Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
NVRFlay
Nut
Level 46
God Stats
10W - 2L
1,846 SR
Queue Stats
25W - 17L
1,634 Elo+
Party 3
Poseidon
Poseidon
STARFlRE_PHOENlX
Poseidon
Level 66
God Stats
4W - 2L
1,455 SR
Queue Stats
104W - 128L
1,342 Elo+
Party 1
Maui
Maui
shdafsLETMEIN
Maui
Level 17
God Stats
4W - 5L
1,578 SR
Queue Stats
5W - 10L
1,429 Elo+
Party 3
Kuzenbo
Kuzenbo
yusufroma
Kuzenbo
Level 44
God Stats
2W - 2L
1,287 SR
Queue Stats
80W - 93L
1,480 Elo+
Party 1
Team Averages
Level 60
1,533 SR
1,477 Elo+

VS

Team Averages
Level 142
1,595 SR
1,505 Elo+
Set
Set
 
Set
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BondedPlate3685
Charybdis
Level 127
God Stats
8W - 8L
1,550 SR
Queue Stats
119W - 110L
1,478 Elo+
Solo
Bake Kujira
Bake Kujira
Cahuenga
Bake Kujira
Level 210
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 241L
1,506 Elo+
Solo
Nox
Nox
JoeDingleton
Nox
Level 67
God Stats
20W - 16L
1,535 SR
Queue Stats
61W - 55L
1,423 Elo+
Solo
Athena
Athena
afroninja123
Athena
Level 148
God Stats
1W - 1L
1,891 SR
Queue Stats
8W - 5L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 1 / 9
7,038
1,408
4,140
4,698
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nut
12
8 / 1 / 3
8,699
1,740
9,342
3,505
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 5
6,877
1,375
5,690
4,508
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 9
6,840
1,368
2,159
4,849
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
yusufroma
Kuzenbo
12
0 / 1 / 9
6,400
1,280
6,904
6,563
7,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

365

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
5 / 4 / 1
7,624
1,525
5,923
5,856
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
BondedPlate3685
Charybdis
10
0 / 0 / 0
5,385
1,077
0
0
0
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bake Kujira
Cahuenga
Bake Kujira
11
1 / 5 / 5
6,576
1,315
6,815
13,163
8,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 3
6,446
1,289
5,359
5,482
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
12
1 / 1 / 5
6,570
1,314
2,824
7,762
6,643
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
13
Kills
7
7
Deaths
13
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
9
6.5
L
Set
 
Set
5
4
1
1.38
L
Charybdis
BondedPlate3685
Charybdis
0
0
0
0
L
Bake Kujira
Cahuenga
Bake Kujira
1
5
5
0.7
L
0
3
3
0.5
W
Nut
8
1
3
9.5
W
3
3
5
1.83
L
Athena
1
1
5
3.5
W
0
1
9
4.5
W
Kuzenbo
yusufroma
Kuzenbo
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,235
Damage
20,921
24,123
Taken
32,263
17,226
Mitigated
19,901
3,646
Healing
1,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,140
771
0
480
4,698
1,668
0
2,202
2,496
0
17,651
L
Set
 
Set
5,923
2,045
0
95
5,856
2,707
0
1,849
3,974
0
17,153
L
Charybdis
BondedPlate3685
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Bake Kujira
Cahuenga
Bake Kujira
6,815
2,835
0
833
13,163
8,725
0
6,757
6,127
25,136
0
L
5,359
326
0
60
5,482
1,826
0
1,433
3,960
19,010
0
W
Nut
9,342
6,139
0
1,660
3,505
1,607
0
1,997
1,508
0
25,683
W
5,690
832
0
120
4,508
1,661
0
2,885
1,623
19,011
0
L
Athena
2,824
605
0
370
7,762
6,643
0
4,087
3,449
4,095
313
W
2,159
895
0
628
4,849
4,868
0
2,846
2,003
3,729
0
W
Kuzenbo
yusufroma
Kuzenbo
6,904
2,895
0
758
6,563
7,422
0
4,755
1,808
10,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,854
Gold Earned
32,601
111
Minions Killed
94
9
Camps Cleared
3
513,390
Distance Traveled
432,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,038
1,408
20
4
5
114,112
0
L
Set
7,624
1,525
21
4
1
102,707
0
L
Charybdis
5,385
1,077
0
0
0
0
0
L
Bake Kujira
6,576
1,315
26
5
1
101,873
0
L
Nox
6,446
1,289
43
9
1
108,814
0
W
Nut
8,699
1,740
45
9
3
98,945
0
W
Poseidon
6,877
1,375
40
8
1
93,274
0
L
Athena
6,570
1,314
4
1
0
119,476
0
W
Maui
6,840
1,368
1
0
0
99,077
0
W
Kuzenbo
6,400
1,280
5
1
0
107,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role