Player Matchup

Ares
Ares
Platinum I
 
Ares
Platinum I
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
 
Nu Wa
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold I
BΛBΛCΛN
Anhur
Gold I
Level 159
God Stats
3W - 1L
1,475 SR
Queue Stats
122W - 113L
1,723 MMR
Solo
Lancelot
Lancelot
Gold IV
keksik078
Lancelot
Gold IV
Level 146
God Stats
8W - 2L
1,745 SR
Queue Stats
185W - 191L
1,438 MMR
Party 3
Da Ji
Da Ji
Gold II
sasori_alex18
Da Ji
Gold II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,649 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,544 SR
1,562 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,558 SR
1,579 MMR
Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
FridgelessLemon
Charybdis
Gold V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,692 MMR
Party 2
Athena
Athena
Gold III
LordDangleberry
Athena
Gold III
Level 109
God Stats
0W - 1L
1,720 SR
Queue Stats
26W - 16L
1,722 MMR
Party 2
Susano
Susano
Gold V
Squuez
Susano
Gold V
Level 115
God Stats
81W - 78L
1,477 SR
Queue Stats
885W - 888L
1,391 MMR
Party 4
Mulan
Mulan
Gold I
termineitor1407
Mulan
Gold I
Level 103
God Stats
163W - 132L
1,594 SR
Queue Stats
804W - 798L
1,588 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
3 / 2 / 6
6,578
658
5,688
7,908
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Nu Wa
 
Nu Wa
11
2 / 3 / 2
6,310
631
5,603
5,760
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anhur
12
2 / 1 / 2
6,649
665
5,923
5,931
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
keksik078
Lancelot
10
1 / 3 / 1
5,393
539
4,579
9,370
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 3 / 0
5,292
529
3,441
7,780
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
FreyaYu HuangThanatosArachne

VS

Bans
LokiCu ChulainnAgniKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
5 / 3 / 2
6,080
608
4,293
4,600
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
FridgelessLemon
Charybdis
10
0 / 3 / 1
5,087
509
2,558
6,748
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
1 / 1 / 2
5,611
561
2,528
7,716
5,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Squuez
Susano
10
4 / 3 / 3
5,897
590
4,617
7,419
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 1
6,334
633
7,432
9,370
4,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
12
12
Deaths
11
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
6
3
W
Nu Wa
 
Nu Wa
2
3
2
1
L
Thoth
 
Thoth
5
3
2
2
W
Anhur
2
1
2
3
L
Charybdis
FridgelessLemon
Charybdis
0
3
1
0.17
L
1
1
2
2
L
Susano
Squuez
Susano
4
3
3
1.83
W
Lancelot
keksik078
Lancelot
1
3
1
0.5
W
3
3
0
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,234
Damage
21,428
36,749
Taken
35,853
18,067
Mitigated
14,854
10,789
Healing
12,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,688
1,082
0
1,791
7,908
6,588
0
1,747
6,087
23,084
0
W
Nu Wa
 
Nu Wa
5,603
878
0
405
5,760
1,523
154
3,293
2,147
37,800
882
L
Thoth
 
Thoth
4,293
183
0
843
4,600
1,280
0
2,083
2,370
35,045
0
W
Anhur
5,923
3,422
0
3,265
5,931
1,722
0
296
5,635
0
54,833
L
Charybdis
FridgelessLemon
Charybdis
2,558
1,593
0
2,088
6,748
1,081
0
1,067
5,587
0
30,081
L
2,528
880
0
2,294
7,716
5,526
0
2,759
4,733
16,616
1,227
L
Susano
Squuez
Susano
4,617
652
0
2,354
7,419
2,014
0
2,881
4,345
0
28,230
W
Lancelot
keksik078
Lancelot
4,579
983
0
2,527
9,370
5,860
0
484
8,870
0
26,290
W
3,441
409
0
2,801
7,780
2,374
0
499
7,189
0
29,353
L
7,432
584
0
4,688
9,370
4,953
0
1,623
7,305
0
43,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,222
Gold Earned
29,009
309
Minions Killed
302
0
Camps Cleared
0
1,034,935
Distance Traveled
1,050,553
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,578
658
27
3
0
218,995
3
W
Nu Wa
6,310
631
88
9
0
193,851
0
L
Thoth
6,080
608
69
7
0
166,974
2
W
Anhur
6,649
665
106
11
0
182,139
1
L
Charybdis
5,087
509
66
7
0
218,550
1
L
Athena
5,611
561
31
3
0
234,407
0
L
Susano
5,897
590
58
6
0
232,323
0
W
Lancelot
5,393
539
41
4
0
215,662
6
W
Da Ji
5,292
529
47
5
0
224,288
0
L
Mulan
6,334
633
78
8
0
198,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role