Player Matchup

Nu Wa
Nu Wa
JokesterRyan
Nu Wa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
KnoII
Amaterasu
Level 17
God Stats
2W - 0L
1,743 SR
Queue Stats
9W - 5L
1,542 Elo+
Party 1
Medusa
Medusa
imlurki
Medusa
Level 86
God Stats
2W - 0L
1,779 SR
Queue Stats
10W - 6L
1,503 Elo+
Party 1
Team Averages
Level 84
1,674 SR
1,505 Elo+

VS

Team Averages
Level 73
1,508 SR
1,386 Elo+
Mulan
Mulan
SoundLogik23
Mulan
Level 123
God Stats
4W - 5L
1,336 SR
Queue Stats
8W - 18L
1,346 Elo+
Party 2
Sobek
Sobek
beeaste
Sobek
Level 95
God Stats
2W - 1L
1,687 SR
Queue Stats
46W - 45L
1,312 Elo+
Solo
Jing Wei
Jing Wei
iLoveSlurs
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 11
9,738
1,082
8,731
4,738
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
KnoII
Amaterasu
15
13 / 5 / 8
10,164
1,129
11,668
11,169
6,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
imlurki
Medusa
14
2 / 1 / 14
8,777
975
7,357
6,897
2,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,483
943
3,608
10,373
8,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
beeaste
Sobek
12
1 / 10 / 3
7,542
838
2,915
13,216
7,777
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
iLoveSlurs
Jing Wei
11
1 / 9 / 1
6,944
772
2,205
9,660
2,038
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
22
Kills
5
6
Deaths
23
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
W
Amaterasu
KnoII
Amaterasu
13
5
8
3.4
L
3
4
3
1.13
L
Sobek
beeaste
Sobek
1
10
3
0.25
L
Jing Wei
iLoveSlurs
Jing Wei
1
9
1
0.17
W
Medusa
imlurki
Medusa
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,756
Damage
8,728
22,804
Taken
33,249
10,253
Mitigated
18,145
3,477
Healing
1,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,731
1,757
0
500
4,738
1,440
808
849
3,812
33,129
1,113
W
Amaterasu
KnoII
Amaterasu
11,668
5,746
0
1,760
11,169
6,354
0
1,574
9,416
0
20,828
L
3,608
251
0
327
10,373
8,330
0
1,517
8,707
0
12,426
L
Sobek
beeaste
Sobek
2,915
246
0
1,170
13,216
7,777
0
2,978
9,918
17,193
0
L
Jing Wei
iLoveSlurs
Jing Wei
2,205
2,021
0
246
9,660
2,038
0
3,555
5,825
0
10,271
W
Medusa
imlurki
Medusa
7,357
3,727
0
1,217
6,897
2,459
2,905
112
6,621
0
31,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,679
Gold Earned
22,969
115
Minions Killed
50
0
Camps Cleared
0
493,705
Distance Traveled
404,843
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,738
1,082
49
5
0
155,716
2
W
Amaterasu
10,164
1,129
26
3
0
172,216
0
L
Mulan
8,483
943
14
2
0
155,577
0
L
Sobek
7,542
838
17
2
0
130,357
1
L
Jing Wei
6,944
772
19
2
0
118,909
0
W
Medusa
8,777
975
40
4
0
165,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role