Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
CelestialEcho
Ratatoskr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,597 Elo+
Party 2
Chang'e
Chang'e
JuniorUsatiy
Chang'e
Level 160
God Stats
8W - 23L
1,301 SR
Queue Stats
210W - 186L
1,413 Elo+
Solo
Medusa
Medusa
Spageddy Lee430
Medusa
Level 62
God Stats
13W - 6L
1,644 SR
Queue Stats
19W - 9L
1,515 Elo+
Party 3
Surtr
Surtr
unoriginal3385
Surtr
Level 50
God Stats
11W - 10L
1,625 SR
Queue Stats
76W - 65L
1,482 Elo+
Party 2
Team Averages
Level 101
1,514 SR
1,501 Elo+

VS

Team Averages
Level 117
1,489 SR
1,475 Elo+
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FatRaccoooon
Freya
Level 83
God Stats
4W - 3L
1,413 SR
Queue Stats
154W - 126L
1,526 Elo+
Solo
Danzaburou
Danzaburou
IEatApplesWitOmi
Danzaburou
Level 128
God Stats
34W - 17L
1,574 SR
Queue Stats
174W - 177L
1,467 Elo+
Party 1
Bacchus
Bacchus
brezzy_Dakid
Bacchus
Level 103
God Stats
5W - 5L
1,542 SR
Queue Stats
21W - 30L
1,424 Elo+
Party 1
Arachne
Arachne
topfloor2124
Arachne
Level 140
God Stats
4W - 2L
1,414 SR
Queue Stats
127W - 117L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 3
6,287
484
4,878
9,092
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
CelestialEcho
Ratatoskr
12
2 / 3 / 0
6,610
508
2,857
9,251
3,396
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
JuniorUsatiy
Chang'e
10
0 / 5 / 2
5,801
446
2,198
9,191
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 2
6,296
484
5,265
6,382
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 2 / 0
7,840
603
8,648
13,090
8,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 4 / 0
7,112
547
6,234
11,456
7,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
3 / 2 / 1
7,634
587
7,647
8,587
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
IEatApplesWitOmi
Danzaburou
13
4 / 1 / 2
8,085
622
7,038
7,162
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
brezzy_Dakid
Bacchus
11
1 / 0 / 2
6,884
530
3,556
7,887
5,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
topfloor2124
Arachne
11
3 / 1 / 2
6,722
517
3,062
8,916
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
13
13
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
3
2.5
W
Achilles
 
Achilles
2
4
0
0.5
L
Ratatoskr
CelestialEcho
Ratatoskr
2
3
0
0.67
W
3
2
1
1.75
W
Danzaburou
IEatApplesWitOmi
Danzaburou
4
1
2
5
L
Chang'e
JuniorUsatiy
Chang'e
0
5
2
0.2
L
1
3
2
0.67
W
Bacchus
brezzy_Dakid
Bacchus
1
0
2
2
W
Arachne
topfloor2124
Arachne
3
1
2
4
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,846
Damage
27,537
47,006
Taken
44,008
23,646
Mitigated
21,561
12,074
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,878
554
0
3,591
9,092
7,790
0
4,064
4,960
25,930
0
W
Achilles
 
Achilles
6,234
1,169
0
3,829
11,456
7,776
0
1,002
10,454
0
39,578
L
Ratatoskr
CelestialEcho
Ratatoskr
2,857
1,058
0
750
9,251
3,396
0
410
8,841
0
47,758
W
7,647
2,688
0
3,308
8,587
2,755
0
1,883
6,704
51,727
424
W
Danzaburou
IEatApplesWitOmi
Danzaburou
7,038
853
0
882
7,162
2,631
1,222
1,598
5,564
0
60,700
L
Chang'e
JuniorUsatiy
Chang'e
2,198
167
440
3,719
9,191
2,234
0
1,447
7,744
31,328
0
L
5,265
1,712
0
1,553
6,382
1,768
48
4,781
1,601
0
34,844
W
Bacchus
brezzy_Dakid
Bacchus
3,556
446
1,936
2,983
7,887
5,640
0
1,814
6,073
18,737
0
W
Arachne
topfloor2124
Arachne
3,062
1,821
0
4,941
8,916
2,759
332
1,418
7,498
0
32,099
L
8,648
3,298
0
2,021
13,090
8,458
0
501
11,979
1,810
53,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,834
Gold Earned
36,437
352
Minions Killed
364
0
Camps Cleared
0
1,272,142
Distance Traveled
1,296,149
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,287
484
38
3
0
259,123
5
W
Achilles
7,112
547
73
6
0
228,464
0
L
Ratatoskr
6,610
508
77
6
0
301,149
0
W
Freya
7,634
587
94
7
0
282,794
3
W
Danzaburou
8,085
622
105
8
0
241,140
3
L
Chang'e
5,801
446
72
6
0
206,017
0
L
Medusa
6,296
484
66
5
0
253,968
0
W
Bacchus
6,884
530
29
2
0
264,783
3
W
Arachne
6,722
517
63
5
0
278,968
2
L
Surtr
7,840
603
99
8
0
251,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role