Player Matchup

Ix Chel
Ix Chel
HellZDeSceNDanT
Ix Chel
Level 111
God Stats
6W - 6L
1,526 SR
Queue Stats
194W - 189L
1,468 Elo+
Solo
Janus
Janus
Killau
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
Squizzyy
Atlas
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 107
1,509 SR
1,489 Elo+

VS

Team Averages
Level 107
1,715 SR
1,432 Elo+
Kukulkan
Kukulkan
Claptimuss
Kukulkan
Level 67
God Stats
3W - 1L
1,788 SR
Queue Stats
6W - 7L
1,360 Elo+
Solo
Medusa
Medusa
HadezThaDeranged
Medusa
Level 66
God Stats
5W - 1L
1,812 SR
Queue Stats
106W - 114L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
R3dRummSau53
Sun Wukong
Level 187
God Stats
2W - 0L
1,544 SR
Queue Stats
26W - 25L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,521
752
6,154
8,359
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Janus
Killau
Janus
13
2 / 6 / 0
8,178
818
5,522
7,976
2,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Squizzyy
Atlas
11
0 / 6 / 1
6,896
690
3,009
11,391
7,677
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Claptimuss
Kukulkan
14
2 / 2 / 9
9,194
919
6,257
5,682
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
10 / 1 / 4
10,559
1,056
9,734
8,229
2,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
R3dRummSau53
Sun Wukong
17
4 / 0 / 10
9,910
991
9,356
8,585
6,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
16
16
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Claptimuss
Kukulkan
2
2
9
3.25
W
10
1
4
12
L
1
4
1
0.38
L
Janus
Killau
Janus
2
6
0
0.33
W
Sun Wukong
R3dRummSau53
Sun Wukong
4
0
10
9
L
Atlas
Squizzyy
Atlas
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,685
Damage
25,347
27,726
Taken
22,496
13,087
Mitigated
10,689
2,695
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Claptimuss
Kukulkan
6,257
652
122
1,216
5,682
1,699
729
4,892
790
21,836
307
W
9,734
3,847
0
3,441
8,229
2,506
2,247
4,486
3,743
0
37,057
L
6,154
515
719
1,726
8,359
2,929
0
2,080
6,266
28,004
0
L
Janus
Killau
Janus
5,522
216
0
250
7,976
2,481
0
1,889
5,967
20,617
171
W
Sun Wukong
R3dRummSau53
Sun Wukong
9,356
2,270
0
2,225
8,585
6,484
395
5,312
3,273
0
36,285
L
Atlas
Squizzyy
Atlas
3,009
1,665
0
0
11,391
7,677
0
2,253
9,060
7,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,595
Gold Earned
29,663
84
Minions Killed
144
0
Camps Cleared
0
524,582
Distance Traveled
589,171
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,194
919
46
5
0
174,768
4
W
Medusa
10,559
1,056
44
4
0
194,239
0
L
Ix Chel
7,521
752
46
5
0
183,528
2
L
Janus
8,178
818
32
3
0
188,223
2
W
Sun Wukong
9,910
991
54
5
0
220,164
3
L
Atlas
6,896
690
6
1
0
152,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role