Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
RayyyChill
Mulan
Level 151
God Stats
2W - 6L
1,484 SR
Queue Stats
95W - 119L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
Vibеs
Sylvanus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ishtar
Ishtar
Yaxael
Ishtar
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 61L
1,637 Elo+
Party 1
Chang'e
Chang'e
xvsvxv
Chang'e
Level 159
God Stats
10W - 13L
1,725 SR
Queue Stats
69W - 79L
1,547 Elo+
Party 1
Team Averages
Level 145
1,542 SR
1,538 Elo+

VS

Team Averages
Level 147
1,619 SR
1,598 Elo+
Hou Yi
Hou Yi
Kyynetic
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 66L
1,603 Elo+
Party 2
Fenrir
Fenrir
Lawndoe
Fenrir
Level 192
God Stats
1W - 1L
1,758 SR
Queue Stats
124W - 112L
1,559 Elo+
Party 2
Janus
Janus
MuggleInTrouble
Janus
Level 159
God Stats
31W - 20L
1,709 SR
Queue Stats
293W - 265L
1,585 Elo+
Solo
Artio
Artio
Wobis
Artio
Level 119
God Stats
1W - 2L
1,612 SR
Queue Stats
203W - 170L
1,610 Elo+
Party 2
Da Ji
Da Ji
saggywithabaggy
Da Ji
Level 142
God Stats
2W - 5L
1,514 SR
Queue Stats
447W - 403L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 0 / 5
5,704
570
1,660
5,830
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
12
2 / 0 / 1
6,572
657
5,013
6,005
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Vibеs
Sylvanus
11
6 / 3 / 7
6,585
659
5,645
10,020
7,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Yaxael
Ishtar
12
4 / 1 / 9
6,741
674
6,801
5,629
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chang'e
xvsvxv
Chang'e
12
6 / 0 / 1
6,651
665
3,835
3,693
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kyynetic
Hou Yi
9
1 / 7 / 3
5,345
535
4,098
8,115
2,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Lawndoe
Fenrir
9
3 / 4 / 1
5,708
571
3,680
8,605
4,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
0 / 3 / 1
5,382
538
2,742
4,373
1,066
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Wobis
Artio
10
0 / 3 / 0
5,409
541
2,705
9,252
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 3 / 1
5,091
509
1,520
7,556
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
20
Kills
4
4
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
5
4.5
L
Hou Yi
Kyynetic
Hou Yi
1
7
3
0.36
L
Fenrir
Lawndoe
Fenrir
3
4
1
0.88
L
0
3
1
0.17
W
Mulan
2
0
1
2.5
W
Sylvanus
Vibеs
Sylvanus
6
3
7
3.17
L
Artio
Wobis
Artio
0
3
0
0
W
Ishtar
Yaxael
Ishtar
4
1
9
8.5
L
0
3
1
0.17
W
Chang'e
xvsvxv
Chang'e
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,954
Damage
14,745
31,177
Taken
37,901
15,585
Mitigated
14,547
17,353
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,660
391
0
4,634
5,830
1,794
0
416
5,378
0
41,309
L
Hou Yi
Kyynetic
Hou Yi
4,098
2,276
0
1,627
8,115
2,031
0
2,269
5,838
0
30,593
L
Fenrir
Lawndoe
Fenrir
3,680
688
0
919
8,605
4,243
0
3,281
5,236
0
11,953
L
2,742
0
0
104
4,373
1,066
0
2,206
2,063
44,935
0
W
Mulan
5,013
660
0
2,656
6,005
3,512
0
2,123
3,414
0
44,735
W
Sylvanus
Vibеs
Sylvanus
5,645
1,461
864
3,376
10,020
7,424
52
582
9,438
16,964
0
L
Artio
Wobis
Artio
2,705
169
0
2,118
9,252
4,983
0
0
9,252
27,576
0
W
Ishtar
Yaxael
Ishtar
6,801
4,559
0
3,109
5,629
1,882
120
186
5,443
0
44,381
L
1,520
518
0
4,522
7,556
2,224
0
1,373
6,042
0
37,503
W
Chang'e
xvsvxv
Chang'e
3,835
347
581
2,133
3,693
973
0
1,756
1,937
35,440
764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
26,935
361
Minions Killed
310
0
Camps Cleared
0
1,035,463
Distance Traveled
1,021,841
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,704
570
75
8
0
247,171
0
L
Hou Yi
5,345
535
53
5
0
179,322
0
L
Fenrir
5,708
571
19
2
0
210,395
3
L
Janus
5,382
538
87
9
0
212,931
1
W
Mulan
6,572
657
88
9
0
205,951
3
W
Sylvanus
6,585
659
13
1
0
166,142
0
L
Artio
5,409
541
74
7
0
204,019
0
W
Ishtar
6,741
674
85
9
0
202,881
0
L
Da Ji
5,091
509
77
8
0
215,174
0
W
Chang'e
6,651
665
100
10
0
213,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role