Player Matchup

Cerberus
Cerberus
ItzJahstin
Cerberus
Level 17
God Stats
6W - 6L
1,564 SR
Queue Stats
9W - 14L
1,444 Elo+
Party 3
Bastet
Bastet
NovaTango50
Bastet
Level 107
God Stats
0W - 1L
1,148 SR
Queue Stats
6W - 10L
1,628 Elo+
Party 2
Izanami
Izanami
RowdyStanley
Izanami
Level 69
God Stats
1W - 1L
1,703 SR
Queue Stats
44W - 51L
1,466 Elo+
Party 3
Nu Wa
Nu Wa
Samberker
Nu Wa
Level 121
God Stats
224W - 212L
1,500 SR
Queue Stats
281W - 303L
1,420 Elo+
Solo
Mulan
Mulan
TheToxicologist
Mulan
Level 47
God Stats
4W - 6L
1,655 SR
Queue Stats
5W - 9L
1,671 Elo+
Party 2
Team Averages
Level 72
1,514 SR
1,526 Elo+

VS

Team Averages
Level 124
1,544 SR
1,393 Elo+
Cthulhu
Cthulhu
Nimp_Pimply
Cthulhu
Level 106
God Stats
13W - 12L
1,631 SR
Queue Stats
57W - 52L
1,520 Elo+
Solo
Kukulkan
Kukulkan
Platinum9015
Kukulkan
Level 136
God Stats
2W - 1L
1,715 SR
Queue Stats
60W - 50L
1,327 Elo+
Party 1
King Arthur
King Arthur
TheEpikMan
King Arthur
Level 124
God Stats
2W - 0L
1,674 SR
Queue Stats
78W - 75L
1,470 Elo+
Solo
Neith
Neith
Wicked_Iris
Neith
Level 107
God Stats
1W - 1L
1,200 SR
Queue Stats
13W - 18L
1,350 Elo+
Party 1
Ratatoskr
Ratatoskr
serenityfallen
Ratatoskr
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 18L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItzJahstin
Cerberus
16
0 / 4 / 5
10,797
831
7,964
21,744
23,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
16
2 / 7 / 3
10,949
842
11,208
14,523
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
RowdyStanley
Izanami
18
3 / 5 / 2
11,852
912
14,549
17,613
7,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Samberker
Nu Wa
12
0 / 0 / 1
9,452
727
0
0
0
17
1 / 4 / 4
10,958
843
14,273
20,436
26,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nimp_Pimply
Cthulhu
18
2 / 1 / 12
11,977
921
14,104
17,733
18,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Kukulkan
Platinum9015
Kukulkan
18
4 / 1 / 7
12,090
930
10,878
7,600
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TheEpikMan
King Arthur
19
7 / 1 / 12
12,974
998
17,147
16,781
20,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
5 / 1 / 5
12,082
929
9,630
6,872
2,819
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
serenityfallen
Ratatoskr
17
2 / 2 / 10
11,539
888
7,237
16,551
12,325
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
6
Kills
20
20
Deaths
6
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ItzJahstin
Cerberus
0
4
5
0.63
W
Cthulhu
Nimp_Pimply
Cthulhu
2
1
12
8
L
Bastet
2
7
3
0.5
W
Kukulkan
Platinum9015
Kukulkan
4
1
7
7.5
L
Izanami
RowdyStanley
Izanami
3
5
2
0.8
L
Nu Wa
Samberker
Nu Wa
0
0
1
0.5
W
King Arthur
TheEpikMan
King Arthur
7
1
12
13
L
1
4
4
0.75
W
5
1
5
7.5
W
Ratatoskr
serenityfallen
Ratatoskr
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,994
Damage
58,996
74,316
Taken
65,537
62,512
Mitigated
57,668
17,109
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ItzJahstin
Cerberus
7,964
279
0
7,173
21,744
23,195
284
9,207
12,537
25,031
936
W
Cthulhu
Nimp_Pimply
Cthulhu
14,104
1,300
720
3,420
17,733
18,912
792
3,451
14,132
39,154
1,524
L
Bastet
11,208
2,978
0
2,033
14,523
5,770
1,212
4,695
9,828
0
21,482
W
Kukulkan
Platinum9015
Kukulkan
10,878
486
0
1,817
7,600
3,387
826
481
7,055
35,623
0
L
Izanami
RowdyStanley
Izanami
14,549
8,183
0
4,916
17,613
7,004
844
6,322
11,291
0
52,328
L
Nu Wa
Samberker
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
TheEpikMan
King Arthur
17,147
1,819
0
2,647
16,781
20,225
0
1,228
15,412
1,057
43,849
L
14,273
527
0
2,987
20,436
26,543
884
5,512
14,924
0
31,052
W
9,630
3,821
0
1,242
6,872
2,819
2,457
480
6,356
0
31,596
W
Ratatoskr
serenityfallen
Ratatoskr
7,237
1,307
342
6,395
16,551
12,325
497
1,422
14,817
0
26,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,008
Gold Earned
60,662
182
Minions Killed
264
0
Camps Cleared
0
1,064,307
Distance Traveled
1,466,321
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,797
831
54
4
0
289,459
1
W
Cthulhu
11,977
921
56
4
0
308,124
0
L
Bastet
10,949
842
15
1
0
288,080
0
W
Kukulkan
12,090
930
68
5
0
306,890
5
L
Izanami
11,852
912
68
5
0
246,594
0
L
Nu Wa
9,452
727
0
0
0
0
0
W
King Arthur
12,974
998
62
5
0
287,912
2
L
Mulan
10,958
843
45
3
0
240,174
0
W
Neith
12,082
929
42
3
0
261,112
0
W
Ratatoskr
11,539
888
36
3
0
302,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role