Player Matchup

Thor
Thor
CadetKetchup
Thor
Level 123
God Stats
4W - 8L
1,173 SR
Queue Stats
94W - 93L
1,473 Elo+
Party 2
Nike
Nike
Vladimirovna
Nike
Level 89
God Stats
9W - 11L
1,439 SR
Queue Stats
421W - 379L
1,499 Elo+
Solo
Zeus
Zeus
XoldheadunkX
Zeus
Level 62
God Stats
52W - 55L
1,565 SR
Queue Stats
129W - 155L
1,507 Elo+
Party 2
Artemis
Artemis
XxoticJayy
Artemis
Level 43
God Stats
1W - 4L
1,195 SR
Queue Stats
70W - 94L
1,449 Elo+
Party 2
Sobek
Sobek
cokainbear77
Sobek
Level 27
God Stats
3W - 4L
1,550 SR
Queue Stats
26W - 50L
1,354 Elo+
Party 2
Team Averages
Level 69
1,384 SR
1,457 Elo+

VS

Team Averages
Level 118
1,448 SR
1,473 Elo+
Jormungandr
Jormungandr
AshenMercury
Jormungandr
Level 128
God Stats
6W - 4L
1,389 SR
Queue Stats
205W - 213L
1,483 Elo+
Party 1
Artemis
Artemis
MasterShiro1738
Artemis
Level 148
God Stats
5W - 9L
1,429 SR
Queue Stats
410W - 419L
1,488 Elo+
Party 1
King Arthur
King Arthur
Slapjack1776
King Arthur
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 200L
1,453 Elo+
Solo
Ravana
Ravana
tiatjtyree940
Ravana
Level 148
God Stats
5W - 3L
1,443 SR
Queue Stats
347W - 336L
1,491 Elo+
Party 1
Chang'e
Chang'e
turtleking4453
Chang'e
Level 53
God Stats
6W - 2L
1,479 SR
Queue Stats
88W - 108L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,051
505
3,822
7,723
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 2 / 0
6,895
690
7,086
8,148
4,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 4 / 0
6,215
622
5,493
4,646
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
XxoticJayy
Artemis
8
1 / 2 / 0
4,844
484
5,125
5,799
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 1
4,802
480
2,116
8,482
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AshenMercury
Jormungandr
10
3 / 0 / 4
5,921
592
5,346
7,430
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 1 / 3
5,414
541
5,497
5,391
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Slapjack1776
King Arthur
10
1 / 5 / 3
5,916
592
4,354
11,915
5,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 1 / 3
6,615
662
5,771
6,914
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 0
6,499
650
2,032
5,302
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
14
14
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AshenMercury
Jormungandr
3
0
4
5
L
0
3
2
0.33
W
2
1
3
3.5
W
King Arthur
Slapjack1776
King Arthur
1
5
3
0.5
L
4
2
0
2
L
2
4
0
0.5
L
Artemis
XxoticJayy
Artemis
1
2
0
0.5
L
0
3
1
0.17
W
6
1
3
7.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,642
Damage
23,000
34,798
Taken
36,952
12,885
Mitigated
14,737
9,929
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AshenMercury
Jormungandr
5,346
1,553
98
1,848
7,430
3,722
294
1,577
5,853
25,906
6,171
L
3,822
906
0
2,559
7,723
1,910
0
703
6,964
0
28,517
W
5,497
969
0
590
5,391
1,378
74
587
4,804
0
24,603
W
King Arthur
Slapjack1776
King Arthur
4,354
987
0
1,903
11,915
5,964
0
767
11,148
0
27,716
L
7,086
2,062
0
3,692
8,148
4,052
0
0
8,148
0
45,023
L
5,493
332
0
250
4,646
926
0
1,679
2,849
31,823
0
L
Artemis
XxoticJayy
Artemis
5,125
2,360
0
1,497
5,799
1,642
0
1,882
3,917
0
25,492
L
2,116
170
0
1,931
8,482
4,355
0
2,223
6,259
10,543
0
W
5,771
2,359
0
4,047
6,914
2,165
0
1,555
5,359
0
43,284
W
2,032
182
0
1,995
5,302
1,508
1,011
3,123
2,179
30,190
2,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
30,365
248
Minions Killed
299
0
Camps Cleared
0
901,299
Distance Traveled
972,546
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,921
592
53
5
0
180,369
0
L
Thor
5,051
505
48
5
0
204,720
0
W
Artemis
5,414
541
50
5
0
178,429
0
W
King Arthur
5,916
592
46
5
0
197,239
0
L
Nike
6,895
690
79
8
0
177,465
4
L
Zeus
6,215
622
72
7
0
158,246
1
L
Artemis
4,844
484
32
3
0
163,280
0
L
Sobek
4,802
480
17
2
0
197,588
1
W
Ravana
6,615
662
70
7
0
212,958
0
W
Chang'e
6,499
650
80
8
0
203,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role