Player Matchup

Freya
Freya
Angel Of Hel206
Freya
Level 134
God Stats
13W - 15L
1,516 SR
Queue Stats
177W - 161L
1,551 Elo+
Solo
Surtr
Surtr
Lilley1213
Surtr
Level 145
God Stats
3W - 6L
1,406 SR
Queue Stats
352W - 355L
1,451 Elo+
Solo
Ares
Ares
MovedBlock
Ares
Level 64
God Stats
3W - 7L
1,465 SR
Queue Stats
91W - 81L
1,522 Elo+
Party 1
Chang'e
Chang'e
MrMitchman10
Chang'e
Level 63
God Stats
14W - 11L
1,589 SR
Queue Stats
16W - 15L
1,349 Elo+
Party 1
Erlang Shen
Erlang Shen
haloboy65
Erlang Shen
Level 84
God Stats
4W - 7L
1,534 SR
Queue Stats
142W - 129L
1,519 Elo+
Party 1
Team Averages
Level 98
1,502 SR
1,478 Elo+

VS

Team Averages
Level 99
1,461 SR
1,480 Elo+
Cu Chulainn
Cu Chulainn
CreamCheez5953
Cu Chulainn
Level 89
God Stats
15W - 20L
1,484 SR
Queue Stats
307W - 293L
1,472 Elo+
Party 2
Terra
Terra
JovialWheat5260
Terra
Level 62
God Stats
3W - 1L
1,625 SR
Queue Stats
10W - 8L
1,490 Elo+
Party 2
Medusa
Medusa
Seaphoenix
Medusa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,439 Elo+
Party 2
Pele
Pele
ThatOneGuyAiden
Pele
Level 94
God Stats
1W - 2L
1,205 SR
Queue Stats
118W - 103L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Vlxus
Aphrodite
Level 134
God Stats
4W - 7L
1,488 SR
Queue Stats
29W - 29L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
7,975
498
4,214
10,136
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
13
0 / 2 / 0
7,757
485
4,799
15,888
9,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 0
7,022
439
4,153
11,094
9,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
MrMitchman10
Chang'e
13
2 / 4 / 1
7,495
468
11,123
11,383
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
haloboy65
Erlang Shen
12
0 / 6 / 1
7,036
440
5,423
13,804
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CreamCheez5953
Cu Chulainn
15
3 / 0 / 5
10,007
625
12,340
10,752
8,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
0 / 0 / 4
7,597
475
2,229
9,504
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Seaphoenix
Medusa
13
2 / 2 / 5
8,404
525
7,698
9,246
2,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
8 / 1 / 6
9,698
606
13,341
16,306
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Vlxus
Aphrodite
13
5 / 2 / 8
8,680
543
8,364
8,956
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
5
Kills
18
18
Deaths
5
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Cu Chulainn
CreamCheez5953
Cu Chulainn
3
0
5
5.5
W
0
0
4
2
L
Surtr
0
2
0
0
L
1
3
0
0.33
L
Chang'e
MrMitchman10
Chang'e
2
4
1
0.63
W
Medusa
Seaphoenix
Medusa
2
2
5
2.25
W
8
1
6
11
W
Aphrodite
Vlxus
Aphrodite
5
2
8
4.5
L
Erlang Shen
haloboy65
Erlang Shen
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,712
Damage
43,972
62,305
Taken
54,764
33,040
Mitigated
28,137
17,028
Healing
20,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,214
1,051
0
3,322
10,136
3,896
0
456
9,680
52,873
7,913
W
Cu Chulainn
CreamCheez5953
Cu Chulainn
12,340
1,185
0
2,720
10,752
8,905
129
3,405
7,223
12,147
72,323
W
2,229
221
123
1,949
9,504
6,960
162
4,153
5,077
14,425
0
L
Surtr
4,799
1,406
0
2,970
15,888
9,936
619
1,486
14,402
1,450
53,550
L
4,153
436
0
1,535
11,094
9,250
0
2,706
8,388
19,284
918
L
Chang'e
MrMitchman10
Chang'e
11,123
830
998
4,325
11,383
3,589
0
5,499
5,884
45,781
568
W
Medusa
Seaphoenix
Medusa
7,698
2,912
0
348
9,246
2,639
672
3,709
5,537
0
58,673
W
13,341
3,826
0
5,633
16,306
6,372
0
3,899
12,133
0
91,276
W
Aphrodite
Vlxus
Aphrodite
8,364
615
4,395
5,339
8,956
3,261
751
4,463
4,035
43,558
0
L
Erlang Shen
haloboy65
Erlang Shen
5,423
2,098
0
3,878
13,804
6,369
0
3,089
10,715
0
61,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,285
Gold Earned
44,386
404
Minions Killed
474
0
Camps Cleared
0
1,583,500
Distance Traveled
1,598,474
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,975
498
100
6
0
280,613
3
W
Cu Chulainn
10,007
625
164
10
0
306,885
3
W
Terra
7,597
475
23
1
0
325,177
0
L
Surtr
7,757
485
90
6
0
291,308
3
L
Ares
7,022
439
28
2
0
334,119
0
L
Chang'e
7,495
468
96
6
0
309,299
5
W
Medusa
8,404
525
87
5
0
292,556
0
W
Pele
9,698
606
119
7
0
383,772
0
W
Aphrodite
8,680
543
81
5
0
290,084
4
L
Erlang Shen
7,036
440
90
6
0
368,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role