Player Matchup

Morgan Le Fay
Morgan Le Fay
MagicDuckling28
Morgan Le Fay
Level 123
God Stats
4W - 2L
1,953 SR
Queue Stats
148W - 148L
1,510 Elo+
Party 2
Artio
Artio
MrGaliGoo
Artio
Level 128
God Stats
3W - 6L
1,498 SR
Queue Stats
161W - 166L
1,499 Elo+
Party 2
Charybdis
Charybdis
gffytfytgfvy
Charybdis
Level 158
God Stats
4W - 7L
1,501 SR
Queue Stats
166W - 177L
1,494 Elo+
Party 2
Team Averages
Level 136
1,651 SR
1,501 Elo+

VS

Team Averages
Level 117
1,414 SR
1,535 Elo+
Chaac
Chaac
Ange Qui Pleure
Chaac
Level 86
God Stats
8W - 8L
1,236 SR
Queue Stats
34W - 35L
1,509 Elo+
Party 1
Anhur
Anhur
IveBeenGone
Anhur
Level 145
God Stats
3W - 7L
1,385 SR
Queue Stats
127W - 126L
1,514 Elo+
Party 1
Bacchus
Bacchus
ZekkenO2
Bacchus
Level 120
God Stats
14W - 8L
1,621 SR
Queue Stats
26W - 19L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MagicDuckling28
Morgan Le Fay
14
0 / 1 / 6
7,824
782
10,925
3,716
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
MrGaliGoo
Artio
14
5 / 1 / 2
8,639
864
2,908
7,749
5,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
gffytfytgfvy
Charybdis
15
2 / 0 / 5
8,748
875
9,548
4,920
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
8,246
825
5,578
11,054
8,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 2 / 2
7,311
731
1,095
6,883
1,810
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
ZekkenO2
Bacchus
12
0 / 4 / 1
6,952
695
3,698
8,602
4,366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
0
2
2
0.5
W
Morgan Le Fay
MagicDuckling28
Morgan Le Fay
0
1
6
3
W
Artio
MrGaliGoo
Artio
5
1
2
6
L
Bacchus
ZekkenO2
Bacchus
0
4
1
0.13
W
Charybdis
gffytfytgfvy
Charybdis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,381
Damage
10,371
16,385
Taken
26,539
8,843
Mitigated
14,687
4,716
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,578
57
164
4,550
11,054
8,511
0
4,320
5,887
0
19,579
L
1,095
634
0
2,152
6,883
1,810
0
3,785
2,590
0
24,511
W
Morgan Le Fay
MagicDuckling28
Morgan Le Fay
10,925
94
0
542
3,716
1,334
0
1,085
2,600
27,660
1,650
W
Artio
MrGaliGoo
Artio
2,908
72
320
1,593
7,749
5,838
0
1,301
6,019
8,551
1,879
L
Bacchus
ZekkenO2
Bacchus
3,698
131
0
1,448
8,602
4,366
0
2,858
5,253
12,209
0
W
Charybdis
gffytfytgfvy
Charybdis
9,548
5,166
0
2,261
4,920
1,671
435
1,340
3,372
0
48,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
22,509
163
Minions Killed
104
0
Camps Cleared
0
561,010
Distance Traveled
537,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,246
825
44
4
0
192,542
0
L
Anhur
7,311
731
43
4
0
169,283
0
W
Morgan Le Fay
7,824
782
48
5
0
201,963
0
W
Artio
8,639
864
30
3
0
178,034
0
L
Bacchus
6,952
695
17
2
0
175,373
0
W
Charybdis
8,748
875
85
9
0
181,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role