Player Matchup

Eset
Eset
Diamond I
Baitertrain
Eset
Diamond I
Level 153
God Stats
3W - 3L
1,816 SR
Queue Stats
300W - 273L
2,361 MMR
Solo
Mulan
Mulan
Diamond I
Relating
Mulan
Diamond I
Level 85
God Stats
0W - 1L
1,667 SR
Queue Stats
338W - 312L
2,369 MMR
Solo
Surtr
Surtr
Masters
SurtrBear
Surtr
Masters
Level 95
God Stats
101W - 54L
1,799 SR
Queue Stats
155W - 121L
2,537 MMR
Solo
Ishtar
Ishtar
Diamond I
ZaΙen
Ishtar
Diamond I
Level 192
God Stats
2W - 1L
1,892 SR
Queue Stats
140W - 107L
2,382 MMR
Solo
Ares
Ares
Masters
killerelite155
Ares
Masters
Level 230
God Stats
3W - 4L
1,648 SR
Queue Stats
242W - 197L
2,367 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,764 SR
2,403 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 176
1,557 SR
2,436 MMR
Apollo
Apollo
Grandmaster
Alejandromt
Apollo
Grandmaster
Level 169
God Stats
5W - 2L
1,531 SR
Queue Stats
387W - 343L
2,877 MMR
Solo
Ymir
Ymir
Diamond II
DannFalls
Ymir
Diamond II
Level 189
God Stats
1W - 2L
1,315 SR
Queue Stats
362W - 332L
2,250 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
TinosLand
Cu Chulainn
Diamond III
Level 157
God Stats
103W - 52L
1,761 SR
Queue Stats
509W - 472L
2,241 MMR
Party 1
Tiamat
Tiamat
Masters
Totable
Tiamat
Masters
Level 219
God Stats
9W - 5L
1,679 SR
Queue Stats
124W - 93L
2,361 MMR
Solo
Awilix
Awilix
Masters
Wunno
Awilix
Masters
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 120L
2,451 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
6,993
500
2,207
7,709
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Relating
Mulan
12
1 / 1 / 0
6,525
466
7,604
14,921
10,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Surtr
SurtrBear
Surtr
13
3 / 5 / 2
6,880
491
10,484
12,346
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
ZaΙen
Ishtar
10
1 / 3 / 3
6,000
429
6,758
9,621
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 2
7,255
518
6,855
10,930
8,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
LokiOlorunBacchusMedusa

VS

Bans
KuzenboCerberusErlang ShenCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 1 / 3
8,300
593
9,898
11,243
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
9
0 / 3 / 9
6,556
468
4,662
11,408
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
TinosLand
Cu Chulainn
15
1 / 1 / 6
9,050
646
13,617
15,640
13,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Totable
Tiamat
16
3 / 1 / 2
9,090
649
6,834
4,851
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Wunno
Awilix
15
9 / 0 / 2
8,740
624
6,136
7,720
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
14
15
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
1
3
2.5
L
0
4
1
0.13
W
Ymir
0
3
9
1.5
L
Mulan
Relating
Mulan
1
1
0
1
L
Surtr
SurtrBear
Surtr
3
5
2
0.8
W
Cu Chulainn
TinosLand
Cu Chulainn
1
1
6
4
W
Tiamat
Totable
Tiamat
3
1
2
4
W
Awilix
Wunno
Awilix
9
0
2
10
L
Ishtar
ZaΙen
Ishtar
1
3
3
0.83
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,908
Damage
41,147
55,527
Taken
50,862
31,698
Mitigated
31,082
19,737
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
9,898
5,745
0
4,163
11,243
4,146
264
2,239
9,004
0
74,059
L
2,207
300
386
2,253
7,709
2,614
0
3,173
3,842
56,755
0
W
Ymir
4,662
1,300
0
1,548
11,408
8,158
0
2,545
8,863
14,374
1,914
L
Mulan
Relating
Mulan
7,604
1,754
0
5,961
14,921
10,461
0
1,626
13,008
0
46,448
L
Surtr
SurtrBear
Surtr
10,484
4,038
0
4,331
12,346
7,056
0
1,569
10,739
4,405
56,925
W
Cu Chulainn
TinosLand
Cu Chulainn
13,617
2,875
0
4,386
15,640
13,251
0
1,635
14,005
0
80,115
W
Tiamat
Totable
Tiamat
6,834
858
0
2,867
4,851
2,350
0
1,303
3,548
61,308
1,978
W
Awilix
Wunno
Awilix
6,136
2,343
0
955
7,720
3,177
0
2,303
5,417
0
68,081
L
Ishtar
ZaΙen
Ishtar
6,758
4,875
0
3,817
9,621
2,850
0
1,278
8,343
0
39,283
L
6,855
1,153
0
2,989
10,930
8,717
0
2,289
8,276
25,334
1,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
41,736
404
Minions Killed
543
0
Camps Cleared
0
1,361,463
Distance Traveled
1,445,523
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,300
593
131
9
0
274,495
1
L
Eset
6,993
500
118
8
0
266,545
3
W
Ymir
6,556
468
25
2
0
279,149
5
L
Mulan
6,525
466
81
6
0
281,669
0
L
Surtr
6,880
491
95
7
0
293,192
0
W
Cu Chulainn
9,050
646
147
11
0
243,538
0
W
Tiamat
9,090
649
147
11
0
284,096
0
W
Awilix
8,740
624
93
7
0
364,245
0
L
Ishtar
6,000
429
84
6
0
218,357
0
L
Ares
7,255
518
26
2
0
301,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role