Player Matchup

Olorun
Olorun
Alher
Olorun
Level 155
God Stats
2W - 1L
1,719 SR
Queue Stats
159W - 168L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
HuuVo89
Nu Wa
Level 108
God Stats
13W - 5L
1,628 SR
Queue Stats
99W - 104L
1,414 Elo+
Solo
Ganesha
Ganesha
lccooldude
Ganesha
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,622 Elo+
Party 3
Bellona
Bellona
vxsomaa
Bellona
Level 104
God Stats
10W - 7L
1,687 SR
Queue Stats
58W - 76L
1,438 Elo+
Party 3
Camazotz
Camazotz
zoleth
Camazotz
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 94L
1,527 Elo+
Party 2
Team Averages
Level 107
1,607 SR
1,504 Elo+

VS

Team Averages
Level 119
1,536 SR
1,457 Elo+
Sun Wukong
Sun Wukong
DarklordIra
Sun Wukong
Level 96
God Stats
20W - 14L
1,718 SR
Queue Stats
63W - 69L
1,471 Elo+
Party 1
Charybdis
Charybdis
Guachu21
Charybdis
Level 123
God Stats
68W - 59L
1,526 SR
Queue Stats
216W - 227L
1,408 Elo+
Solo
Thor
Thor
LProof
Thor
Level 157
God Stats
9W - 11L
1,435 SR
Queue Stats
378W - 369L
1,513 Elo+
Solo
He Bo
He Bo
PeprmintBtlr
He Bo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 223L
1,421 Elo+
Party 1
Artio
Artio
kingkyle06
Artio
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 110L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alher
Olorun
12
1 / 5 / 1
7,257
454
9,426
12,686
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
HuuVo89
Nu Wa
12
0 / 3 / 2
7,474
467
3,824
7,335
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
lccooldude
Ganesha
11
0 / 1 / 2
7,415
463
5,511
11,384
8,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
vxsomaa
Bellona
13
0 / 4 / 2
7,976
499
12,473
18,056
15,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
zoleth
Camazotz
13
5 / 3 / 1
8,210
513
7,051
12,128
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarklordIra
Sun Wukong
14
0 / 1 / 3
8,231
514
6,622
15,677
13,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
Guachu21
Charybdis
15
1 / 0 / 4
8,599
537
10,663
8,830
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thor
LProof
Thor
16
12 / 0 / 2
9,721
608
12,896
9,299
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 4
8,823
551
5,868
10,586
4,781
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
15
1 / 2 / 7
8,753
547
7,358
16,170
13,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
16
16
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
Alher
Olorun
1
5
1
0.3
W
Sun Wukong
DarklordIra
Sun Wukong
0
1
3
1.5
W
Charybdis
Guachu21
Charybdis
1
0
4
3
L
Nu Wa
HuuVo89
Nu Wa
0
3
2
0.33
W
Thor
LProof
Thor
12
0
2
13
W
2
3
4
1.33
W
Artio
1
2
7
2.25
L
Ganesha
lccooldude
Ganesha
0
1
2
1
L
Bellona
vxsomaa
Bellona
0
4
2
0.25
L
Camazotz
zoleth
Camazotz
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,285
Damage
43,407
61,589
Taken
60,562
34,832
Mitigated
39,627
19,949
Healing
26,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Alher
Olorun
9,426
5,613
1,475
4,955
12,686
4,235
1,082
2,679
10,007
57,240
0
W
Sun Wukong
DarklordIra
Sun Wukong
6,622
1,534
0
3,719
15,677
13,848
312
342
14,469
0
55,679
W
Charybdis
Guachu21
Charybdis
10,663
5,093
0
6,346
8,830
3,650
908
4,347
4,337
0
97,045
L
Nu Wa
HuuVo89
Nu Wa
3,824
672
0
840
7,335
1,984
339
2,729
4,606
41,386
0
W
Thor
LProof
Thor
12,896
1,393
0
4,561
9,299
3,592
0
2,108
7,100
0
67,378
W
5,868
385
0
3,262
10,586
4,781
451
1,809
8,429
69,711
1,484
W
Artio
7,358
527
847
8,212
16,170
13,756
115
9,687
6,335
30,130
1,382
L
Ganesha
lccooldude
Ganesha
5,511
499
0
1,737
11,384
8,786
0
2,285
9,099
26,764
0
L
Bellona
vxsomaa
Bellona
12,473
4,673
0
8,224
18,056
15,218
0
2,135
15,921
0
63,595
L
Camazotz
zoleth
Camazotz
7,051
2,155
0
2,718
12,128
4,609
0
3,281
8,847
0
37,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,332
Gold Earned
44,127
380
Minions Killed
537
0
Camps Cleared
0
1,545,693
Distance Traveled
1,556,809
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,257
454
119
7
0
283,142
1
W
Sun Wukong
8,231
514
102
6
0
266,666
0
W
Charybdis
8,599
537
157
10
0
293,633
1
L
Nu Wa
7,474
467
85
5
0
251,840
0
W
Thor
9,721
608
114
7
0
366,969
4
W
He Bo
8,823
551
119
7
0
271,051
0
W
Artio
8,753
547
45
3
0
358,490
0
L
Ganesha
7,415
463
9
1
0
362,127
0
L
Bellona
7,976
499
108
7
0
293,207
5
L
Camazotz
8,210
513
59
4
0
355,377
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role