Player Matchup

Xing Tian
Xing Tian
ITzJust_Drewww
Xing Tian
Level 198
God Stats
24W - 17L
1,557 SR
Queue Stats
271W - 265L
1,456 Elo+
Solo
Surtr
Surtr
SkoolyardBandit
Surtr
Level 141
God Stats
4W - 2L
1,519 SR
Queue Stats
109W - 101L
1,582 Elo+
Solo
Medusa
Medusa
Thy Bjones
Medusa
Level 148
God Stats
21W - 5L
1,811 SR
Queue Stats
131W - 123L
1,557 Elo+
Party 1
Chang'e
Chang'e
iSmokeKushDaily
Chang'e
Level 147
God Stats
4W - 0L
1,832 SR
Queue Stats
71W - 57L
1,535 Elo+
Party 1
Thanatos
Thanatos
o0Sleeper0o
Thanatos
Level 153
God Stats
17W - 18L
1,486 SR
Queue Stats
320W - 309L
1,535 Elo+
Solo
Team Averages
Level 157
1,641 SR
1,533 Elo+

VS

Team Averages
Level 161
1,478 SR
1,511 Elo+
Vulcan
Vulcan
Filosofix_Gabo
Vulcan
Level 156
God Stats
5W - 6L
1,504 SR
Queue Stats
97W - 107L
1,493 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IInathanielII
Cu Chulainn
Level 159
God Stats
4W - 6L
1,491 SR
Queue Stats
84W - 77L
1,538 Elo+
Solo
Ymir
Ymir
Some_Rojin
Ymir
Level 199
God Stats
49W - 39L
1,635 SR
Queue Stats
487W - 472L
1,527 Elo+
Solo
Thor
Thor
Swampstalker50
Thor
Level 148
God Stats
1W - 1L
1,470 SR
Queue Stats
324W - 321L
1,484 Elo+
Solo
Apollo
Apollo
filosofix_Pambo
Apollo
Level 141
God Stats
0W - 2L
1,292 SR
Queue Stats
174W - 144L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ITzJust_Drewww
Xing Tian
14
4 / 1 / 9
8,664
578
6,327
13,033
9,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 0 / 5
8,173
545
12,758
18,865
19,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Thy Bjones
Medusa
14
6 / 5 / 5
8,868
591
10,881
10,759
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 0 / 4
8,965
598
9,436
9,472
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
o0Sleeper0o
Thanatos
14
4 / 5 / 5
8,015
534
7,501
13,675
5,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
8,298
553
7,659
7,984
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
IInathanielII
Cu Chulainn
14
0 / 2 / 1
8,373
558
13,591
16,218
13,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 6 / 3
6,602
440
6,016
16,583
9,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 6 / 3
7,684
512
3,965
17,424
9,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
7 / 4 / 2
9,344
623
8,098
10,649
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
19
Kills
11
11
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Cu Chulainn
IInathanielII
Cu Chulainn
0
2
1
0.25
W
Xing Tian
ITzJust_Drewww
Xing Tian
4
1
9
8.5
W
0
0
5
2.5
L
1
6
3
0.42
L
2
6
3
0.58
W
Medusa
Thy Bjones
Medusa
6
5
5
1.7
L
7
4
2
2
W
5
0
4
7
W
Thanatos
o0Sleeper0o
Thanatos
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,903
Damage
39,329
65,804
Taken
68,858
41,013
Mitigated
38,449
28,324
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,659
148
0
1,121
7,984
2,556
0
4,338
3,338
71,347
1,053
L
Cu Chulainn
IInathanielII
Cu Chulainn
13,591
1,658
0
4,197
16,218
13,137
0
1,508
13,536
0
82,117
W
Xing Tian
ITzJust_Drewww
Xing Tian
6,327
294
0
2,481
13,033
9,252
0
3,750
9,283
17,627
3,517
W
12,758
4,277
0
7,949
18,865
19,545
2
197
18,668
3,641
62,376
L
6,016
1,148
0
2,061
16,583
9,663
168
5,680
10,610
15,083
0
L
3,965
1,230
0
970
17,424
9,668
0
3,245
13,862
0
59,887
W
Medusa
Thy Bjones
Medusa
10,881
4,123
0
2,018
10,759
3,415
1,327
1,639
9,120
0
68,576
L
8,098
4,649
0
2,861
10,649
3,425
747
1,283
9,366
0
59,003
W
9,436
1,058
2,799
6,922
9,472
3,367
478
5,464
4,008
68,880
832
W
Thanatos
o0Sleeper0o
Thanatos
7,501
1,473
0
6,155
13,675
5,434
81
2,491
11,184
0
59,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,685
Gold Earned
40,301
450
Minions Killed
498
0
Camps Cleared
0
1,541,892
Distance Traveled
1,466,233
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,298
553
142
9
0
307,733
2
L
Cu Chulainn
8,373
558
144
10
0
275,511
0
W
Xing Tian
8,664
578
24
2
0
322,162
4
W
Surtr
8,173
545
112
7
0
275,625
0
L
Ymir
6,602
440
11
1
0
277,226
10
L
Thor
7,684
512
90
6
0
310,335
0
W
Medusa
8,868
591
102
7
0
302,884
0
L
Apollo
9,344
623
111
7
0
295,428
0
W
Chang'e
8,965
598
135
9
0
339,371
2
W
Thanatos
8,015
534
77
5
0
301,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role