Player Matchup

Charon
Charon
Befcakz
Charon
Level 129
God Stats
2W - 4L
1,610 SR
Queue Stats
78W - 74L
1,544 Elo+
Party 1
Scylla
Scylla
GeometricDuck
Scylla
Level 125
God Stats
7W - 1L
1,547 SR
Queue Stats
245W - 236L
1,405 Elo+
Party 3
Chiron
Chiron
Kosh3rDill
Chiron
Level 87
God Stats
8W - 8L
1,577 SR
Queue Stats
231W - 217L
1,451 Elo+
Party 3
Sobek
Sobek
listermoster
Sobek
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,720 Elo+
Party 1
Ne Zha
Ne Zha
matteolayo1
Ne Zha
Level 159
God Stats
4W - 4L
1,849 SR
Queue Stats
96W - 80L
1,551 Elo+
Party 1
Team Averages
Level 105
1,616 SR
1,534 Elo+

VS

Team Averages
Level 87
1,578 SR
1,503 Elo+
Apollo
Apollo
Bushido-Brooklyn
Apollo
Level 109
God Stats
37W - 37L
1,738 SR
Queue Stats
93W - 97L
1,506 Elo+
Solo
Osiris
Osiris
IamMEATest
Osiris
Level 34
God Stats
37W - 28L
1,304 SR
Queue Stats
171W - 164L
1,341 Elo+
Solo
Sylvanus
Sylvanus
NaturalIntense
Sylvanus
Level 105
God Stats
7W - 7L
1,670 SR
Queue Stats
80W - 67L
1,528 Elo+
Party 2
Tyr
Tyr
SynisterBluntz
Tyr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
gracefulsiren
Nu Wa
Level 129
God Stats
9W - 7L
1,677 SR
Queue Stats
129W - 100L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Befcakz
Charon
10
2 / 0 / 7
5,813
484
3,704
4,646
2,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 1
6,638
553
1,535
5,647
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
Kosh3rDill
Chiron
11
2 / 3 / 5
6,668
556
5,557
9,237
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 1 / 2
6,602
550
5,123
10,354
8,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
14
7 / 0 / 4
7,638
637
10,449
7,882
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
6,686
557
4,524
8,831
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
IamMEATest
Osiris
12
0 / 2 / 1
6,658
555
6,644
10,862
8,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sylvanus
9
1 / 4 / 1
5,452
454
4,428
8,778
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 3 / 1
5,916
493
2,003
8,284
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 1
6,845
570
5,728
5,806
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
6
7
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
Befcakz
Charon
2
0
7
5.5
L
2
3
0
0.67
W
1
3
1
0.5
L
Osiris
IamMEATest
Osiris
0
2
1
0.25
W
Chiron
Kosh3rDill
Chiron
2
3
5
1.5
L
Sylvanus
1
4
1
0.38
L
1
3
1
0.5
L
2
2
1
1.25
W
2
1
2
3
W
Ne Zha
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,368
Damage
23,327
37,766
Taken
42,561
18,808
Mitigated
21,818
11,332
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Befcakz
Charon
3,704
644
0
1,700
4,646
2,920
272
1,768
2,878
18,992
0
L
4,524
2,847
0
2,323
8,831
2,939
429
1,129
7,702
0
45,970
W
1,535
113
0
311
5,647
1,569
574
2,703
2,944
46,744
1,166
L
Osiris
IamMEATest
Osiris
6,644
2,381
0
3,890
10,862
8,592
0
4,681
6,181
0
40,486
W
Chiron
Kosh3rDill
Chiron
5,557
2,173
289
2,649
9,237
2,662
159
2,920
6,317
0
42,473
L
Sylvanus
4,428
1,391
413
2,325
8,778
4,943
471
2,144
6,634
18,966
6,888
L
2,003
353
0
1,532
8,284
4,044
0
436
7,848
0
38,063
L
5,728
1,157
0
1,346
5,806
1,300
343
1,825
3,981
45,711
1,104
W
5,123
413
0
5,771
10,354
8,523
0
934
8,697
33,571
571
W
Ne Zha
10,449
2,951
0
612
7,882
3,134
0
1,181
6,701
0
60,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,359
Gold Earned
31,557
347
Minions Killed
338
0
Camps Cleared
0
1,252,064
Distance Traveled
1,118,129
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,813
484
28
2
0
249,506
3
L
Apollo
6,686
557
82
7
0
240,301
0
W
Scylla
6,638
553
81
7
0
230,047
0
L
Osiris
6,658
555
68
6
0
218,542
0
W
Chiron
6,668
556
77
6
0
253,599
0
L
Sylvanus
5,452
454
39
3
0
193,906
2
L
Tyr
5,916
493
70
6
0
232,762
2
L
Nu Wa
6,845
570
79
7
0
232,618
1
W
Sobek
6,602
550
63
5
0
235,824
0
W
Ne Zha
7,638
637
98
8
0
283,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role