Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Iderigho
Awilix
Level 199
God Stats
1W - 0L
1,538 SR
Queue Stats
2W - 0L
1,715 Elo+
Party 3
Danzaburou
Danzaburou
Matzero
Danzaburou
Level 48
God Stats
10W - 2L
1,680 SR
Queue Stats
52W - 47L
1,472 Elo+
Party 3
Nu Wa
Nu Wa
Yuels
Nu Wa
Level 143
God Stats
13W - 11L
1,509 SR
Queue Stats
84W - 85L
1,487 Elo+
Party 3
Jormungandr
Jormungandr
foxi24017954
Jormungandr
Level 109
God Stats
17W - 15L
1,496 SR
Queue Stats
258W - 235L
1,510 Elo+
Party 3
Team Averages
Level 132
1,545 SR
1,537 Elo+

VS

Team Averages
Level 50
1,596 SR
1,538 Elo+
Bacchus
Bacchus
 
Bacchus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
NegativeFramer
Anubis
Level 34
God Stats
6W - 3L
1,929 SR
Queue Stats
18W - 31L
1,578 Elo+
Solo
Neith
Neith
SyriaFairy
Neith
Level 8
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
TrippinOnFlakka
Chaac
Level 91
God Stats
2W - 7L
1,361 SR
Queue Stats
291W - 276L
1,543 Elo+
Party 1
Tyr
Tyr
buyaropeatlowes
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
3 / 0 / 4
7,634
763
4,359
2,912
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Iderigho
Awilix
13
9 / 2 / 3
7,452
745
9,094
8,180
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
Matzero
Danzaburou
10
1 / 0 / 3
5,947
595
2,670
2,740
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Yuels
Nu Wa
10
1 / 2 / 2
6,182
618
4,167
4,462
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
foxi24017954
Jormungandr
9
0 / 2 / 1
4,874
487
3,285
5,901
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 2 / 1
5,443
544
1,673
8,435
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 3 / 0
4,425
443
529
4,827
1,724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
9
0 / 2 / 1
4,561
456
1,350
4,489
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 5 / 1
5,951
595
4,808
9,777
5,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 2 / 1
6,215
622
4,178
11,105
6,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
6
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
4
5
L
Bacchus
 
Bacchus
1
2
1
0.75
W
Awilix
Iderigho
Awilix
9
2
3
5.25
W
Danzaburou
Matzero
Danzaburou
1
0
3
2.5
L
0
3
0
0
L
Neith
0
2
1
0.25
L
3
5
1
0.7
W
Nu Wa
Yuels
Nu Wa
1
2
2
1
L
2
2
1
1.25
W
Jormungandr
foxi24017954
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,575
Damage
12,538
24,195
Taken
38,633
8,916
Mitigated
22,419
4,859
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,359
1,223
0
250
2,912
772
635
328
2,584
52,506
1,426
L
Bacchus
 
Bacchus
1,673
102
0
2,061
8,435
6,835
0
1,637
6,798
21,494
0
W
Awilix
Iderigho
Awilix
9,094
4,500
0
690
8,180
2,884
0
590
7,590
0
49,135
W
Danzaburou
Matzero
Danzaburou
2,670
1,002
0
1,104
2,740
877
587
503
2,237
0
27,745
L
529
125
0
828
4,827
1,724
0
2,446
2,381
17,994
0
L
Neith
1,350
579
0
690
4,489
1,331
0
1,354
3,135
0
22,683
L
4,808
1,497
0
1,395
9,777
5,548
0
3,427
6,350
0
40,815
W
Nu Wa
Yuels
Nu Wa
4,167
1,033
0
926
4,462
1,145
393
0
4,462
36,707
0
L
4,178
530
0
3,311
11,105
6,981
0
2,918
8,187
0
47,905
W
Jormungandr
foxi24017954
Jormungandr
3,285
889
117
1,772
5,901
3,238
675
781
5,120
24,511
946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,089
Gold Earned
26,595
353
Minions Killed
268
0
Camps Cleared
0
1,053,298
Distance Traveled
933,807
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,634
763
120
12
0
216,336
0
L
Bacchus
5,443
544
34
3
0
187,737
1
W
Awilix
7,452
745
73
7
0
284,598
0
W
Danzaburou
5,947
595
48
5
0
193,504
0
L
Anubis
4,425
443
27
3
0
164,438
0
L
Neith
4,561
456
52
5
0
173,263
0
L
Chaac
5,951
595
66
7
0
223,536
2
W
Nu Wa
6,182
618
74
7
0
173,017
3
L
Tyr
6,215
622
89
9
0
184,833
0
W
Jormungandr
4,874
487
38
4
0
185,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role