Player Matchup

Yu Huang
Yu Huang
CustomTips
Yu Huang
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 161L
1,207 Elo+
Solo
Horus
Horus
ZombieDEATHclow
Horus
Level 32
God Stats
1W - 6L
1,290 SR
Queue Stats
153W - 189L
1,412 Elo+
Solo
Nemesis
Nemesis
bananen_brood56
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Apollo
Apollo
bentrexwhite17
Apollo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,342 Elo+
Party 2
Ares
Ares
superaragorn
Ares
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 72L
1,420 Elo+
Solo
Team Averages
Level 38
1,458 SR
1,376 Elo+

VS

Team Averages
Level 70
1,436 SR
1,405 Elo+
Ah Muzen Cab
Ah Muzen Cab
Guardian0611
Ah Muzen Cab
Level 86
God Stats
3W - 0L
1,824 SR
Queue Stats
81W - 84L
1,375 Elo+
Solo
Chang'e
Chang'e
Jennah02
Chang'e
Level 64
God Stats
1W - 3L
1,258 SR
Queue Stats
63W - 81L
1,446 Elo+
Solo
Ullr
Ullr
Sentry_Kilgannon
Ullr
Level 57
God Stats
1W - 1L
1,296 SR
Queue Stats
104W - 96L
1,423 Elo+
Party 1
Kuzenbo
Kuzenbo
liquidgizmo
Kuzenbo
Level 36
God Stats
1W - 1L
1,312 SR
Queue Stats
55W - 92L
1,320 Elo+
Solo
Kukulkan
Kukulkan
xDUMBTHUMBx
Kukulkan
Level 108
God Stats
6W - 2L
1,489 SR
Queue Stats
405W - 394L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CustomTips
Yu Huang
13
0 / 6 / 1
6,644
604
11,043
10,620
5,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
0 / 1 / 1
6,757
614
711
8,900
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
0 / 6 / 1
6,955
632
4,933
10,809
7,542
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 1
6,782
617
7,314
10,924
4,864
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
2 / 4 / 1
8,092
736
9,614
14,365
18,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Guardian0611
Ah Muzen Cab
14
4 / 2 / 9
8,670
788
11,591
7,605
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chang'e
Jennah02
Chang'e
15
2 / 0 / 15
8,655
787
6,323
8,386
2,768
Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
4 / 1 / 12
8,948
813
11,828
7,437
2,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
liquidgizmo
Kuzenbo
16
7 / 1 / 9
9,087
826
7,791
14,982
15,331
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
xDUMBTHUMBx
Kukulkan
17
5 / 0 / 11
9,719
884
8,707
5,710
2,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
78
3
Kills
22
23
Deaths
4
5
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
CustomTips
Yu Huang
0
6
1
0.08
W
Ah Muzen Cab
Guardian0611
Ah Muzen Cab
4
2
9
4.25
W
Chang'e
Jennah02
Chang'e
2
0
15
9.5
W
4
1
12
10
L
0
1
1
0.5
L
0
6
1
0.08
L
1
6
1
0.25
W
Kuzenbo
liquidgizmo
Kuzenbo
7
1
9
11.5
L
2
4
1
0.63
W
Kukulkan
xDUMBTHUMBx
Kukulkan
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,615
Damage
46,240
55,618
Taken
44,120
43,111
Mitigated
26,238
15,657
Healing
20,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
CustomTips
Yu Huang
11,043
705
318
1,082
10,620
5,132
0
4,656
5,964
25,393
0
W
Ah Muzen Cab
Guardian0611
Ah Muzen Cab
11,591
3,128
405
1,242
7,605
3,059
260
2,398
5,207
0
27,092
W
Chang'e
Jennah02
Chang'e
6,323
934
5,377
3,975
8,386
2,768
270
4,859
3,527
10,055
1,960
W
11,828
4,502
0
2,575
7,437
2,796
1,438
3,722
3,715
0
25,169
L
711
204
5,375
4,698
8,900
7,423
0
2,488
6,412
46
1,633
L
4,933
1,333
71
982
10,809
7,542
0
5,124
5,685
0
9,043
L
7,314
4,394
463
768
10,924
4,864
0
3,566
7,358
0
17,085
W
Kuzenbo
liquidgizmo
Kuzenbo
7,791
1,965
1,403
3,389
14,982
15,331
0
7,137
7,845
12,644
0
L
9,614
793
504
1,396
14,365
18,150
0
5,924
8,441
20,181
0
W
Kukulkan
xDUMBTHUMBx
Kukulkan
8,707
748
1,014
1,565
5,710
2,284
155
2,587
3,123
25,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,230
Gold Earned
45,079
76
Minions Killed
126
0
Camps Cleared
0
908,361
Distance Traveled
1,083,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,644
604
25
2
0
169,914
0
W
Ah Muzen Cab
8,670
788
21
2
0
184,653
0
W
Chang'e
8,655
787
16
1
0
241,927
0
W
Ullr
8,948
813
22
2
0
196,944
0
L
Horus
6,757
614
2
0
0
164,870
0
L
Nemesis
6,955
632
7
1
0
197,162
0
L
Apollo
6,782
617
19
2
0
177,924
0
W
Kuzenbo
9,087
826
10
1
0
232,929
0
L
Ares
8,092
736
23
2
0
198,491
0
W
Kukulkan
9,719
884
57
5
0
226,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role