Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Gohanino
Atlas
Level 7
God Stats
0W - 3L
1,334 SR
Queue Stats
1W - 8L
1,186 Elo+
Party 2
Anubis
Anubis
Itaru2001
Anubis
Level 14
God Stats
0W - 4L
1,334 SR
Queue Stats
1W - 7L
1,186 Elo+
Party 2
Izanami
Izanami
MangemoilePiff
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,186 Elo+
Party 2
Neith
Neith
ZzZ MUTE ZzZ
Neith
Level 157
God Stats
14W - 14L
1,447 SR
Queue Stats
26W - 26L
1,420 Elo+
Solo
Team Averages
Level 50
1,423 SR
1,296 Elo+

VS

Team Averages
Level 84
1,441 SR
1,364 Elo+
Cthulhu
Cthulhu
GetusVI
Cthulhu
Level 122
God Stats
5W - 2L
1,538 SR
Queue Stats
124W - 116L
1,559 Elo+
Solo
Izanami
Izanami
LodOzOSs
Izanami
Level 26
God Stats
2W - 2L
1,472 SR
Queue Stats
13W - 30L
1,168 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wolfifi26
Kumbhakarna
Level 43
God Stats
4W - 4L
1,168 SR
Queue Stats
26W - 50L
1,164 Elo+
Party 1
Lancelot
Lancelot
xxVwaverxx15
Lancelot
Level 89
God Stats
1W - 1L
1,541 SR
Queue Stats
192W - 178L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zoroselamis1
Morgan Le Fay
Level 142
God Stats
3W - 1L
1,488 SR
Queue Stats
175W - 174L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 9 / 2
6,586
412
5,591
15,479
9,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Gohanino
Atlas
10
1 / 7 / 3
6,918
432
6,092
13,667
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Itaru2001
Anubis
11
6 / 8 / 2
7,731
483
9,136
11,692
4,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 10 / 4
6,752
422
8,878
11,657
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 0 / 1
9,210
576
2,938
4,708
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GetusVI
Cthulhu
14
4 / 2 / 10
9,159
572
7,589
12,465
13,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
LodOzOSs
Izanami
14
5 / 4 / 8
8,797
550
7,755
10,176
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kumbhakarna
Wolfifi26
Kumbhakarna
14
7 / 1 / 14
10,049
628
9,116
13,258
12,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Lancelot
xxVwaverxx15
Lancelot
14
11 / 2 / 7
9,210
576
9,871
9,981
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
zoroselamis1
Morgan Le Fay
16
6 / 1 / 7
9,819
614
5,571
7,375
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
10
Kills
33
34
Deaths
10
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
9
2
0.11
W
Cthulhu
GetusVI
Cthulhu
4
2
10
4.5
L
Atlas
Gohanino
Atlas
1
7
3
0.36
L
Anubis
Itaru2001
Anubis
6
8
2
0.88
W
Izanami
LodOzOSs
Izanami
5
4
8
2.25
L
1
10
4
0.3
W
Kumbhakarna
Wolfifi26
Kumbhakarna
7
1
14
14
L
2
0
1
2.5
W
Lancelot
xxVwaverxx15
Lancelot
11
2
7
7.25
W
Morgan Le Fay
zoroselamis1
Morgan Le Fay
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,635
Damage
39,902
57,203
Taken
53,255
30,455
Mitigated
34,884
9,020
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,591
1,011
0
1,875
15,479
9,920
0
8,774
6,705
0
33,379
W
Cthulhu
GetusVI
Cthulhu
7,589
1,221
1,104
3,695
12,465
13,945
303
1,565
10,900
52,744
3,823
L
Atlas
Gohanino
Atlas
6,092
2,805
0
1,429
13,667
10,320
0
3,718
9,949
20,495
807
L
Anubis
Itaru2001
Anubis
9,136
495
0
3,074
11,692
4,983
0
4,373
7,319
29,720
0
W
Izanami
LodOzOSs
Izanami
7,755
6,067
0
3,802
10,176
3,109
1,734
3,961
6,215
0
54,748
L
8,878
5,935
0
891
11,657
3,611
0
4,658
6,999
0
41,673
W
Kumbhakarna
Wolfifi26
Kumbhakarna
9,116
1,537
0
2,521
13,258
12,297
353
4,754
8,504
25,790
0
L
2,938
521
0
1,751
4,708
1,621
0
504
4,204
0
85,254
W
Lancelot
xxVwaverxx15
Lancelot
9,871
1,239
0
500
9,981
3,373
222
2,531
7,450
0
48,388
W
Morgan Le Fay
zoroselamis1
Morgan Le Fay
5,571
284
0
1,592
7,375
2,160
649
2,831
4,544
77,463
2,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,197
Gold Earned
47,034
349
Minions Killed
416
0
Camps Cleared
0
1,389,356
Distance Traveled
1,488,203
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,586
412
51
3
0
242,712
0
W
Cthulhu
9,159
572
92
6
0
276,538
4
L
Atlas
6,918
432
18
1
0
275,777
0
L
Anubis
7,731
483
38
2
0
299,580
0
W
Izanami
8,797
550
102
6
0
285,407
0
L
Izanami
6,752
422
70
4
0
261,668
0
W
Kumbhakarna
10,049
628
25
2
0
303,847
0
L
Neith
9,210
576
172
11
0
309,619
0
W
Lancelot
9,210
576
71
4
0
363,123
0
W
Morgan Le Fay
9,819
614
126
8
0
259,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role