Player Matchup

Chaac
Chaac
Beatlle
Chaac
Level 173
God Stats
1W - 1L
1,727 SR
Queue Stats
110W - 64L
1,572 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IronbalIsofswag
Ah Muzen Cab
Level 207
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,537 Elo+
Party 1
Apollo
Apollo
Lensinity
Apollo
Level 123
God Stats
0W - 1L
1,344 SR
Queue Stats
114W - 135L
1,496 Elo+
Party 2
Ra
Ra
NotAMonster
Ra
Level 205
God Stats
3W - 2L
1,537 SR
Queue Stats
599W - 579L
1,584 Elo+
Solo
Jing Wei
Jing Wei
Pathryck97
Jing Wei
Level 126
God Stats
0W - 7L
1,125 SR
Queue Stats
521W - 549L
1,508 Elo+
Party 2
Team Averages
Level 167
1,446 SR
1,539 Elo+

VS

Team Averages
Level 140
1,485 SR
1,506 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Demon21
Bastet
Level 148
God Stats
5W - 3L
1,564 SR
Queue Stats
311W - 309L
1,567 Elo+
Solo
The Morrigan
The Morrigan
PhatMoi5tDoinks
The Morrigan
Level 155
God Stats
5W - 2L
1,736 SR
Queue Stats
299W - 291L
1,455 Elo+
Solo
Horus
Horus
ZaddyYumStains
Horus
Level 136
God Stats
1W - 5L
1,124 SR
Queue Stats
193W - 210L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Beatlle
Chaac
13
1 / 5 / 3
7,646
765
9,027
20,153
12,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Ah Muzen Cab
IronbalIsofswag
Ah Muzen Cab
14
1 / 3 / 1
7,522
752
8,722
8,764
3,408
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Lensinity
Apollo
13
2 / 4 / 0
7,747
775
8,407
12,586
4,575
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 2
7,266
727
10,248
9,876
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jing Wei
Pathryck97
Jing Wei
13
1 / 6 / 2
7,607
761
4,850
11,916
4,384
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
8 / 1 / 8
10,185
1,019
15,522
13,042
13,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nu Wa
 
Nu Wa
14
2 / 1 / 14
8,608
861
14,144
7,317
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Demon21
Bastet
14
5 / 2 / 8
8,896
890
12,470
12,114
4,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
PhatMoi5tDoinks
The Morrigan
16
3 / 1 / 12
9,285
929
9,895
7,323
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 1 / 12
8,804
880
6,626
12,851
13,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
5
Kills
21
21
Deaths
6
8
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
8
1
8
12
W
Nu Wa
 
Nu Wa
2
1
14
9
L
Chaac
Beatlle
Chaac
1
5
3
0.5
W
Bastet
Demon21
Bastet
5
2
8
4.5
L
Ah Muzen Cab
IronbalIsofswag
Ah Muzen Cab
1
3
1
0.5
L
Apollo
Lensinity
Apollo
2
4
0
0.5
L
0
3
2
0.33
L
Jing Wei
Pathryck97
Jing Wei
1
6
2
0.33
W
The Morrigan
PhatMoi5tDoinks
The Morrigan
3
1
12
9
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,254
Damage
58,657
63,295
Taken
52,647
28,534
Mitigated
36,327
25,286
Healing
28,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
15,522
1,102
1,292
1,794
13,042
13,494
584
1,573
11,469
0
34,398
W
Nu Wa
 
Nu Wa
14,144
2,787
1,657
1,568
7,317
2,468
620
1,648
5,600
26,319
0
L
Chaac
Beatlle
Chaac
9,027
352
0
3,609
20,153
12,060
0
9,872
9,954
3,201
15,705
W
Bastet
Demon21
Bastet
12,470
1,843
1,317
1,967
12,114
4,367
1,019
1,838
10,139
0
17,661
L
Ah Muzen Cab
IronbalIsofswag
Ah Muzen Cab
8,722
2,332
0
804
8,764
3,408
0
2,721
6,003
0
25,465
L
Apollo
Lensinity
Apollo
8,407
4,473
685
3,045
12,586
4,575
0
5,024
7,395
0
18,790
L
10,248
339
10,872
5,079
9,876
4,107
0
3,539
6,292
26,834
0
L
Jing Wei
Pathryck97
Jing Wei
4,850
3,672
314
878
11,916
4,384
0
4,847
6,990
0
16,798
W
The Morrigan
PhatMoi5tDoinks
The Morrigan
9,895
536
1,043
1,186
7,323
2,948
617
1,633
5,442
27,422
454
W
6,626
1,633
9,744
6,436
12,851
13,050
162
3,763
8,815
1,921
6,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,788
Gold Earned
45,778
148
Minions Killed
146
0
Camps Cleared
0
893,735
Distance Traveled
1,031,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,185
1,019
49
5
0
221,392
0
W
Nu Wa
8,608
861
16
2
0
219,896
0
L
Chaac
7,646
765
16
2
0
189,249
0
W
Bastet
8,896
890
16
2
0
219,775
0
L
Ah Muzen Cab
7,522
752
20
2
0
194,338
0
L
Apollo
7,747
775
33
3
0
155,603
0
L
Ra
7,266
727
45
5
0
184,168
0
L
Jing Wei
7,607
761
34
3
0
170,377
0
W
The Morrigan
9,285
929
52
5
0
146,208
0
W
Horus
8,804
880
13
1
0
224,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role