Player Matchup

Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CarlosSuarez
Nu Wa
Level 157
God Stats
1W - 0L
1,276 SR
Queue Stats
5W - 1L
1,825 Elo+
Party 1
Ao Kuang
Ao Kuang
NariGMN
Ao Kuang
Level 144
God Stats
3W - 1L
1,798 SR
Queue Stats
101W - 69L
1,684 Elo+
Party 1
Chernobog
Chernobog
RedBirdHead
Chernobog
Level 128
God Stats
5W - 0L
1,843 SR
Queue Stats
270W - 232L
1,518 Elo+
Solo
Cabrakan
Cabrakan
trif3cta
Cabrakan
Level 92
God Stats
4W - 2L
1,294 SR
Queue Stats
133W - 141L
1,463 Elo+
Solo
Team Averages
Level 129
1,542 SR
1,598 Elo+

VS

Team Averages
Level 148
1,535 SR
1,533 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AxZodiac
Bakasura
Level 155
God Stats
1W - 4L
1,267 SR
Queue Stats
140W - 122L
1,584 Elo+
Party 2
Bacchus
Bacchus
Pound Th3m
Bacchus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,446 Elo+
Solo
Scylla
Scylla
UnequaledApollo
Scylla
Level 157
God Stats
2W - 1L
1,759 SR
Queue Stats
138W - 135L
1,548 Elo+
Party 2
King Arthur
King Arthur
deathbull43
King Arthur
Level 156
God Stats
1W - 7L
1,647 SR
Queue Stats
163W - 141L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 2 / 2
8,262
590
7,097
14,495
11,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 4 / 5
7,507
536
5,399
6,161
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
NariGMN
Ao Kuang
16
12 / 3 / 2
9,381
670
12,847
15,452
6,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chernobog
RedBirdHead
Chernobog
15
3 / 1 / 7
9,300
664
7,783
6,512
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
trif3cta
Cabrakan
12
4 / 2 / 11
8,398
600
6,330
10,860
12,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 3 / 1
7,115
508
5,497
9,271
2,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
AxZodiac
Bakasura
12
5 / 5 / 4
7,112
508
7,076
15,350
7,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bacchus
Pound Th3m
Bacchus
9
1 / 5 / 2
6,390
456
3,725
9,225
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
1 / 6 / 4
8,096
578
3,295
8,400
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
deathbull43
King Arthur
14
2 / 3 / 1
8,343
596
11,092
14,844
11,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
22
Kills
10
12
Deaths
22
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
2
2
2
L
Anhur
 
Anhur
1
3
1
0.5
L
Bakasura
AxZodiac
Bakasura
5
5
4
1.4
W
0
4
5
0.63
W
Ao Kuang
NariGMN
Ao Kuang
12
3
2
4.33
L
Bacchus
Pound Th3m
Bacchus
1
5
2
0.4
W
Chernobog
RedBirdHead
Chernobog
3
1
7
6.5
L
1
6
4
0.5
L
King Arthur
deathbull43
King Arthur
2
3
1
0.83
W
Cabrakan
trif3cta
Cabrakan
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,456
Damage
30,685
53,480
Taken
57,090
33,703
Mitigated
30,732
15,426
Healing
15,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,097
1,583
0
3,754
14,495
11,376
0
546
13,749
0
55,967
L
Anhur
 
Anhur
5,497
3,791
0
4,162
9,271
2,427
0
1,979
7,292
0
56,306
L
Bakasura
AxZodiac
Bakasura
7,076
5,114
0
6,606
15,350
7,246
0
6,587
8,763
0
34,794
W
5,399
486
0
154
6,161
1,501
11
2,191
3,867
48,197
1,880
W
Ao Kuang
NariGMN
Ao Kuang
12,847
2,415
0
5,681
15,452
6,248
138
2,010
13,157
80,905
3,588
L
Bacchus
Pound Th3m
Bacchus
3,725
310
0
1,379
9,225
7,620
0
4,532
4,693
18,565
0
W
Chernobog
RedBirdHead
Chernobog
7,783
5,267
0
2,897
6,512
2,212
530
1,019
5,419
0
78,921
L
3,295
321
0
896
8,400
2,433
0
7,012
1,388
51,125
0
L
King Arthur
deathbull43
King Arthur
11,092
2,210
0
2,823
14,844
11,006
0
4,390
10,454
996
64,504
W
Cabrakan
trif3cta
Cabrakan
6,330
1,143
0
2,940
10,860
12,366
0
1,892
8,398
19,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,848
Gold Earned
37,056
496
Minions Killed
422
0
Camps Cleared
0
1,419,898
Distance Traveled
1,369,649
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,262
590
120
9
0
268,931
2
L
Anhur
7,115
508
94
7
0
262,973
2
L
Bakasura
7,112
508
73
5
0
313,061
0
W
Nu Wa
7,507
536
89
6
0
286,067
1
W
Ao Kuang
9,381
670
125
9
0
320,296
0
L
Bacchus
6,390
456
24
2
0
275,578
6
W
Chernobog
9,300
664
130
9
0
256,936
0
L
Scylla
8,096
578
114
8
0
261,877
4
L
King Arthur
8,343
596
117
8
0
256,160
0
W
Cabrakan
8,398
600
32
2
0
287,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role