlyFizz
Hun Batz
Level 78
God Stats
15W - 15L
1,507 SR
Queue Stats
444W - 469L
1,415 Elo+
Party 3
Ymir
Ymir
SquizzNight
Ymir
Level 120
God Stats
22W - 9L
1,916 SR
Queue Stats
211W - 208L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
F1F2F3FU
Hercules
8
1 / 1 / 0
4,916
546
1,875
7,402
3,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
KingGondor22
Danzaburou
10
0 / 0 / 1
5,476
608
5,576
4,716
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Raloヅ
Thanatos
10
2 / 1 / 3
5,273
586
4,051
7,375
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
davyln_
Janus
12
2 / 1 / 0
5,912
657
1,974
4,495
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 3
5,943
660
6,142
7,042
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,543
505
3,269
5,681
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 0
5,827
647
2,714
3,707
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sylvanus
7
0 / 1 / 0
4,607
512
2,358
6,868
4,279
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
SlyFizz
Hun Batz
8
0 / 1 / 0
4,257
473
497
5,753
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 4 / 0
5,511
612
5,180
8,887
6,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
5
5
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
1
1
0
1
W
Hercules
F1F2F3FU
Hercules
1
1
0
1
L
Sylvanus
0
1
0
0
W
Danzaburou
KingGondor22
Danzaburou
0
0
1
0.5
W
Thanatos
Raloヅ
Thanatos
2
1
3
3.5
L
Hun Batz
SlyFizz
Hun Batz
0
1
0
0
L
3
4
0
0.75
W
Janus
davyln_
Janus
2
1
0
2
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,618
Damage
14,018
31,030
Taken
30,896
11,845
Mitigated
14,584
16,799
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,269
2,583
0
2,034
5,681
1,513
0
0
5,641
0
25,755
L
2,714
320
244
1,095
3,707
1,182
0
1,200
2,411
35,118
1,892
W
Hercules
F1F2F3FU
Hercules
1,875
222
0
3,007
7,402
3,523
45
1,333
6,069
0
9,815
L
Sylvanus
2,358
1,210
973
3,344
6,868
4,279
0
0
6,828
10,832
0
W
Danzaburou
KingGondor22
Danzaburou
5,576
2,253
0
3,310
4,716
1,298
519
591
4,125
0
47,939
W
Thanatos
Raloヅ
Thanatos
4,051
1,167
0
6,530
7,375
2,083
0
1,506
5,735
0
31,315
L
Hun Batz
SlyFizz
Hun Batz
497
85
0
3,177
5,753
1,305
0
0
5,753
0
21,045
L
5,180
2,062
0
1,913
8,887
6,305
0
640
7,769
25,653
327
W
Janus
davyln_
Janus
1,974
44
0
785
4,495
1,245
0
1,987
2,262
37,427
1,780
W
6,142
1,567
0
3,167
7,042
3,696
0
3,839
2,787
0
27,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,520
Gold Earned
24,745
306
Minions Killed
230
0
Camps Cleared
0
923,231
Distance Traveled
737,056
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,543
505
50
6
0
174,389
0
L
Hel
5,827
647
75
8
0
156,778
0
W
Hercules
4,916
546
17
2
0
193,595
0
L
Sylvanus
4,607
512
21
2
0
153,039
0
W
Danzaburou
5,476
608
100
11
0
168,173
1
W
Thanatos
5,273
586
51
6
0
203,838
0
L
Hun Batz
4,257
473
36
4
0
123,735
0
L
Ymir
5,511
612
48
5
0
129,115
0
W
Janus
5,912
657
91
10
0
190,054
2
W
Ravana
5,943
660
47
5
0
167,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role