Player Matchup

Persephone
Persephone
Silver III
OrtixS
Persephone
Silver III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 63L
1,418 MMR
Party 2
Cupid
Cupid
Silver III
SantiB4Glory
Cupid
Silver III
Level 105
God Stats
9W - 12L
1,583 SR
Queue Stats
72W - 77L
1,358 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
xXKevinXx7280
Cu Chulainn
Gold V
Level 108
God Stats
2W - 0L
1,281 SR
Queue Stats
37W - 31L
1,652 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,455 SR
1,476 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 88
1,605 SR
1,467 MMR
Chaac
Chaac
Bronze V
Nizzy3931
Chaac
Bronze V
Level 81
God Stats
1W - 1L
1,795 SR
Queue Stats
3W - 6L
1,480 MMR
Party 1
Thanatos
Thanatos
Bronze III
Notsidra
Thanatos
Bronze III
Level 98
God Stats
3W - 1L
1,751 SR
Queue Stats
23W - 26L
1,477 MMR
Party 1
Bacchus
Bacchus
Bronze III
Prankitos
Bacchus
Bronze III
Level 84
God Stats
0W - 3L
1,269 SR
Queue Stats
7W - 9L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
OrtixS
Persephone
20
4 / 1 / 7
16,139
897
22,545
11,156
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 2 / 9
14,549
808
8,711
17,399
8,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
xXKevinXx7280
Cu Chulainn
20
6 / 4 / 5
14,240
791
17,399
20,336
22,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
ZeusMulanVulcanMedusaPoseidon

VS

Bans
FafnirAh PuchKumbhakarnaBaron SamediYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nizzy3931
Chaac
19
3 / 4 / 4
13,039
724
14,969
24,210
35,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
Notsidra
Thanatos
17
3 / 7 / 4
12,678
704
7,493
13,671
6,165
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Prankitos
Bacchus
19
1 / 2 / 6
12,540
697
12,582
19,092
28,160
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
13
Kills
7
7
Deaths
13
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Nizzy3931
Chaac
3
4
4
1.25
L
Thanatos
Notsidra
Thanatos
3
7
4
0.71
W
Persephone
OrtixS
Persephone
4
1
7
7.5
L
Bacchus
Prankitos
Bacchus
1
2
6
2
W
3
2
9
3.75
W
Cu Chulainn
xXKevinXx7280
Cu Chulainn
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,655
Damage
35,044
48,891
Taken
56,973
34,651
Mitigated
69,643
22,346
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Nizzy3931
Chaac
14,969
1,302
0
5,983
24,210
35,318
0
10,074
13,315
1,275
44,627
L
Thanatos
Notsidra
Thanatos
7,493
1,340
0
4,987
13,671
6,165
0
3,720
9,579
0
33,475
W
Persephone
OrtixS
Persephone
22,545
1,563
0
5,863
11,156
4,515
623
2,589
8,233
76,045
313
L
Bacchus
Prankitos
Bacchus
12,582
397
0
2,033
19,092
28,160
0
8,299
10,211
37,876
1,203
W
8,711
4,493
1,433
10,778
17,399
8,095
2,523
5,166
11,840
0
75,180
W
Cu Chulainn
xXKevinXx7280
Cu Chulainn
17,399
3,032
0
4,272
20,336
22,041
0
4,544
15,069
0
49,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,928
Gold Earned
38,257
242
Minions Killed
155
0
Camps Cleared
0
1,010,610
Distance Traveled
996,958
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,039
724
59
3
0
344,930
0
L
Thanatos
12,678
704
51
3
0
277,146
2
W
Persephone
16,139
897
121
7
0
341,096
0
L
Bacchus
12,540
697
45
3
0
374,882
0
W
Cupid
14,549
808
79
4
0
313,717
3
W
Cu Chulainn
14,240
791
42
2
0
355,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role