Player Matchup

Cupid
Cupid
Grandmaster
Alejandromt
Cupid
Grandmaster
Level 169
God Stats
13W - 4L
2,114 SR
Queue Stats
387W - 343L
2,915 MMR
Solo
Raijin
Raijin
Diamond II
CtrlAltIEat
Raijin
Diamond II
Level 187
God Stats
0W - 2L
1,295 SR
Queue Stats
338W - 288L
2,340 MMR
Solo
Kuzenbo
Kuzenbo
Diamond I
Relating
Kuzenbo
Diamond I
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
338W - 312L
2,332 MMR
Solo
King Arthur
King Arthur
Diamond III
TinosLand
King Arthur
Diamond III
Level 157
God Stats
25W - 28L
1,546 SR
Queue Stats
509W - 472L
2,279 MMR
Party 1
Da Ji
Da Ji
Masters
Wunno
Da Ji
Masters
Level 148
God Stats
7W - 3L
1,801 SR
Queue Stats
123W - 120L
2,488 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,651 SR
2,471 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,771 SR
2,469 MMR
Sol
Sol
Masters
ColumbusMapSense
Sol
Masters
Level 103
God Stats
22W - 12L
1,754 SR
Queue Stats
177W - 131L
2,713 MMR
Party 2
Tyr
Tyr
Diamond II
DannFalls
Tyr
Diamond II
Level 189
God Stats
5W - 6L
1,806 SR
Queue Stats
362W - 332L
2,287 MMR
Solo
Charon
Charon
Masters
Shrek1onDVD
Charon
Masters
Level 88
God Stats
26W - 15L
1,821 SR
Queue Stats
418W - 399L
2,590 MMR
Party 2
Surtr
Surtr
Masters
SurtrBear
Surtr
Masters
Level 95
God Stats
101W - 54L
1,783 SR
Queue Stats
155W - 121L
2,499 MMR
Solo
Geb
Geb
Diamond III
galardi09
Geb
Diamond III
Level 122
God Stats
8W - 6L
1,691 SR
Queue Stats
160W - 142L
2,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,055
611
2,363
3,266
916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
1
0 / 0 / 0
917
183
0
0
0
Kuzenbo
Relating
Kuzenbo
5
0 / 1 / 0
3,167
633
1,403
4,861
2,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

King Arthur
TinosLand
King Arthur
6
0 / 0 / 0
3,531
706
3,474
4,648
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Da Ji
Wunno
Da Ji
5
0 / 0 / 0
2,952
590
0
1,160
272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
Ao KuangYu HuangCamazotzCerberusCabrakan

VS

Bans
OlorunChang'eSobekBacchusLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 3
3,575
715
3,527
3,009
596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 0 / 0
3,348
670
1,248
4,995
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charon
6
0 / 0 / 3
3,355
671
1,019
2,158
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
SurtrBear
Surtr
5
2 / 0 / 0
3,357
671
975
1,635
471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 3
3,612
722
1,366
2,814
1,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
4
4
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
1
0
3
2.5
L
Raijin
0
0
0
0
W
0
0
0
0
L
Kuzenbo
Relating
Kuzenbo
0
1
0
0
W
Charon
0
0
3
1.5
W
Surtr
SurtrBear
Surtr
2
0
0
2
L
King Arthur
TinosLand
King Arthur
0
0
0
0
L
Da Ji
Wunno
Da Ji
0
0
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,240
Damage
8,135
13,935
Taken
14,611
5,653
Mitigated
4,614
4,327
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,363
1,430
29
779
3,266
916
0
2,113
1,095
0
17,026
W
3,527
2,099
0
2,470
3,009
596
0
688
2,321
19,380
1,912
L
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
1,248
175
0
2,045
4,995
1,489
0
0
4,995
0
14,774
L
Kuzenbo
Relating
Kuzenbo
1,403
614
0
1,349
4,861
2,926
0
3,535
1,203
6,960
0
W
Charon
1,019
0
0
750
2,158
654
0
634
1,524
12,919
431
W
Surtr
SurtrBear
Surtr
975
556
0
1,287
1,635
471
0
0
1,635
306
7,706
L
King Arthur
TinosLand
King Arthur
3,474
640
0
1,454
4,648
1,539
0
61
4,587
0
21,200
L
Da Ji
Wunno
Da Ji
0
0
0
716
1,160
272
0
0
1,160
0
7,068
W
1,366
214
0
1,014
2,814
1,404
0
81
2,733
6,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,622
Gold Earned
17,247
99
Minions Killed
118
0
Camps Cleared
0
347,677
Distance Traveled
552,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,055
611
31
6
0
97,273
0
W
Sol
3,575
715
38
8
0
91,088
0
L
Raijin
917
183
0
0
0
0
0
W
Tyr
3,348
670
26
5
0
108,099
0
L
Kuzenbo
3,167
633
13
3
0
109,895
0
W
Charon
3,355
671
23
5
0
125,425
0
W
Surtr
3,357
671
19
4
0
104,997
0
L
King Arthur
3,531
706
35
7
0
100,928
0
L
Da Ji
2,952
590
20
4
0
39,581
0
W
Geb
3,612
722
12
2
0
123,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role