Player Matchup

Nemesis
Nemesis
JERAxNull
Nemesis
Level 86
God Stats
0W - 1L
1,222 SR
Queue Stats
11W - 16L
1,371 Elo+
Party 4
Hades
Hades
StaminAxel935
Hades
Level 60
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 7L
1,007 Elo+
Party 4
Charybdis
Charybdis
TruJin17
Charybdis
Level 21
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 2L
1,004 Elo+
Party 4
Cu Chulainn
Cu Chulainn
TyrannyVQ
Cu Chulainn
Level 118
God Stats
2W - 5L
1,449 SR
Queue Stats
159W - 181L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
V--Stomps
Cthulhu
Level 35
God Stats
19W - 13L
1,500 SR
Queue Stats
45W - 60L
1,361 Elo+
Party 2
Team Averages
Level 64
1,400 SR
1,235 Elo+

VS

Team Averages
Level 86
1,442 SR
1,383 Elo+
Sun Wukong
Sun Wukong
Insane_Devil_Dog
Sun Wukong
Level 88
God Stats
18W - 19L
1,411 SR
Queue Stats
31W - 32L
1,464 Elo+
Party 1
Ares
Ares
Phixin equis
Ares
Level 150
God Stats
6W - 4L
1,472 SR
Queue Stats
147W - 146L
1,427 Elo+
Party 3
Medusa
Medusa
alcachofi11
Medusa
Level 49
God Stats
19W - 11L
1,366 SR
Queue Stats
137W - 138L
1,431 Elo+
Party 3
Loki
Loki
iiisOfTheDevil
Loki
Level 107
God Stats
1W - 2L
1,249 SR
Queue Stats
5W - 3L
1,345 Elo+
Party 1
Ah Puch
Ah Puch
imfg05
Ah Puch
Level 37
God Stats
1W - 0L
1,713 SR
Queue Stats
3W - 5L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JERAxNull
Nemesis
13
1 / 5 / 1
7,568
398
4,075
15,297
4,556
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 7 / 4
8,151
429
6,602
15,536
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
TruJin17
Charybdis
11
0 / 7 / 2
7,140
376
3,810
11,166
3,163
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
TyrannyVQ
Cu Chulainn
17
7 / 4 / 1
10,959
577
19,572
22,884
24,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
V--Stomps
Cthulhu
12
2 / 7 / 6
8,899
468
9,726
21,942
17,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Insane_Devil_Dog
Sun Wukong
16
1 / 3 / 15
10,036
528
11,150
15,965
11,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 5 / 9
9,235
486
6,100
15,788
15,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
14
4 / 2 / 6
9,004
474
7,853
12,528
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
10 / 1 / 7
10,447
550
10,784
14,635
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Puch
imfg05
Ah Puch
17
13 / 0 / 9
11,602
611
21,078
7,886
3,489
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
11
Kills
29
30
Deaths
11
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Insane_Devil_Dog
Sun Wukong
1
3
15
2.83
L
Nemesis
JERAxNull
Nemesis
1
5
1
0.3
W
1
5
9
1.1
L
1
7
4
0.43
L
Charybdis
TruJin17
Charybdis
0
7
2
0.14
L
Cu Chulainn
TyrannyVQ
Cu Chulainn
7
4
1
1.88
L
Cthulhu
V--Stomps
Cthulhu
2
7
6
0.71
W
Medusa
4
2
6
3.5
W
10
1
7
13.5
W
Ah Puch
imfg05
Ah Puch
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,785
Damage
56,965
86,825
Taken
66,802
55,495
Mitigated
41,810
14,759
Healing
13,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Insane_Devil_Dog
Sun Wukong
11,150
2,462
0
3,539
15,965
11,969
578
3,895
12,070
0
65,543
L
Nemesis
JERAxNull
Nemesis
4,075
1,227
308
1,823
15,297
4,556
202
2,881
12,416
0
53,638
W
6,100
436
0
1,967
15,788
15,520
429
6,230
9,558
20,760
0
L
6,602
796
312
4,814
15,536
5,911
0
6,950
8,586
47,245
0
L
Charybdis
TruJin17
Charybdis
3,810
1,894
0
581
11,166
3,163
352
3,228
7,938
0
26,067
L
Cu Chulainn
TyrannyVQ
Cu Chulainn
19,572
3,203
0
3,787
22,884
24,567
267
4,610
18,274
17,910
82,433
L
Cthulhu
V--Stomps
Cthulhu
9,726
1,393
0
3,134
21,942
17,298
58
9,108
12,834
37,038
1,760
W
Medusa
7,853
3,823
0
3,564
12,528
5,250
421
4,865
7,663
0
55,585
W
10,784
2,708
0
3,150
14,635
5,582
1,077
2,882
11,753
0
68,512
W
Ah Puch
imfg05
Ah Puch
21,078
1,415
0
1,337
7,886
3,489
796
2,308
5,578
80,467
3,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,717
Gold Earned
50,324
396
Minions Killed
417
0
Camps Cleared
0
1,784,865
Distance Traveled
1,911,543
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,036
528
110
6
0
386,370
0
L
Nemesis
7,568
398
85
4
0
389,924
4
W
Ares
9,235
486
28
1
0
358,073
6
L
Hades
8,151
429
74
4
0
341,249
0
L
Charybdis
7,140
376
45
2
0
346,896
0
L
Cu Chulainn
10,959
577
147
8
0
339,410
0
L
Cthulhu
8,899
468
45
2
0
367,386
0
W
Medusa
9,004
474
83
4
0
342,199
3
W
Loki
10,447
550
86
5
0
463,245
0
W
Ah Puch
11,602
611
110
6
0
361,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role