Player Matchup

Kumbhakarna
Kumbhakarna
Deunchingadazo
Kumbhakarna
Level 153
God Stats
2W - 3L
1,446 SR
Queue Stats
177W - 116L
1,626 Elo+
Solo
Medusa
Medusa
Indelmaen
Medusa
Level 183
God Stats
2W - 0L
1,449 SR
Queue Stats
149W - 23L
1,929 Elo+
Party 1
Cthulhu
Cthulhu
Mapogo
Cthulhu
Level 136
God Stats
2W - 0L
2,070 SR
Queue Stats
282W - 147L
1,715 Elo+
Party 1
Rama
Rama
TYjelly69
Rama
Level 165
God Stats
1W - 0L
2,016 SR
Queue Stats
171W - 19L
1,969 Elo+
Party 1
Yu Huang
Yu Huang
hallowIV
Yu Huang
Level 174
God Stats
3W - 1L
1,907 SR
Queue Stats
104W - 48L
1,719 Elo+
Party 1
Team Averages
Level 162
1,778 SR
1,792 Elo+

VS

Team Averages
Level 137
1,562 SR
1,572 Elo+
Xing Tian
Xing Tian
Mr_Fenz-
Xing Tian
Level 128
God Stats
5W - 1L
1,757 SR
Queue Stats
275W - 278L
1,578 Elo+
Party 2
Bastet
Bastet
Mykenike
Bastet
Level 156
God Stats
3W - 5L
1,611 SR
Queue Stats
125W - 118L
1,580 Elo+
Solo
Rama
Rama
XParTy_CrASheRXx
Rama
Level 131
God Stats
0W - 3L
1,285 SR
Queue Stats
175W - 173L
1,555 Elo+
Party 2
Scylla
Scylla
omgitsjack123
Scylla
Level 140
God Stats
2W - 1L
1,858 SR
Queue Stats
59W - 42L
1,607 Elo+
Solo
Geb
Geb
sombodyunknown
Geb
Level 130
God Stats
1W - 2L
1,297 SR
Queue Stats
151W - 140L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Deunchingadazo
Kumbhakarna
17
3 / 3 / 23
10,476
748
8,315
17,135
15,613
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
Indelmaen
Medusa
19
14 / 3 / 13
12,620
901
22,203
13,516
6,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Cthulhu
Mapogo
Cthulhu
18
5 / 4 / 24
10,935
781
10,434
21,953
24,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
19
11 / 3 / 15
11,778
841
21,096
13,887
6,279
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
hallowIV
Yu Huang
18
5 / 2 / 16
11,058
790
18,971
11,183
5,471
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mr_Fenz-
Xing Tian
18
2 / 6 / 8
9,368
669
7,104
20,592
28,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bastet
Mykenike
Bastet
13
1 / 9 / 7
8,272
591
12,098
17,226
6,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

17
6 / 7 / 3
10,018
716
11,143
14,453
5,263
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 9 / 5
8,908
636
7,430
13,621
4,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 7 / 8
10,347
739
11,552
19,269
21,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
44
38
Kills
13
15
Deaths
38
91
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Deunchingadazo
Kumbhakarna
3
3
23
4.83
W
Medusa
Indelmaen
Medusa
14
3
13
6.83
W
Cthulhu
Mapogo
Cthulhu
5
4
24
4.25
L
Xing Tian
Mr_Fenz-
Xing Tian
2
6
8
1
L
Bastet
Mykenike
Bastet
1
9
7
0.5
W
Rama
11
3
15
6.17
L
6
7
3
1.07
W
Yu Huang
hallowIV
Yu Huang
5
2
16
6.5
L
1
9
5
0.39
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,019
Damage
49,327
77,674
Taken
85,161
58,863
Mitigated
66,013
24,103
Healing
16,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Deunchingadazo
Kumbhakarna
8,315
112
1,016
1,683
17,135
15,613
464
5,622
11,039
14,779
0
W
Medusa
Indelmaen
Medusa
22,203
8,373
454
3,892
13,516
6,547
1,452
5,160
8,054
0
48,151
W
Cthulhu
Mapogo
Cthulhu
10,434
180
2,245
6,101
21,953
24,953
72
4,687
16,760
22,199
0
L
Xing Tian
Mr_Fenz-
Xing Tian
7,104
408
1,290
2,840
20,592
28,597
0
6,030
14,063
13,566
0
L
Bastet
Mykenike
Bastet
12,098
1,753
223
2,766
17,226
6,644
0
9,284
7,620
0
18,536
W
Rama
21,096
13,419
1,117
4,426
13,887
6,279
4,368
5,508
8,125
0
37,582
L
11,143
9,408
703
2,254
14,453
5,263
0
6,916
7,401
0
22,206
W
Yu Huang
hallowIV
Yu Huang
18,971
888
820
2,349
11,183
5,471
1,151
2,822
8,183
31,695
1,702
L
7,430
336
452
2,636
13,621
4,349
0
5,036
8,513
25,652
0
L
11,552
87
1,279
2,119
19,269
21,160
0
8,436
10,625
22,081
573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,867
Gold Earned
46,913
178
Minions Killed
125
0
Camps Cleared
0
1,248,436
Distance Traveled
1,074,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,476
748
20
1
0
250,563
0
W
Medusa
12,620
901
55
4
0
255,890
0
W
Cthulhu
10,935
781
21
2
0
267,576
0
L
Xing Tian
9,368
669
17
1
0
236,555
0
L
Bastet
8,272
591
18
1
0
198,228
0
W
Rama
11,778
841
33
2
0
221,587
0
L
Rama
10,018
716
16
1
0
217,936
0
W
Yu Huang
11,058
790
49
4
0
252,820
0
L
Scylla
8,908
636
35
3
0
223,963
0
L
Geb
10,347
739
39
3
0
198,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role