Player Matchup

Shiva
Shiva
Bubbly3082
Shiva
Level 113
God Stats
1W - 4L
1,924 SR
Queue Stats
16W - 25L
1,579 Elo+
Party 1
Janus
Janus
CRIMS0N DRAG0N1
Janus
Level 157
God Stats
1W - 2L
1,301 SR
Queue Stats
14W - 22L
1,654 Elo+
Party 1
Surtr
Surtr
Gm0sh
Surtr
Level 89
God Stats
8W - 3L
1,934 SR
Queue Stats
21W - 28L
1,623 Elo+
Party 1
Team Averages
Level 120
1,720 SR
1,618 Elo+

VS

Team Averages
Level 68
1,576 SR
1,408 Elo+
Mulan
Mulan
Cbreazy5
Mulan
Level 53
God Stats
38W - 29L
1,580 SR
Queue Stats
105W - 112L
1,424 Elo+
Party 2
Ix Chel
Ix Chel
Xprt godzYT
Ix Chel
Level 28
God Stats
6W - 4L
1,522 SR
Queue Stats
41W - 38L
1,441 Elo+
Party 2
Skadi
Skadi
uptownzone1
Skadi
Level 122
God Stats
9W - 5L
1,626 SR
Queue Stats
46W - 55L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
2 / 0 / 12
8,530
853
7,392
8,468
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
6 / 0 / 6
9,024
902
5,627
2,961
801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
Gm0sh
Surtr
14
6 / 3 / 8
9,143
914
6,147
10,552
6,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cbreazy5
Mulan
12
2 / 5 / 0
7,414
741
5,207
9,343
5,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Xprt godzYT
Ix Chel
13
0 / 5 / 2
7,215
722
6,030
7,212
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 2
7,313
731
3,117
7,087
2,499
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
3
3
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
2
0
12
8
W
6
0
6
9
L
Mulan
Cbreazy5
Mulan
2
5
0
0.4
W
Surtr
Gm0sh
Surtr
6
3
8
3.33
L
Ix Chel
Xprt godzYT
Ix Chel
0
5
2
0.2
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,166
Damage
14,354
21,981
Taken
23,642
15,105
Mitigated
10,996
2,790
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
7,392
537
731
1,000
8,468
7,392
782
2,228
5,748
0
13,794
W
5,627
156
0
0
2,961
801
1,590
528
2,329
38,703
0
L
Mulan
Cbreazy5
Mulan
5,207
603
0
1,451
9,343
5,906
0
1,854
7,182
0
23,199
W
Surtr
Gm0sh
Surtr
6,147
1,242
0
1,059
10,552
6,912
769
2,137
7,918
502
18,372
L
Ix Chel
Xprt godzYT
Ix Chel
6,030
719
932
1,158
7,212
2,591
0
2,523
4,530
23,953
1,655
L
3,117
1,118
65
773
7,087
2,499
0
1,526
5,454
0
18,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,697
Gold Earned
21,942
113
Minions Killed
130
0
Camps Cleared
0
513,757
Distance Traveled
445,994
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,530
853
10
1
0
188,735
0
W
Janus
9,024
902
76
8
0
179,394
0
L
Mulan
7,414
741
41
4
0
135,201
0
W
Surtr
9,143
914
27
3
0
145,628
0
L
Ix Chel
7,215
722
53
5
0
161,530
0
L
Skadi
7,313
731
36
4
0
149,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role